8x16/8x8 monospaced arcade-style Latin font inspired by Old Church Slavonic manuscripts and Cyrillic Vyaz majuscules. Designed for all-lowercase body text with occasional all-caps headers, as in historical manuscripts- but works well with mixed caps.
500+ glyphs including extensive support for accented Latin letters, world currency symbols, and custom Roman numerals, along with assorted dingbats and multiocular O scribal glyphs used in Old Church Slavonic in text referencing eyes.
Support for majuscule punctuation, Vietnamese, more extended Latin & dingbats, and non-Latin scripts possibly upcoming.
I found the original Spheretta-5,7 while looking for "dotty" fonts, to make sure that the font I'm doodling at the moment will look a little different from others on FontStruct. I liked Spheretta and as cloning was allowed by the creator I made some changes as Meek's many innovations enrich our creative thinking **smile** The original font was created in 2011 by arseniiv.
I smoothed the circle, worked into existing glyphs where I thought 'necessary' (nudges, ~re~moved some dots in glyphs or added dots to reduce some gaps).
Comparing parent and clone: changes are a smoother circle, a few symbols, the Lower Case for Basic Latin and most Latin1 positions, some operators/symbols are available with as well as without the UC circle. And that I have broken the 5x7 rule in some glyphs to improve their lines.
In the LC glyph style (no circle) you have: full stop, comma, all quotation marks on Basic Latin and Latin1, apostrophe, asterisk, plus, minus, solidus, colon, semicolon, percentage, less, more.
The low line is a blank circle; decorative dot arrangements inside a circle are on the tilde, left square bracket, grave accent.
The original (with a circle) can be found here: the "?" is on "{", the "!" on "}", the "-" on "reverse solidus, the "=" on "]"
I've added arseniiv's name and this parent-Fontstruction's year of creation on the first letter of the ""Even More Latin"" band, then added mine on the second letter on the same band. Feel free to add more glyphs (and your name and creation year, following ours), arseniiv allowed cloning so that we can add to his work. I follow his idea; and like him I, too, can't find enough time to continue working on Spheretta-5,7 for the next months. It would be great to see Spheretta-5,7 grow some more ...
This is a cloneInspired myself in a "metallic" style. I hope you loved this different design I used on the font! ;)
SUPPORTED UNICODE SETS (relevance order/full blocks):
Plane 0 (00000/0FFFF)
U+0020/007F ~ Basic Latin
U+00A0/00FF ~ Latin-1 Supplement
This is the Plane 10 font of the GS Unicode 2.0 font series. I've split this font up by plane since font files have a technical limit of 65,535 glyphs.
This font will be made up of U+0020 and U+100000~U+10FFFD, which add up to exactly 65,535 code points.
Things that are planned but not implemented yet are italicized.
Links to planes (I'll most likely be posting updates related to this series as a whole in the Plane 0 font):
Plane 0: here
Plane 1: here
Plane 2
Plane 3
(No Unicode characters exist in Planes 4 through D as of U14.0)
Plane E: here
Plane F: here
Plane 10: [THIS FONT]
PUA assignments:
100000~10037F - Latin Extended-4
100380~1003FF - Greek Extended-2
100400~10057F - Cyrillic Extended-3
100580~1005BF - <reserved for BMP Script Extensions>
1005C0~1005FF - Hebrew Extended-1
100600~1006FF - Arabic Extended-2
100700~10109F - <reserved for BMP Script Extensions>
1010A0~1010FF - Georgian Extended-2
101100~1011FF - <reserved for BMP Script Extensions>
101200~10137F - Ethiopic Extended-1
101380~1013DF - <reserved for BMP Script Extensions>
1013E0~1013FF - Cherokee Extended-1
101400~101FFF - <reserved for BMP Script Extensions>
102000~10223F - Symbols and Punctuation Extended-2
102240~10224F - Geomantic Figures
102250~10227F - C64-OS Symbols
102280~1022BF - Commander X16 Symbols
1022C0~1022FF - Powerline Symbols
102300~1023FF - Hex Byte Pictures
102400~10243F - Control Pictures Extended-1
102440~10247F - Sixel Graphics
102480~10249F - Apple MouseText
1024A0~1024CF - Fill Patterns
1024D0~1024FF - Shade Quadrants
102500~10257F - Box Drawing Extended-1
102580~1025BF - Block Elements Extended-1
1025C0~1025FF - Block Sextants
102600~1026FF - Block Octants
102700~1027FF - Dingbats Extended-1
102800~1028FF - Seven-Segment Display Patterns
102900~102FFF - <unassigned>
103000~1030FF - Kana Extended-2
103100~10AFFF - <unassigned>
10B000~10B7FF - <reserved for Indic Conjuncts>
10B800~10CFFF - <unassigned>
10D000~10D19F - Domino Tiles Extended-1
10D1A0~10D2FF - <unassigned>
10D300~10D3FF - Flag Symbols
10D400~10DFFF - <unassigned>
10E000~10E07F - Tengwar Presentation Forms
10E080~10E0FF - <reserved for UCSUR extensions>
10E100~10E1FF - Engsvanyali Presentation Forms
10E200~10E3AF - <reserved for UCSUR extensions>
10E3B0~10E3FF - Olaetyan Extended-1
10E400~10E42F - Niskloz Presentation Forms
10E430~10E44F - Kazat Akkorou Extended-1
10E450~10E5DF - <reserved for UCSUR extensions>
10E5E0~10E5FF - Ophidian Presentation Forms
10E600~10E62F - Ferengi Extended-1
10E630~10E64F - <reserved for UCSUR extensions>
10E650~10E67F - Sylabica Extended-1
10E680~10E6CF - Ewellic Presentation Forms
10E6D0~10E7FF - <reserved for UCSUR extensions>
10E800~10E82F - Monofon Extended-1
10E830~10E88F - Dni Presentation Forms
10E890~10EB9F - <reserved for UCSUR extensions>
10EBA0~10EBDF - Cistercian Numerals Extended-1
10EBE0~10EF9F - <reserved for UCSUR extensions>
10EFA0~10EFCF - Aiha Presentation Forms
10EFD0~10EFFF - <reserved for UCSUR extensions>
10F000~10F8FF - <unassigned>
10F900~10F91F - Thai Compatibility Forms
10F920~10FAFF - <reserved for compatibility and presentation forms>
10FB00~10FCFF - Latin Fractional Forms
10FD00~10FEFF - Mongolian Presentation Forms
10FF00~10FFBF - <reserved for compatibility and presentation forms>
10FFC0~10FFCF - Source Hints
10FFD0~10FFEF - Transcoding Hints
10FFF0~10FFFF - Plane 10 Specials
Additional PUA assignments can be found in the Plane 0 and F fonts.
Feel free to recommend PUA assignments!
Also, it's more than likely I won't know every script well enough that there won't be any mistakes. If/when I make a mistake, please tell me and I'll do my best to fix it!
BlockKie. This font is based off in both fonts "Helvetica" and "Roboto", and with innumerous characters it has to simply make them more familiar, containing 16p height limit for most letters, 20x20p limit for CJK/ideographic characters. After downloading it, you can tell me in the comments how was your performance with this "so-classic" styled Sans Serif font! Thanks for downloading :D
SUPPORTED UNICODE SETS (relevance order/full blocks):
Plane 0 (00000/0FFFF)
U+0020/007F ~ Basic Latin
U+00A0/00FF ~ Latin-1 Supplement
U+0100/017F ~ Latin Extended-A
U+0180/024F ~ Latin Extended-B
U+0250/02AF ~ IPA Extensions
U+02B0/02FF ~ Spacing Modifier Letters
U+0300/036F ~ Combining Diacritical Marks
U+0370/03FF ~ Greek and Coptic
U+0400/04FF ~ Cyrillic
U+0500/052F ~ Cyrillic Supplement
U+0530/058F ~ Armenian
U+0590/05FF ~ Hebrew
U+07C0/07FF ~ NKo (N'Ko)
U+0900/097F ~ Devanagari
U+0980/09FF ~ Bengali
U+13A0/14FF ~ Cherokee
U+1AB0/1AFF ~ Combining Diacritical Marks Extended
U+1C80/1C8F ~ Cyrillic Extended-C
U+1D00/1D7F ~ Phonetic Extensions
U+1D80/1DBF ~ Phonetic Extensions Supplement
U+1DC0/1DFF ~ Combining Diacritical Marks Supplement
U+1E00/1EFF ~ Latin Extended Additional
U+1F00/1FFF ~ Greek Extended
U+2000/206F ~ General Punctuation
U+2070/209F ~ Superscripts and Subscripts
U+20A0/20CF ~ Currency Symbols
U+20D0/20FF ~ Combining Diacritical Marks for Symbols
U+2100/214F ~ Letterlike Symbols
U+2150/218F ~ Number Forms
U+2190/21FF ~ Arrows
U+2200/22FF ~ Mathematical Operators
U+2400/243F ~ Control Pictures
U+2440/245F ~ Optical Character Recognition
U+2460/24FF ~ Enclosed Alphanumerics
U+2580/259F ~ Block Elements
U+27C0/27EF ~ Miscellaneous Mathematical Symbols-A
U+27F0/27FF ~ Supplemental Arrows-A
U+2800/28FF ~ Braille Patterns
U+2900/297F ~ Supplemental Arrows-B
U+2980/29FF ~ Miscellaneous Mathematical Symbols-B
U+2B00/2BFF ~ Miscellaneous Symbols and Arrows
U+2C60/2C7F ~ Latin Extended-C
U+2C80/2CFF ~ Coptic
U+2DE0/2DFF ~ Cyrillic Extended-A
U+2E00/2E7F ~ Supplemental Punctuation
U+2E80/2EFF ~ CJK Radicals Supplement
U+2F00/2FDF ~ Kangxi Radicals
U+2FF0/2FFF ~ Ideographic Description Characters
U+3000/303F ~ CJK Symbols and Punctuation
U+3040/309F ~ Hiragana
U+30A0/30FF ~ Katakana
U+3100/312F ~ Bopomofo
U+3190/319F ~ Kanbun
U+31C0/31EF ~ CJK Strokes
U+4DC0/4DFF ~ Yijing Hexagram Symbols
U+A4D0/A4FF ~ Lisu
U+A640/A69F ~ Cyrillic Extended-B
U+A6A0/A6FF ~ Bamum
U+A700/A71F ~ Modifier Tone Letters
U+A720/A7FF ~ Latin Extended-D
U+A8E0/A8FF ~ Devanagari Extended
U+AB30/AB6F ~ Latin Extended-E
U+AB70/ABBF ~ Cherokee Supplement
U+F000/F8FF ~ PUA / SIL PUA
ASSIGNMENTS:
* U+F000/F0FF ~ <reserved>
* U+F100/F13F ~ Specials
* U+F140/F15F ~ <reserved>
* U+F160/F17F ~ Combining Diacritical Marks Extended-PUA1
* U+F180/F1EF ~ Spacing Modifier Letters Extended/e.g. superscripts
* U+F1F0/F1FF ~ <reserved>
* U+F200/F2FF ~ Latin Extended-PUA1
* U+F300/F31F ~ Hebrew Extended-PUA1
* U+F320/F33F ~ Cyrillic Extended-PUA1
* U+F340/F34F ~ <reserved>
* U+F350/F6FF ~ Non-latin letters
* U+F700/F8FF ~ <reserved>
U+FE20/FE2F ~ Combining Half Marks
U+FE50/FE6F ~ Small Form Variants
U+FFF0/FFFF ~ Specials
Plane 1 (10000/1FFFF)
U+10300/1032F ~ Old Italic
U+10400/1044F ~ Deseret
U+10780/107BF ~ Latin Extended-F
U+11FB0/11FBF ~ Lisu Supplement
U+1DF00/1DFFF ~ Latin Extended-G
U+1F030/1F09F ~ Domino Tiles
U+1F800/1F8FF ~ Supplemental Arrows-C
U+1FB00/1FBFF ~ Symbols for Legacy Computing
UNFINISHED UNICODE SETS
Plane 0
1. Miscellaneous Symbols (U+2660/26FF)
2. Dingbats (U+2700/27BF)
3. Halfwidth and Fullwidth Forms (U+FF00/FFEF)
Plane 1
1. Ornamental Dingbats (U+1F650/1F67F)
FREQUENT WORK
U+4E00/9FFF ~ CJK Unified Ideographs
The "Outline" edition of RePlayz. Enjoy the Beta test of this edit. More glyphs and Unicode support will be added soon.
SUPPORTED UNICODE SETS (relevance order/full blocks):
Plane 0 (00000/0FFFF)
U+0020/007F ~ Basic Latin
U+00A0/00FF ~ Latin-1 Supplement
This is the Plane 1 font of the GS Unicode 2.0 font series. I've split this font up by plane since font files have a technical limit of 65,535 glyphs.
This font will be made up of U+0020 and U+10000~U+1FFFD, which add up to exactly 65,535 code points.
Things that are planned but not implemented yet are italicized.
Links to planes (I'll most likely be posting updates related to this series as a whole in the Plane 0 font):
Plane 0: here
Plane 1: [THIS FONT]
Plane 2
Plane 3
(No Unicode characters exist in Planes 4 through D as of U14.0)
Plane E: here
Plane F: here
Plane 10: here
PUA assignments can be found in the Plane 0, F, and 10 fonts.
Feel free to recommend PUA assignments!
Also, it's more than likely I won't know every script well enough that there won't be any mistakes. If/when I make a mistake, please tell me and I'll do my best to fix it!
See more:
https://fontstruct.com/fontstructions/show/45476/isomatrix_3d
https://fontstruct.com/fontstructions/show/210288/hommage_escher
https://fontstruct.com/fontstructions/show/155480/foldstruct
This is a clone of Izba Cyrillici take the undertale/deltarune font and add glyphs that are not from basic latin because everyone always forgets to add them
In the private use area F000-F022 are some chars to help with custom symbols
The Unicode bitmap font from Minecraft, also known as GNU Unifont. The game has a font priority system called "providers" that looks for bitmap data for a specific character in the non-Latin European character set first, then in the accented Latin character set, then in the game's low-res default font, then finally here, in the high-res Unicode character set. You can override this priority system by going into Options... > Language..., then setting "Force Unicode Font" to ON.
The game stores this font in images containing 16 rows and 16 columns of characters. Each character is 16 pixels wide and 16 pixels tall, totalling 256 characters per image. Each image represents one Unicode codepage, and there are 256 pages, which covers characters U+0000 to U+FFFF. Control characters and most CJK characters are omitted here, because FontStruct doesn't officially support them.
The font is not monospace, however, so the effective widths of each character are stored in a separate file called glyph_sizes.bin. Information for each character is stored in one byte, and the upper and lower 4 bits of this byte represent the start column and end column with a number ranging from 0 to 15, where 0 is the leftmost column of the character's allotted 16x16 space, and 15 is the rightmost column, respectively.
Knowing all of this allowed me to automate most of the steps involved in creating this recreation. I did not use the FontStructor to make this, I instead used a program to directly interact with FontStruct's API. It is possible to add unsupported characters to a font with this method, but I chose to stay within the limits of what is officially supported.
This is the Plane F font of the GS Unicode 2.0 font series. I've split this font up by plane since font files have a technical limit of 65,535 glyphs.
This font will be made up of U+0020 and U+F0000~U+FFFFD, which add up to exactly 65,535 code points.
Things that are planned but not implemented yet are italicized.
Links to planes (I'll most likely be posting updates related to this series as a whole in the Plane 0 font):
Plane 0: here
Plane 1: here
Plane 2
Plane 3
(No Unicode characters exist in Planes 4 through D as of U14.0)
Plane E: here
Plane F: [THIS FONT]
Plane 10: here
PUA assignments:
F0000~F0E6F - Kinya Syllables
F0E70~F16AF - Pikto
F16B0~F16FF - <reserved for future (U)CSUR allocations>
F1700~F18FF - Semtog
F1900~F19FF - sitelen pona
F1A00~F1AFF - <reserved for future (U)CSUR allocations>
F1B00~F1C3F - Shidinn
F1C40~F1FFF - <reserved for future (U)CSUR allocations>
F2000~F23FF - canIPA
F2400~F27FF - Latin Extended-2
F2800~F297F - MUFI Extensions
F2980~F37FF - Latin Extended-3
F3800~F38FF - Greek Extended-1
F3900~F3AFF - Cyrillic Extended-1
F3B00~F3BFF - Georgian Extended-1
F3C00~F3FFF - canIPA Extended-1
F4000~F411F - Voynich
F4120~F413F - Cistercian Cipher
F4140~F4D9F - <unassigned>
F4DA0~F4DAF - Camp Duodecimal Numerals
F4DB0~F4DFF - Kodo Symbols
F4E00~F4FFF - Kamakawi
F5000~F5FFF - <unassigned>
F6000~F603F - Lakota
F6040~F7FFF - <unassigned>
F8000~F821F - Sylabica Syllables
F8220~FAFFF - <unassigned>
FB000~FB07F - Djenpa
FB080~FB0FF - <reserved for Oneiric Conscripts>
FB100~FB17F - Vinhorai
FB180~FB1FF - Sirboan
FB200~FB27F - Xiphosee
FB280~FB2FF - Minirasse
FB300~FB37F - Anemoian
FB380~FB3FF - Nihilezhxa
FB400~FB47F - Aa-Infinitio
FB480~FB4FF - Kaioloko
FB500~FB9FF - <reserved for Oneiric Conscripts>
FBA00~FBA7F - Xiphosee Cursive
FBA80~FBFFF - <reserved for Oneiric Conscripts>
FC000~FC02F - Camellian
FC030~FC07F - Muric
FC080~FC0BF - Aliphbepf
FC0C0~FC0DF - Kaotican
FC0E0~FC0FF - Andorian
FC100~FCEFF - <unassigned>
FCF00~FCF2F - Moj
FCF30~FCF4F - Ajan
FCF50~FDEFF - <unassigned>
FDF00~FDF1F - Seyemvongla
FDF20~FDF4F - <reserved>
FDF50~FDFFF - <unassigned>
FE000~FE01F - <reserved for Erictom333>
FE020~FE02F - Raichi-2
FE030~FE06F - Orange Sheet Ideographs
FE070~FE08F - A20
FE090~FE0CF - Aereian
FE0D0~FE10F - A56
FE110~FE15F - Pargy
FE160~FE17F - Early Gerudo
FE180~FE19F - Tone Letters Extended-1
FE1A0~FE1BF - Combining Diacritical Marks Extended-2
FE1C0~FE1FF - <reserved for Erictom333>
FE200~FE3FF - Yoshiese Ideographs
FE400~FE41F - Minecraftian Supplement
FE420~FE6FF - Minecraftian
FE700~FE77F - Hylian
FE780~FE79F - Gerudo
FE7A0~FE7DF - Gerudo Presentation Forms
FE7E0~FE7FF - L8
FE800~FE87F - Legend of Zelda Symbols
FE880~FE8BF - Super Smash Bros Symbols
FE8C0~FE8FF - Fantendo Smash Bros Symbols
FE900~FE97F - Mathematical Symbols Extended-1
FE980~FE9BF - Symbols and Punctuation Extended-2
FE9C0~FE9FF - Number Forms Extended-1
FEA00~FEBFF - <reserved for Erictom333>
FEC00~FEC0F - Gothic Extended-1
FEC10~FEC3F - Arabic Extended-1
FEC40~FECBF - <reserved for Erictom333>
FECC0~FECFF - Cyrillic Extended-2
FED00~FED5F - Tatar
FED60~FED7F - <reserved for Erictom333>
FED80~FEDAF - Script Gerudo
FEDB0~FEDFF - Script Gerudo Presentation Forms
FEE00~FEEFF - Mitrata Lipi
FEF00~FEF3F - Featural Minecraftian
FEF40~FEF8F - African Transitional
FEF90~FEFFF - <reserved for Erictom333>
FF000~FF4BF - <unassigned>
FF4C0~FF4EF - Ath
FF4F0~FFEFF - <unassigned>
FFE00~FFE1F - Adobe Compatibility Forms
FFE20~FFEFF - Apple Compatibility Forms
FFF00~FFFEF - Fragments
FFFF0~FFFFF - Plane F Specials
Additional PUA assignments can be found in the Plane 0 and (eventually) 10 fonts.
Feel free to recommend PUA assignments, though if it's a smaller block (i.e. ~256 characters or fewer), I might recommend the BMP PUA.
Also, it's more than likely I won't know every script well enough that there won't be any mistakes. If/when I make a mistake, please tell me and I'll do my best to fix it!
a unicode font cuz why not.
What if GS Unicode wasn't just made of pixels? What if it had a better, more appealing width/height ratio? What if it utilized the new FS inventory? And what if I wasn't way too ambitious/crazy in making this? No idea, but I'm eager to find out!
I've split this font series up by plane since font files have a technical limit of 65,535 glyphs.
Things that are planned but not implemented yet are italicized.
This font (Plane 0) should also serve as the hub for most major updates (like those relating to the series as a whole).
Links to planes:
Plane 0: [THIS FONT]
Plane 1: here
Plane 2
Plane 3
(No Unicode characters exist in Planes 4 through D as of U14.0)
Plane E: here
Plane F: here
Plane 10: here
PUA assignments for Plane 0:
E000~E07F - Tengwar
E080~E0FF - Cirth
E100~E14F - Engsvanyali
E150~E1AF - Kinya
E1B0~E1CF - Ilianore
E1D0~E1FF - Syai
E200~E26F - Verdurian
E270~E28F - aUI
E290~E2BF - Amman-Iar
E2C0~E2CF - Streich
E2D0~E2FF - Xaini
E300~E33F - Mizarian
E340~E35F - Zirinka
E360~E37F - Sarkai
E380~E3AF - Thelwik
E3B0~E3FF - Olaetyan
E400~E42F - Niskloz
E430~E44F - Kazat Akkorou
E450~E46F - Kazvarad
E470~E48F - Zarkhand
E490~E4BF - Rozhxh
E4C0~E4EF - Serivelna
E4F0~E4FF - Kelwathi
E500~E51F - Saklor
E520~E54F - Rynnan
E550~E57F - Alzetjan
E580~E59F - Telarasso
E5A0~E5BF - Ssuraki
E5C0~E5DF - Gargoyle
E5E0~E5FF - Ophidian
E600~E62F - Ferengi
E630~E64F - Seussian Latin Extensions
E650~E67F - Sylabica
E680~E6CF - Ewellic
E6D0~E6EF - Amlin
E6F0~E73F - Unifon Extended-1
E740~E76F - Unifon
E770~E77F - Solresol
E780~E7FF - Visible Speech
E800~E82F - Monofon
E830~E88F - Dni
E890~E8DF - Aurebesh
E8E0~E8FF - Tonal
E900~E97F - Glaitha-A
E980~E9FF - Glaitha-B
EA00~EA9F - Lhenazi
EAA0~EAFF - Wanya
EB00~EB3F - Orokin
EB40~EB5F - Standard Galactic
EB60~EB9F - Braille Extended-1
EBA0~EBDF - Cistercian Numerals
EBE0~EBFF - <reserved for future (U)CSUR allocations>
EC00~EC2F - Cylenian
EC30~EC6F - Syrrin
ED00~ED3F - Deini
ED40~ED7F - Niji
ED80~EF7F - <reserved for future (U)CSUR allocations>
EF80~F2FF - Latin Extended-1
F300~F3FF - Combining Diacritical Marks Extended-1
F400~F4FF - Symbols and Punctuation Extended-1
F500~F7BF - <unassigned>
F7C0~F7FF - Kana Extended-1
F800~F81F - Font Specifics
F820~F89F - <unassigned>
F8A0~F8CF - Aiha
F8D0~F8FF - Klingon
Additional PUA assignments can be found in the Plane F and 10 fonts.
Feel free to recommend PUA assignments!
Also, it's more than likely I won't know every script well enough that there won't be any mistakes. If/when I make a mistake, please tell me and I'll do my best to fix it!
From the Final Fantasy Advance and DS games. Specifically the final version, from FFIV DS. I tried to make it compatible with all languages that use Latin, Cyrillic, and Greek scripts. Plus Japanese Hiragana and Katakana.
If you see problems, let me know.
CHANGES FROM IN-GAME ORIGINAL:
•Added additional letters and diacritics.
•Changed the circumflexed letters to use actual circumflexs instead of inverted breves, so I could add breved letters.
•Used half-pixels to center diacritics over letters.
•Made some diacriticized letters more consistent.
This is the sequel to "Petermax's 3x5 and 4x6," with almost twice the number of characters. Many small changes have been made, especially improving the readability of the Vietnamese vowel characters. Various writing systems have been added: Tifinagh, Coptic, Ol Chiki, Runes, and Ogham. I also gave connected scripts a try: N'Ko, Mongolian, and Mandaic. Obviously these are not perfect, but I see them as a major improvement to the first. In this version, I was also able to add some extra Latin phonetics as well as some few Cyrillic diacritics. Some things are definitely out of control, as this program isn't completely compatable with right-left alphabets, such as Arabic, Mandaic, and N'Ko. If anything sticks out that should be improved, please let me know. Thank you, and please enjoy! :)
This is my imagination of how Cyrrilic and Latin letters would look like if were more "runic".
This font's title means "masterpiece" in Spanish. The FontStruction can be used for closed-captioning, translating, videogame developing, cable footages, and much more! Please give credit to us when you download this font. Tell us what you think in the comment section below!
Good luck and have a nice day, everyone!
Basic Latin, Latin-1 Supplement, Latin Extended-A, IPA Extentions, Greek and Coptic, Cyrillic, Cyrillic Supplement, Armenian, Hebrew, Devangari, Latin Extended Additional, (Some) Currency Symbols, (Some) General Punctuation, (Some) CJK Symbols and Punctuation, Hiragana, Katakana, Vertical Forms, (Some) Halfwidth and Fullwidth Forms, Thai