Bookish pixel font designed for general reading. Made for use in my own future web designs.
From The 1988 Game Godzilla: Monster Of Monsters!
also yes i added these unused glyphs: : ; '
Inspired by Greenstar987's GS Unicode 2.0 series (General idea), and Paul Hardy's GNU Unifont (Proportions). I gotten the idea to create a pixel font that supports Unicode.
-- Planes --
Plane 0 - Basic Multilangual Plane — [Here]
Plane 1 - Supplementary Multilangual Plane — [Here]
Plane 2 - Supplementary Ideographic Plane — [Here]
Plane 3 - Tertiary Ideographic Plane — [Here]
[No characters have been defined in planes 4 through D as of Unicode 14.0]
Plane E - Supplementray Special-purpose Plane — [This]
Plane F - Supplementary Private Use Area-A — [PUA]
Plane 10 - Supplementary Private Use Area-B — [PUA]
-- Note --
This font encompasses a plane, which doesn't have very many meaningful Unicode characters, but will still contain everything that is encoded.
I really liked my last slab serif font, and so I decided to make another one. This time, we've put the file on it and rounded the corners.
A cipher/code used by the Kibble Cabal, a mostly animal-based team of misfits and food thieves in the game Trap Farmer Brer Brah. This code is very similar in application to the "Hobo Code" from the United States in the late 1800s. It makes a pretty good cipher, as well!
Original size: 8pt (use multiples of this value for pixel perfection)
A Font inspired from Metal Gear Rising's Ingame HUD/Shop.
Cyrillic (Russo, Serb & Ukrainian) - Finished.
More/Extended Latin - More Latin (Completed) Extended Latin A (Completed) Extended Latin B (WIP)
Japanese (Hard) - Scrapped due to Unknown Reason.
Vietnamese - WIP
This is a recreation of a font used for the Options menu and the Level Select in Sonic 3 Complete, a Sonic hack.
Credit goes to the Sonic 3 Complete team.
Morse Code font.
(A-Z, a-z, 0-9 and SPACE only.)
The dialogue font from Hamtaro: Rainbow Rescue.
Includes all known characters from the US, Europe and Japan versions as well as other characters that aren't in the game.
Japan character listings mapped at U+E000~U+E1FF
US/Europe character listings mapped at U+E200~U+E3FF (excluding characters that have not been replaced)