If you played Minecraft for a while, you may or may not recognize or seen this font. And yes the Ẅ, Ẁ, Ẃ and Ỳ have equal looking accents, but that's how it is in the original. And lastly, I will add more glyphs/characters/letters in the future. And yes I know it's a Minecraft font but Fontstruct wouldn't allow us to access every character set. And I made this font just for fun. That's all! (edit: I changed the name from "Minecraft Java" to "Minecraft Font" 4/3/22)
The sample you made doesn't make sense, it's not the same style as the one i made and yes i know all of this is not 100% accurate.
Mojangles Regular (Minecraft Reg) Font with standard European characters.
An accurate recreation of the font used in Minecraft.
I Don't Know Why Theres A Little Pixel Below The LC ø When I Looked Into The Game Files.
Inspired by LaYinHanGil, a font that allows you to type Minecraftian syllables on a regular keyboard. Use c and x for ts and ks. Use capital letters (PTKFSHMNLRXC) for syllable-final consonants after a and o.
Better Than My Previous Low-Detailed Font >-<"
This font took me a few days than the other one.
Alt Q 2: |
Shavian script interpretation of the default Minecraft font. This font uses the same proportions and design decisions as the font it’s based on (unlike the Shavian Resource Pack that’s on GitLab out there).
The Unicode bitmap font from Minecraft, also known as GNU Unifont. The game has a font priority system called "providers" that looks for bitmap data for a specific character in the non-Latin European character set first, then in the accented Latin character set, then in the game's low-res default font, then finally here, in the high-res Unicode character set. You can override this priority system by going into Options... > Language..., then setting "Force Unicode Font" to ON.
The game stores this font in images containing 16 rows and 16 columns of characters. Each character is 16 pixels wide and 16 pixels tall, totalling 256 characters per image. Each image represents one Unicode codepage, and there are 256 pages, which covers characters U+0000 to U+FFFF. Control characters and most CJK characters are omitted here, because FontStruct doesn't officially support them.
The font is not monospace, however, so the effective widths of each character are stored in a separate file called glyph_sizes.bin. Information for each character is stored in one byte, and the upper and lower 4 bits of this byte represent the start column and end column with a number ranging from 0 to 15, where 0 is the leftmost column of the character's allotted 16x16 space, and 15 is the rightmost column, respectively.
Knowing all of this allowed me to automate most of the steps involved in creating this recreation. I did not use the FontStructor to make this, I instead used a program to directly interact with FontStruct's API. It is possible to add unsupported characters to a font with this method, but I chose to stay within the limits of what is officially supported.
Minecraft’s system font remade and extended to span the entire Cyrillic Unicode block. Uses some design motifs found in the original, like the high crossbar height in capital letters, as well as alternate letterforms like Л and Д to avoid ugly not-kerning as much as possible.
Fixed Version of Gyroscope Mojang. In original, form of letters A, J and G was not right. I fixed this, so now with this font you can reproduce almost perfect Mojang Studios logo!
P.S: Some letters looked terrible too, I redesigned them a litle.This is a clone of Gyroscope Mojang
Для Майнкрафт джава 1.13+This is a clone of Cyrillic Mojang Font (Beta)
Made by CJDUDHF,for Minecraft JAVA edition 1.13 font update,
support some of Cyrillic languages like Русский, беларуская, татарча, српски, башҡортса, українська, монгол, македонски, қазақ.