A multi-outline design with intentional aliasing.
At the original size, it looks nicely textured. The illusions become more harsh as one zooms in.
Original size: 12.75pt (use multiples of this size for pixel perfection)
1.3: Added more symbols.
1.2: Added Dutch and German.
1.1: Q* were corrected.
1.0: Initial release.
Font used for rAIn, shipboard AI of the RGS-1 Rainbow Loop. This will also likely be used in FLAK materials, as well.
A recreation of the faux-italic pixel font from Konami's "Biker Mice from Mars" (1994) for the SNES. Only the characters found in the game are included.
Updated 05/2017 to add a few missing characters and fix existing one.
Updated 07/2017 because the ampersand was missing a pixel...
Recreation of the primary pixel font from Konami's "Dragoon Might" (1985). Only the characters present in the game's tile set have been included.
AZUL is BLUE in Spanish. I choose the word blue because it always reminds me of ultra bold fonts. But i feel like just "BLUE" looks dumb so i choose "AZUL" instead. Btw blue in Chinese is "lan". Just imagine "LAN" as it's name lol.
Least important stuff :
I got this idea when i was thinking about if I design a poster for a JoJo character. it'd be Kira Yoshikage. And I was like "Gotta need a ULTRA bold font to show he's really danger" Now you know this totally unuseful thing :P
A little more important stuff :
This font is free for all use.
DO NOT PRESS THE B SYMBOL WHEN YOU USE THIS FONT. SERIOUSLY, DO NOT
lqi laugh quietly inside
This font is a featural alphabet based on Mana, created by Nomadic Wiccan, which I found on this Reddit page:
The glyphs are intended to correspond to the following IPA values: [kɣ, kŋ, N, ŋ, pm, qN, tn, pv, qX, tz, a, ɣ, i, k, m, n, p, q, t, u, v, X, z]. I don't know how the extra, smaller glyph at the end got in there. I can't seem to get rid of it.
This font was created for my roleplaying game. It is intended to be written in vertical columns with the hexagon starting a new paragraphm the large T-shapes start each new line, and the hooked bars are for adding extra information to words.
Recreation of the secondary large pixel font from Irem's "Air Duel" (1990). Only the characters present in the game's tile set have been included.
A font I designed for the animation series, "The Boris Barkov Show". This is made to look blocky and industrial, but still fairly modern. It's mostly built on a 5x5 grid, and is perfectly useable as a pixel font, but is meant for high-res applications.
The show's titlecards only use this font in uppercase. But, I designed a lowercase for the sake of accessibility.
The show is about a stereotypically Russian, mustachioed, ushanka-wearing pug named Boris Barkov. Apart from speaking both English and Russian, he's able to play the video game "Escape From Tarkov", wield a sword and rifle, and carry and throw objects despite his lack of opposable thumbs. His nemesis is PugB (the Americanized "Rambo" pug) and he's rumored to have shady dealings with Sam Yippington, the Latvian Dachsund arms dealer...
UPDATE 07 Oct 17: In February something happened to the font, re-arranging every single brick to somewhere else. I just now got around to fixing it.
Parentheses can be used as caps for the beginnings and ends of sentences.
A pixel font inspired by Motleyorc with over 900 glyphs
3-5 pixels wide 5-7 pixels tall
More Latin added
Extended Latin A added
Extended Latin B added
Greek and Coptic added
Cyrillic work in progress