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A special Pac-Man version of the familiar Arcade Classic font on FontStruct, given the title: Pac-Man Legacy! What's changed, you might ask? The exclamation mark (!), now based on the "!" as seen in both Pac-Man and Ms. Pac-Man when you start up a game, and begin another maze after eating all of the Pac-Dots. If it's one thing that matters most, it's detail.
This is a clone of Arcade ClassicA wider version of Pixeled, my very first font. Several characters were altered to either look nicer or to prevent confusion with other characters. Unicode Code Points 391-398 include several alternate characters, so you can easily access them if you have a Character Map. This font is 100% free, so you can go ahead and use it even for commercial purposes however and wherever you want.
> Ver 2.3.048M - 26/05/2022
* Currently changing spacing for all letters; from Basic Latin to Extended B is already done
* Improving some glyphs
* Bug fixes
> Ver 2.3.015 - 24/05/2022
* Kerning at capital A and B + all accented small letters
* Greek letters capital Omega and small Beta improved to avoid smooth vision
> Ver 2.3.0 - 23/05/2022
* More Kerning between letter Z with any accented uppercase; thus, I'll now work on all uppercase letters with accented lowercase
* Spacing for Greek letter Pi (Π) has been fixed
Blockkie. This font is based on both "Helvetica" and "Roboto" fonts, and with numerous characters to simply make them more familiar, containing height limit of 16p for most letters, 20x20p limit for CJK/ideographic characters. After downloading it, you can tell me in the comments how was your performance with this "so classic" Sans Serif font! Thanks for downloading :D
Variant of "Anycall Mono 6x14" that is more accurate to how the font is displayed in the BIOS, where the glyphs are rendered 5 pixels wide instead of 6.
This is a clone of Anycall Mono 6x14The Unicode bitmap font from Minecraft, also known as GNU Unifont. The game has a font priority system called "providers" that looks for bitmap data for a specific character in the non-Latin European character set first, then in the accented Latin character set, then in the game's low-res default font, then finally here, in the high-res Unicode character set. You can override this priority system by going into Options... > Language..., then setting "Force Unicode Font" to ON.
The game stores this font in images containing 16 rows and 16 columns of characters. Each character is 16 pixels wide and 16 pixels tall, totalling 256 characters per image. Each image represents one Unicode codepage, and there are 256 pages, which covers characters U+0000 to U+FFFF. Control characters and most CJK characters are omitted here, because FontStruct doesn't officially support them.
The font is not monospace, however, so the effective widths of each character are stored in a separate file called glyph_sizes.bin. Information for each character is stored in one byte, and the upper and lower 4 bits of this byte represent the start column and end column with a number ranging from 0 to 15, where 0 is the leftmost column of the character's allotted 16x16 space, and 15 is the rightmost column, respectively.
Knowing all of this allowed me to automate most of the steps involved in creating this recreation. I did not use the FontStructor to make this, I instead used a program to directly interact with FontStruct's API. It is possible to add unsupported characters to a font with this method, but I chose to stay within the limits of what is officially supported.
This is my recreation of the Arial font in pixel form as used for on-screen program guides for Dish Network in the United States and Bell Satellite TV (formerly Bell ExpressVu) in Canada during the 1990s and 2000s, albeit with some modifications...
EXAMPLES:
https://www.youtube.com/watch?v=3JFJ6mrriZc
https://www.youtube.com/watch?v=ETpsq-KWavw
https://www.youtube.com/watch?v=u2CUPclvbfQ
https://i.redd.it/0fapo9h1t9w41.jpg
https://atechfabrication.com/images/Dish6000vsSamsungSIR-T150_022.jpg
https://www.youtube.com/watch?v=mJPRIUDTECE
*This font will be updated occasionally with more characters added... As such, for now, this is NOT a complete set...