What if GS Unicode wasn't just made of pixels? What if it had a better, more appealing width/height ratio? What if it utilized the new FS inventory? And what if I wasn't way too ambitious/crazy in making this? No idea, but I'm eager to find out!
This is the sequel to "Petermax's 3x5 and 4x6," with almost twice the number of characters. Many small changes have been made, especially improving the readability of the Vietnamese vowel characters. Various writing systems have been added: Tifinagh, Coptic, Ol Chiki, Runes, and Ogham. I also gave connected scripts a try: N'Ko, Mongolian, and Mandaic. Obviously these are not perfect, but I see them as a major improvement to the first. In this version, I was also able to add some extra Latin phonetics as well as some few Cyrillic diacritics. Some things are definitely out of control, as this program isn't completely compatable with right-left alphabets, such as Arabic, Mandaic, and N'Ko. If anything sticks out that should be improved, please let me know. Thank you, and please enjoy! :)
"Petermax's 3x5 and 4x6" is my first attempt at an extended set of characters. Though it is quite obviously imperfect, I'm quite impressed with how many I was able to finish. I tried to make each distinct and readable (all upercase), while still mostly maintaining the 3x5 pixels for lowercase and 4x6 for uppercase, thus the name. Please leave a comment if you have any concerns, thank you!
Basic Latin, Latin-1 Supplement, Latin Extended-A, IPA Extentions, Greek and Coptic, Cyrillic, Cyrillic Supplement, Armenian, Hebrew, Devangari, Latin Extended Additional, (Some) Currency Symbols, (Some) General Punctuation, (Some) CJK Symbols and Punctuation, Hiragana, Katakana, Vertical Forms, (Some) Halfwidth and Fullwidth Forms, Thai
Another attempt to make a readable font narrower than Arial Narrow. I am basing the letters on ovals now, to try to make them easier for my eyes to deal with at small sizes.This is a clone of Urial
Here is an extended version of my Atemayar Rigid Script. This script has taken me years to get to the point where it is. It is incomplete however I figured I would release it with the current list of characters that I have created. While I plan to complete it, it will be some time before this is achieved so please bear with me as life tends to get in the way sometimes.
I began this font August 31, 2017, and I'm releasing it 30 days short of its 2 year anniversary.
Based off the original alphabet of Atemayar Qelisayér featured on Omniglot created by Simon Halfdan Hvilshøj Andersen. Credit for all the original characters of this alphabet goes to him, as well as credit for inspiration. Some characters in this alphabet are wholly original to this font (most are not however), these are inspired wholly by the original Atemayar alphabet in one way or another.
I truly and sincerely hope you enjoy, this font is made for all to enjoy and to spread such a beautiful alphabet to be used for all languages and all writing systems. I love Atemayar more than any existing writing system, I take all my notes in it, and I wish that Simon Halfdan Hvilshøj Andersen's alphabet will be spread around the world and used by many.
The alphabets can be categorized into groups based on the following criteria:
- Pseudo-Atemayar: shares no letters with Atemayar, but appears similar
- Semi-Pseudo-Atemayar: shares a few characters with Atemayar, but overall still looks like its base alphabet and can't be read by Atemayar users
- Modified Atemayar: Follows all/most of the same letters as Atemayar, however has added or modified letters as well
- Classic Atemayar: Original Atemayar alphabet without change
The alphabets' classifications are as follows:
Basic Latin: Classic (except X, which is a ligature of K and S)
Punctuation (all except . , : ; ? ! ... " '): Modified
More Latin: Modified
Extended Latin B: Modified
Extended Latin A: Modified
Greek & Coptic: Modified
Arabic: Modified (reversed letters)
Devanagari: Modified (line above letters)
Hebrew: Modified (reversed letters) ***Incomplete***
Hangul: Pseudo ***Incomplete***
Bopomofo: Modified (dots above letters, ligatures)
Thai: Pseudo ***Incomplete***
The idea is to read other alphabets as if they were Roman.This is a clone of CheckovsFun
Pixel + Serif
Best at pixel size (12px)
Because of the pixel design I was able to create lots of characters. Even control pictures (no matter if someone needs them). If you need more, just ask.
Cyrillic and IPA under construction.
Welcome to the Future...
Dramatics aside, QUANTUM is a visual display typeface designed to convey one cyberpunk future out of many.
It is intended to be built as a monospaced font (however, spacing errors occurred, and it is a faux-monospace as a result), made on a 9x10 pixel grid out of a personal fascination with the vision of the cyberpunk future according to the 90s and a desire to capture the "spirit" of the original Sony PlayStation. One of the leading sources of inspiration is the work by The Designers Republic (tDR).
This typeface not only features Latin characters, but also Cyrillic, Greek, and even a few Coptic characters for good measure (in hopes of easing in the old world into the future)
A monospaced, serif, pixellated serif font inspired by Courier. Updates planned.
- Some Latin
- Russian Cyrillic
- Google Fonts
- Currency Symbols
- Arabic (WIP)
I used Tile Molester (I didn't name it that way!) and extracted the Earthbound and Mother 2 font (English ROM and Japanese ROM) that was used in the game's menu and tried to combine and insert them here myself. (I used the Earthbound's Latin instead of Mother 2's bolder one, because most recognize it that way)
I've added a few hundred more glyphs to it, hoping this may come in handy for some fans out there. ^^ I'll add more languages (maybe use all the glyphs available) if you request it, otherwise, I'll only leave it at 878 glyphs. ;D
This font includes:
- Basic Latin
- More Latin
- Extended Latin A
- Extended Latin B
- Greek and Coptic
To reference the game a little more... Katakana Middle Dot, More Latin's Middle Dot, and More Latin's Bullet are actually the middle dots that you see in the Japanese and English character naming screen, respectively. ^^
I don't have status conditions and the battle font in here, because it's pretty much its own font and I honestly can't find it in the game's file for some reason... (no clue what settings to use see those)
If you want to know, A,B,P,S.... are (head)3:1(body).
MOST OF letters are 12x6 except I,T,Y,f,i,l,m,t,y
I've made the numbers thinner. i d even k y. but they look better like this
What about Long leg font? do you guys want a "Long Leg"?
are \ / % ø recognizable? thanks to Se7enty-Se7en and Cookielord, \/%Ø is now better.
THANK YOU \(◦'⌣'◦)/❤❤❤
[ogonek and stroke] (Problem solved)
ogoneks and strokes are annoying me. btw if you're speaking languages with letters that has ogonek or stroke sticked on. try to write a word with ogonek or stroke and remove the ogonek or stroke. and then recognize them
if you CAN. then why do you even put it on?? ¯\_(૦ઁᗝ૦ઁ)_/¯
coment below plz i need to know. :)
if you don't like it, clone it you lazybone!
I don't speak english well, so plz tell me what is the tag this font should have. :)
GS Unicode is a project I'm working on so (almost) all languages get support! With 14,564 non-spacing characters, this font is finished (as of Unicode 13.0, and as of FS's pre-July 2021 glyph inventory). Please tell me if some of the characters aren't working. I'll try to fix them as best as I can! ...And now, with a new glyph inventory comes a new age....Stay tuned for more updates.
~This "is" MC font, except it has two times better quality and I added much more glyphs! Please tell me what characters should I add next :)
18/08 - Added "Basic Greek" letters and fixed some mistakes.
20/08 - Added Coptic and the rest of Greek; completed "More Latin."
21/08 - Added breve to small and capital A-Breve; completed Latin-A; added Hebrew letters; whole IPA supplement
06/09 - Fixed some mistakes
05/10 - Added Georgian and Arabic single letter forms
7&9/10 - Fixed some mistakes
21/11 - Added Arrows and UCASE
22/11 - "Extended Latin-B" Completed!
24/11 - Added Katakana and redid the "§" symbol.
10/02 - Added Armenian; ę's ogonek is now more to the left.
WHAT SHOULD I MAKE NEXT?
Pixel Font version 1.5
For all the supported characters, see here: pastebin.com/As5gzSf0This is a clone
This is a monospaced, bold and retro-styled font.
Basic latin, Latin-1 supplement, Extended Latin A and B, Greek and Coptic
WIP/Things to do:
Cyrillic, Cyrillic Supplement and some dingbats.
Carthage Sans LKE is an expanded version of my Carthage Sans font, which in itself is a reimagining of Apple's Espy Sans 12 bitmap font. It aims to cover as much as possible of the Latin, Cyrillic, and Greek blocks of the Unicode standard (thus the initials -- "Latina, Kirilitsa, Elleniki"). I'm open to expanding it to any of the other scripts Unicode covers, but I have little to no personal experience with most other alphabets; if you'd like to contribute, I'd particularly be interested in Arabic, Devanagari, Katakana, Hiragana, Armenian, and Hangul. (I would like to add Hebrew as well, but it's hard to get the diacritics right in what's essentially a pixel font. We'll see.) The current status as of 10/28/2015 (the date of initial publication):
-Latin: all of Latin-1, Latin Extended-A, and "Even More Latin"; Latin Extended-B is missing some characters that seem to be mostly either phonetic notation or obsolete.
-Greek: All Greek characters supported by FontStruct. If you need some of the ancient dialect characters like Pamphylian digamma, they're now in the GitHub version; polytonic will appear there as well, if anyone asks for it. Basic Coptic support is there, although I tried to fit it into the Espy Sans aesthetic rather than trying to duplicate the Byzantine-Egyptian traditional style.
-Cyrillic: Still a work in progress, but all Slavic languages using Cyrillic characters should be covered. The main holdup is Abkhazian, which is spoken by just over 110,000 people in the world and also has one of the longest alphabets in the world; I have no idea how many of them would be interested in this, so it hasn't been a huge priority. (Besides, the PT family from Russia's Paratype is excellent and far better than I could do with most Cyrillized languages.) I've emphasized support for several languages, the most important being Vietnamese (75 million speakers deserve some support no matter how tedious it is to do so).
I've also added characters for Old Irish, Old Church Slavonic, and Icelandic. There's a number of characters used in pan-African linguistics I am not sure if I need or not; they'll get filled in eventually alongside the Cyrillic, but how fast I have no idea.
Carthage Sans extended version on GitHub: https://github.com/csyde/carthage-fonts
I am deeply indebted to Keith Martin (@thatkeith on Twitter), formerly of the UK MacUser magazine, and his Espy Sans Revived project for a reference for the original letter bitmaps; Carthage is entirely my work but it's hard to find Espy Sans specimens in the wild, and his work is probably the best.This is a clone of Carthage Sans
- Modified clone of Vespa II
STILL WORK IN PROGRESS
- New symbols in many languages
- Working to make it unicode (will update at least once a month)This is a clone of Vespa II
Now #11 in char count!