Font Request Number 1, but extended with a Pigpen Cipher for the letters.
Inspired by mojangles.
Latest update: Finished Georgian.
This is a clone of Minecraft FontInspired by Dry Heat Medials and English cursive
Capitals - Low connectors
Lowercase - High connectors
!"#$%&'()*+,-./0123456789: - Initials
;<=>?@[\]^_`{|}~¤¥¦§¨©ª«¬ - Low Finals
®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇ - High Finals
Low low space: [No-Break Space]
Low High space: ¡
High Low space: ¢
High High space: £
Low final z at the soft hyphen glyph ()
ÈÉÊËÌÍÎÏÐÑ - Numbers
ÒÓ - Period and Comma
#OnNECTENGLIS\ 9= &¦
-AD? "Æ .ATHA| $OuGLA¦
Recreation of the large pixel font from Capcom's "Final Fight" (1989).
This font is used in the intro cinematic. In the original, the double quotes are awkwardly split over two tiles. This recreation combines them into a single character. The recreation also corrects the missing antialiasing in the "3". However, it retains the original minus/dash (as seen in the character bio sheets), which is far too high.
This recreation uses the special TTF+SVG format, which currently has limited support. As the font relies on antialiasing, I did not create a separate monochromatic version of the font.
Only the characters present in the game's tile set have been included.
This is a cloneTwinvision bus sign, destination font, 18 height. "Dotmap" variant for pixel-for-dot purposes.
This is a clone of Twinvision 18BTwinvision bus sign, destination font, 18 height.
This is a clone of Twinvision 18ATwinvision bus sign, destination font, 10 height. "Dotmap" variant for pixel-for-dot purposes.
This is a clone of Twinvision 10H