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Recreation of the main pixel font from SNK's "Soccer Brawl" (1992).
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Soccer Brawl (Main)This is the wide 6x6 pixel font used by @nesbox's TIny Computer TIC-80 fantasy console, in the form normally seen in games as of early 2026. It's a quasi-propotional version of the old font, with the updated thin characters now receiving less space.
drawChar() was updated to support this non-fixed rendering in May 2020 by Damien de Lemeny.
This is a clone of TIC-80 wide fontRecreation of the pixel font from the "Super Mario Advance" (2001) version of "Mario Bros. Classic" on the Nintendo Game Boy Advance.
This font is available in TrueType+COLR and WOFF2.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from the "Super Mario Advance" (2001) version of "Super Mario Bros. 2" on the Nintendo Game Boy Advance.
This font is a colour version of the core characters from the original "Super Mario Bros 2" (1998) on the NES – with the exception of the "Q", which is different in this version. It's available in TrueType+COLR and WOFF2.
Only the characters present in the game's tile set have been included.
Recreation of the main pixel font from Game Arts' "Silpheed" (1993) on the Sega CD.
This font is used exclusively in the game's options screen.
Only the characters present in the game's tile set have been included.
Recreation of the main pixel font from Game Arts' "Silpheed" (1993) on the Sega CD.
This font has a few quirks/oddities, such as the fully filled-in lowercase "m".
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Sega's "Streets of Rage" (aka "Bare Knuckle", 1992) on the Sega Game Gear.
This version is similar to, but not exactly the same as, the original Sega Mega Drive/Genesis version.
Only the characters used in the game have been included.
(English): This is a game pixel fonts of Mega Man 10 at Capcom. Release on 1 March 2010.
(German): Dies sind Spiel-Pixel-Schriften von Mega Man 10 bei Capcom. Veröffentlichung am 1. März 2010.
(Turkish): Bu, Capcom'daki Mega Man 10'un oyun piksel yazı tipleridir. 1 Mart 2010'da yayınlandı.
Recreation of the pixel font from Alpha Denshi's "Time Soldiers" (1989) on the Sega Master System.
This is the actual "correct" version of the font and its drop shadow. The game uses a naive monochromatic variant, where both the characters and their shadows are rendered as a single solid character (on the title screen and the various mission / story screens). The colour version is used on the score screen and on the final "congratulations" screen after beating the game.
This recreation is available in TrueType+COLR and WOFF2.
Only the characters present in the game's tile set have been included.
This is a clone of Time Soldiers (SMS)Recreation of the pixel font from Alpha Denshi's "Time Soldiers" (1989) on the Sega Master System.
This font is unusual in that it's actually a naive monochrome version of the colour font, with its drop shadow. The game uses this variant on the title screen and the various mission / story screens, with some very odd results.
Only the characters present in the game's tile set have been included.
Recreation of the main pixel font from Capcom's "19XX: The War Against Destiny" (1996).
The font includes an (unused) set of katakana characters.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of 19XX: The War Against DestinyRecreation of the main pixel font from Capcom's "19XX: The War Against Destiny" (1996).
The font includes an (unused) set of katakana characters.
Only the characters present in the game's tile set have been included.
Recreation of the large pixel font from Nazca Corporation/SNK's "Metal Slug" (aka "Metal Slug: Super Vehicle-001", 1996) on the NEO-GEO.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Metal Slug (Large)Recreation of the pixel font from Software Creations' "Silver Surfer" (1990) on the NES.
In the game, text is used in various different colours. This recreation settled for the most striking of combinations. Note that in the tile set, each character has a drop shadow, but these aren't visible in game as text is only ever shown on a black background.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Silver Surfer (NES)Console Crafted - a font face inspired by Minecraft's old "Edition" font, as seen in the older console versions of Minecraft and Minecraft texture packs.
Extrapolated from the font used in Minecraft XBOX 360 EDITION, pre-TU12.
Samples and replacement info in comments.
Recreation of the large pixel font from Sega's remake of "Fantasy Zone II: The Tears of Opa-Opa" (2008) for the System 16.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Fantasy Zone II (System 16) (Large)Recreation of the pixel font from Sega's remake of "Fantasy Zone II: The Tears of Opa-Opa" (2008) for the System 16.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Fantasy Zone II (System 16)