Yet another pixel font, this one based on the font of the popular art program, Aseprite. I was unable to convert the original bitmap font to TTF, so I just had to Fontstruct it!
Another variant on Derpberd, this time with the alphabets condensed to a 3x5 grid while maintaining the constant height. This is made to allow a great density of text in a small space while still being readable and somewhat stylish. Useful for webcomic authors, pixel artists, etc.This is a clone of Derpberd
A little pixel font made with zero experience in less than 15 minutes. Enjoy.
If you think it could help you, I tried to put it under the most liberal license so you can freely use it or edit it for your personal and commercial projects. Don't feel the need to credit me.
This work in progress is being published in an early state in order to try to draw suggestions from the community.
08 Feb 2018 - v0.1 with 36 glyphs.
13 Feb 2018 - v0.2 with 45 glyphs.
15 Feb 2018 - v0.3 with 66 glyphs. "D" was reworked for greater perfection. Scanline groups were merged and placed on 0-9. p-z range became "Extended Bayerian".
18 Feb 2018 - v0.4 with 74 glyphs.
- Halftone patterns with varying dot sizes and spacings (partly finished, due to great difficulty in fitting every pattern into 16x16)
A 16x16 pixel font which I designed to facilitate texturing and dithering for pixel artists. Not every piece of art software has tools designed for dithering, and using custom brushes for the purpose can slow software down. This font was made to attempt to solve the problem. Now you can dither, shade, and texture by typing! Every glyph repeats as a seamless texture both horizontally and vertically.
Since 0.2, the font incorporates an increasing number of "RPG Tileset" elements. This is to facilitate making tilesets for engines that use 16x16 tiles (such as RPG Maker 2003).
A to Z - Pixel textures (a-e = Bricks/Shingles, f-j = Scales, k-o = Spikes, p-z = Misc.)
a to z - Pixel patterns (a-e = Bayerian, f-j = Marinanian, k-o = Fukotan, p-z = Ext.B.)
0 to 9 - Scanlines
Punctuation - Halftone patterns (WIP) and Tileset patterns
Suggestions for improvement, as well as for new glyphs, are welcome!
A bold variant of Derpberd, again made to have a constant height in order to be suitable for pixel comics. Most of the character widths are unchanged, but some (like m and w) had to become 1px wider for the bold style to work.
08 Feb 2018: version 1.0 declared finished. I'm not sure where else I can take this one without breaking the "constant height" rule. Perhaps I'll clone it and make a version with an extended character set, but only if people ask. :^)This is a clone of Derpberd
The 3x6 pixel font from the Virtual Gremlin, an old game of mine. A few letters are allowed to break the resolution constraint.
Just a simple pixel font I created for use in pixel webcomics. It has a constant height which makes it good for use in titlebars and the like.
The 5x5 pixel font used for the Virtual Gremlin, an old game I wrote. The original font had only Basic Latin, but this version of the font adds some Extended Latin support.
A 3x3 microfont from the Virtual Gremlin, an old game of mine. This is designed to look tiny and indistinct. Useful when writing jargon, placeholder text, or technobabble (the kind of meaningless information you'd write when drawing a newspaper or computer terminal).
08 Feb 2018 - v1.0 declared finished.
everything on your keyboard is monospace, 5x9 pixels. some special unicode characters are two spaces wide though, so the font is not entirely monospace. there are no characters that are not either six or twelve pixels wide (including spacing)
This is a new 6x6 pixel font with slab serifs on the upper-case letters with the exception of the letter"O", and half slab drop serifs on the lower-case letters again with exception of the letter "o". The numerals, except the zero, all have half slab serifs. All punctuations are without serifs.
Each letter is contained within its own box with upper-case boxes being deeper than lower-case letters, numerals and punctuations.
As you will notice I have used the new white bricks for the glyphs but stayed with the standard black bricks for the boxes. The white bricks are easily read by scanners which means they will have a great future in producing apparently blank bar-codes for useless pricing systems which are meaningless to consumers. White brick fonts are being looked at favourably by oriental, and other, manufacturers who see a great future in their use in cost saving printing of undecipherable assembly instructions.
My first fontstruction. A pixelated alphabet with all the symbols permited by FontStruct. Can be cloned but credits always to trubiso.
This is is the most accurate HD44780 font you can find on FontStruct, because it has pixel-perfect representations of all 190 original characters (not including 0x00-0x0F, which are impossible on FontStruct)
0x00-0x0F are mapped to 0x100-0x10F since I can't add characters before 0x20.
FOR SOME STRANGE REASON THERE SEEMS TO BE AN INORDINATE INTEREST IN PIXEL FONTS FROM THE 1970'S AND 80'S. OK, ITS FUN FOR YOUNGER TYPOGRAPHERS TO WORK WITHIN STRICT RESTRICTIONS RECREATING FONTS THAT WERE DESIGNED YEARS AGO, LETS BE FAIR, THERE ARE ONLY SO MANY COMBINATIONS OF PIXLES WITHIN A 6X6 GRID.
WHAT DOES SUPPRISE ME IS THAT NO ONE HAS LOOKED BACK AT THE FIRST (I THINK) HOME COMPUTER, NAMELY THE ZX81 WHICH WAS RELEASED BY CLIVE SINCLAIR, AN ENGLISH ELECTRONICS CO. IN 1981. IT HAD 1 KB OF RAM (NO JOKE), 8 KB OF ROM AND A CPU THAT RAN AT AN AMAZING 3.25 MHZ. DATA WAS STORED ON CASSETTE TAPES AND THE SCREEN WAS YOUR TELEVISION.
AS NO ONE HAS CHECKED OUT THE ZX81 I HAVE MADE A FONT THAT IS SIMILAR TO THE ORIGINAL FONT USED BY THE COMPUTER. I HAVE USED 5 BRICKS WHERE AS THE ORIGINAL USED ONLY 1. BEAT THAT!
For pixel-lovers. 4x4(5) for best legibility in smallest size.
Accurate spacing is done with a SINGLE PIXEL ABOVE EACH CHARACTER, REMOVE THAT PIXEL to be correct.
I needed a micro font, something that could be done in the tiniest scale, and braille came to mind. it is decipherable, making it good for textures on signs or glyths in pixel art.
SHARE and USE as you wish, its just braille i hold no creative rule over this, literally anyone can make this exactly the same in 3 minutes or so, like i did.
Just in case anybody wanted a small, serifed, pixel-sharp font with personality and figure (old-style) numerals, I whipped this up... then overachieved, perhaps. It has full Latin-1 and Latin Extended-A support, extended punctuation, most Greek, and as much Cyrillic as I could justify working on. It also has some Roman numerals, many arrows, and a few other random things.
If anyone out there actually wishes to use this for setting anything with Greek or Cyrillic alphabets, please let me know if I've made any terrible errors or if more characters are desired. I know better than to trust my typographical sense for alphabets I don't use in an actual language context!