A recreation of the font from The P'radikus Conflict on NES. A fairly unknown game by the infamous developer Color Dreams, known for their unlicensed NES games.
The original font was all uppercase and had very little punctuation so I added the rest myself trying to match it design of the original as best as I could.
This is a recreation of the font used in most modern mario games but in pixel, this took a while but i did it. Also the Ö is meant to represent the second o in the "Super Mario 3D World" logo. And feel free to make suggestions & mistakes i made. That's all!
(Edit: added Romanian support 11/29/20)
@quinnfonts49 the font originally came from "New super mario font U" but i changed some letters so it looked a little messy and unusual, if you want, i can change the license so you can clone it and improve it.
This is the font of Newer Super Mario Bros. DS, a romhack of New Super Mario Bros. Credits to the Newer Team for making the hack and the font that goes with it. The font's internal name is 2647 Delfino. Button, smilies and such are starting from DB80 instead of E000 in the in-game font.
This is the font used in the Super Mario video games released in the early years of the Nintendo DS, such as Super Mario 64 DS, Mario Kart DS, and New Super Mario Bros.
The Glyphs of this font alone can't be read properly, since this font was designed to be complemented with its Outline version (https://fontstruct.com/fontstructions/show/1760394/super-mario-ds-version-outline), so please don't forget to download that one first.
This is a clone of Super Mario: DS Version (Outline)This is the font used in the Super Mario video games released in the early years of the Nintendo DS, such as Super Mario 64 DS, Mario Kart DS, and New Super Mario Bros.
I got these while playing the multiplayer mode of SM64DS. Your console nick was displayed in this font after every game, so I put nicknames with every single glyph available (about 150) and recreated all of them on Flipnote Studio years ago.
The initial set of glyphs included the basic signs and all non-English letters available on the DS keyboard. But there are some other glyphs that were not available on the keyboard, or the game recognised them as "?", such as #, %, æ, å, ø, or §. These are made by me (and therefore, not official), trying to mimic the style of the ones available, so the "Google Fonts Basic" block of glyphs is already complete.
This font can be complemented with its Filled version (https://fontstruct.com/fontstructions/show/1807795/super-mario-ds-version-outline-2) for better results.
Cloned from Patrick Lauke's font Super Mario World Big.
This is a clone of Super Mario World BigRecreation of the pixel font from Argonaut Software/Acclaim/Sunsoft's "Scooby-Doo Mystery" (1995) on the SNES.
Note that in-game, when used for speech bubbles, the font is heavily antialiased. It is however used without antialiasing in the controller setup, episode cut scenes, and the end credits.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Natsume/Taito's "The Ninja Warriors" (aka "The Ninja Warriors Again", 1994) on the SNES. This font is primarily used on the start screen and for the score counter. Only the characters present in the game's tile set have been included.