1:ah 2:ss 3:eh 4:ei 5:tsch 6:üh 7:uh 8:ih 9:öh 0:oh -:- ^:äh
q:ng w:w e:e r:r t:t y:y u:u i:i o:o p:p @:ä [:ö
a:a s:s d:d f:f g:g h:h j:j k:k l:l ;:; ::: ]:au
z:z x:sch c:ch v:pf b:b n:n m:m ,:, .:. _:eu
!:! ":” ':’ (:( ):)
?:?
RuneBlade is a font made for storytellers and adventurers to weave their tales in its sharp, runic scrawl. Inspired by Dungeons&Dragons, it's ready to find its way into fantasy adventurers and historic tales of.... well, whatever the campaign turns out to be.
A Note From The Author:
Totally based on the LOTR translations of the Runes.
Tolkien did take some liberties in his books. (P and J for example)
CAPS is the standard, LowerCase are the Combos
Probably should switch that, let me know if that is what you want.
Upper and Lower case seems redundant so I have incorporated the letter combos into the lowercase alphabet.
It would be nice if this became a standard.
Numbers came from Stargate Universe and seemed appropriate and easy.
Other Lowercase Features:
+ is a Double Letter Indicator - Cutting is a lot of work
a is the 'Oak' A
b is the 'Tolkien' B
c is CH
d is ND
e is EA
f is EE
h is SH
k is CK
n is NG/ING
o is OO
t is TH
s is ST
1:ah 2:ow 3:ee 4:sh 5:th 6:ue 7:ooe 8:ie 9:oy 0:oe -:- ^:aw
q:ng w:w e:e r:r t:t y:y u:u i:i o:o p:p @:ae [:oo
a:a s:s d:d f:f g:g h:h j:j k:k l:l ;:; :::
z:z x:dh c:ch v:v b:b n:n m:m ,:, .:. _:zh
!:! ":” ':’ (:( ):)
?:?
What if GS Unicode wasn't just made of pixels? What if it had a better, more appealing width/height ratio? What if it utilized the new FS inventory? And what if I wasn't way too ambitious/crazy in making this? No idea, but I'm eager to find out!
I've split this font series up by plane since font files have a technical limit of 65,535 glyphs.
Things that are planned but not implemented yet are italicized.
This font (Plane 0) should also serve as the hub for most major updates (like those relating to the series as a whole).
Links to planes:
Plane 0: [THIS FONT]
Plane 1: here
Plane 2
Plane 3
(No Unicode characters exist in Planes 4 through D as of U14.0)
Plane E: here
Plane F: here
Plane 10: here
PUA assignments for Plane 0:
E000~E07F - Tengwar
E080~E0FF - Cirth
E100~E14F - Engsvanyali
E150~E1AF - Kinya
E1B0~E1CF - Ilianore
E1D0~E1FF - Syai
E200~E26F - Verdurian
E270~E28F - aUI
E290~E2BF - Amman-Iar
E2C0~E2CF - Streich
E2D0~E2FF - Xaini
E300~E33F - Mizarian
E340~E35F - Zirinka
E360~E37F - Sarkai
E380~E3AF - Thelwik
E3B0~E3FF - Olaetyan
E400~E42F - Niskloz
E430~E44F - Kazat Akkorou
E450~E46F - Kazvarad
E470~E48F - Zarkhand
E490~E4BF - Rozhxh
E4C0~E4EF - Serivelna
E4F0~E4FF - Kelwathi
E500~E51F - Saklor
E520~E54F - Rynnan
E550~E57F - Alzetjan
E580~E59F - Telarasso
E5A0~E5BF - Ssuraki
E5C0~E5DF - Gargoyle
E5E0~E5FF - Ophidian
E600~E62F - Ferengi
E630~E64F - Seussian Latin Extensions
E650~E67F - Sylabica
E680~E6CF - Ewellic
E6D0~E6EF - Amlin
E6F0~E73F - Unifon Extended-1
E740~E76F - Unifon
E770~E77F - Solresol
E780~E7FF - Visible Speech
E800~E82F - Monofon
E830~E88F - Dni
E890~E8DF - Aurebesh
E8E0~E8FF - Tonal
E900~E97F - Glaitha-A
E980~E9FF - Glaitha-B
EA00~EA9F - Lhenazi
EAA0~EAFF - Wanya
EB00~EB3F - Orokin
EB40~EB5F - Standard Galactic
EB60~EB9F - Braille Extended-1
EBA0~EBDF - Cistercian Numerals
EBE0~EBFF - <reserved for future (U)CSUR allocations>
EC00~EC2F - Cylenian
EC30~EC6F - Syrrin
ED00~ED3F - Deini
ED40~ED7F - Niji
ED80~EF7F - <reserved for future (U)CSUR allocations>
EF80~F2FF - Latin Extended-1
F300~F3FF - Combining Diacritical Marks Extended-1
F400~F4FF - Symbols and Punctuation Extended-1
F500~F7BF - <unassigned>
F7C0~F7FF - Kana Extended-1
F800~F81F - Font Specifics
F820~F89F - <unassigned>
F8A0~F8CF - Aiha
F8D0~F8FF - Klingon
Additional PUA assignments can be found in the Plane F and 10 fonts.
Feel free to recommend PUA assignments!
Also, it's more than likely I won't know every script well enough that there won't be any mistakes. If/when I make a mistake, please tell me and I'll do my best to fix it!
This is my imagination of how Cyrrilic and Latin letters would look like if were more "runic".
Just to test out the font contructor, and being unable to find exactly what I needed, I decided to try my hand at the younger futhark!
Capital letters are the long-stave runes, while the lowercase letters are the short-twig runes. They were generally not used simultaneously, so pick one system and stick to it.
There are many repeated glyphs, and this is because of how the system works; there are several closely-related sounds that share a rune. K/G, F/V, B/P, to name a few. (and don't get me started on the vowels)
I tried to match the latin letters you're typing to whatever rune most closely corresponds to it... from a norse point of view? As these writing systems are not a 1-1 match, it won't be 100% accurate all the time, and I'm also an amateur hobbyist from Norway, but I tried my best with what I knew.
For example, while I used ár (ᛅ/ᛆ) for E due to its usage in the [ei] diphtong (eg. in names like Einar (ᛅᛁᚾᛅᚱ)), it has really no rune on its own, and can also be written with íss, the I rune.
Compatible with most extra letters used in Scandinavian languages and Old Norse, and not really meant for writing in modern English, where nothing is consistent at all.
Update, Oct. 3rd: Fixed the lǫgr (ᛚ) rune. It is no longer mirrored. Not sure how I managed to make that glaring error, and I apologise to the thirty people who already downloaded this.
I am going to expand this font. Why not, after all? It is my best work so far.
UNICODE BLOCKS INCLUDED:
Basic Latin
Latin Supplement
Latin Extended A
Latin Extended B
Latin Extended Additional
Latin Extended C
Latin Extended D
Latin Extended E
Latin Extended F
Latin Extended G
-
IPA Extensions
Spacing Modifier Letters
Phonetic Extensions
Phonetic Extensions Supplement
Modifier Tone Letters
Ancient Symbols
Halfwidth and Fullwidth Forms (only Latin and Symbols)
-
Cyrillic (Basic)
Cyrillic Supplement
Cyrillic Extended A
Cyrillic Extended B
Cyrillic Extended C
(Anbur/Old Permic)
-
Greek and Coptic
Greek Extended
-
Armenian (Would really appreciate feedback)
Hebrew
N'Ko
Georgian
Unified Canadian Aboriginal Syllables
Unified Canadian Aboriginal Syllables Extended
Cherokee
Cherokee Supplement
Ogham
Runic
Tifinagh
Lisu
Lisu Supplement
Phags-pa
Zanabazar Square
Mro
Old Italic
Phoenician
Carian
Lycian
Lydian
Gothic
Deseret
Shavian
Komi/Anbur/Old Permic
Elbasan
Osage
Pahawh Hmong
Toto
-
Hangul Jamo
(only modern Hangul for now, I am desperate for feedback here!)
Hangul Syllables (1% done, put on ice for now.)
Katakana
Bopomofo (incomplete)
Yijing Hexagram Symbols
-
Combining Diacritical Marks
Combining Diacritical Marks Supplement
Combining Diacritical Marks Extended
Combining Diacritical Marks for Symbols
Combining Half Marks
-
General Punctuation
Supplemental Punctuation
Alphabetic Presentation Forms
Emoticons
Miscellaneous Symbols (discontinued)
Miscellaneous Symbols and Pictographs (discontinued)
Supplemental Symbols and Pictographs (only face emojis)
Symbols and Pictographs extended A (only face emojis)
Ornamental Dingbats
Dingbats (incomplete)
Miscellaneous Technical
Currency Symbols
Letterlike Symbols
Arrows
Supplemental Arrows A
Supplemental Arrows B
Supplemental Arrows C
Miscellaneous Symbols and Arrows (unfinished)
Block Elements
Box Drawings
Geometric Shapes
Geometric Shapes Extended
Superscripts and Subscripts
Enclosed Alphanumeric
Enclosed Alphanumeric Supplement
Control Pictures
Optical Character Recognition
Braille Patterns
Number Forms
Domino Tiles
=============
Planned in the future:
Adlam
Musical notation?
Ethiopic, maybe
Thai, maybe
---
Georgian Supplement
Deseret
Various Arrow Unicode Blocks
Old Hungarian Runes (Rovásírás)
Old Turkic script
Ancient symbols
Cherokee
Hiragana & Katakana
Bopomofo
Caucasian Albanian
Arabic??
Elbasan
Hangul, maybe.
(we'll see.)
Just a typeface I work on from time to time. Progress is somewhat slow but irregular.
Currently more than 2900 characters.
Comments are appreciated.
Update 1-Nov: Added Supplemental Arrows-B, Unified Canadian Aboriginal Syllabics Extended, Variation Selectors
yeah this is a thing. this font has more glyphs than any other one i've made and i'm still probably gonna add more lol
Update Apr 4 2019 2:56 PM - Shifted the 1 a single brick to the right; now the digits are monospaced yay.
Update Apr 5 2019 8:50 AM - Added Latin Extended-A, Number Forms, and a couple other things
WIP
See more:
https://www.fontstruct.com/fontstructions/show/447232/barefoot_hikers_1
https://www.fontstruct.com/fontstructions/show/1568633/stf-gospel-anglos
https://fontstruct.com/fontstructions/show/573814/barbary_1
https://www.myfonts.com/font/scriptorium/lindisfarne/
http://www.velvetyne.fr/fonts/runic/
https://www.fontstruct.com/fontstructions/show/1157950/karakteristika
Written language of the Skalmish, people within my simulation ESOSVM. These were the people initially used to colonize the universe "Rskalmwayt" wherein several stories take place, including Dheen's Folly and Trap Farmer Brer Brah. 5132 random selections were taken from Oinai stock and placed on Planet Fyromr, and their descendants became the Fyromrese. Tandem AIs then began to refine and alter remnants of Unified Oinai language into this.
Glyphs of this style can be seen on cave walls, objects, signs, records, etc. dating up to the time when I began to intervene in the workings of the Rskalmwayt simulation (ESOSVM Canonical Year 16573440000). They were always pixel art - no high-res renditions of these shapes were ever created, so there's ample room for reinterpretation.
Like most Runic languages (including Elder Futhark), these glyphs have a specific ordering associated with them. Additionally, in written Skalmish the glyphs which make up a word are always written in alphabetical order. Glyphs have no associated sound components. They were used to record gestural communications, so there's no way to speak them. Had this language been spoken, however, it probably would have used a priority-based system wherein certain glyphs were pronounced before others or preferentially stressed. Kind of like Thai language, but way more convoluted.
Another mirror font! I made it in a square style so it would mirror more neatly. This also had the consequence of giving the font a "runic" look.
Looks best at Pixel sizes, but works with any size!
The name "Mirror Mang" comes from two things: the Captain Beefheart And The Magic Band song "Mirror Man" as well as the way my friends from New Zealand say "man".
*
Original size: 7pt (use multiples of this size for pixel perfection)
See also: Glassmakers Guild, Heraldic Emblems
ᛜThis is an elder futhark set of runes included reversed runes and numbers. For reversed rune press Shift. Here goes the layout on keyboard.
F - Fehu - ᚠ
U - Uruz - ᚢ
X - Thurus - ᚦ
A - Ansus - ᚫ
R - Raido - ᚱ
C,K - Kennaz - ᚲ
G - Gebo - The rune of gift and partnership, in case you don't know - ᚷ
V,W - Wunjo - ᚹ
H - Hagalaz - ᚺ
N - Nautiz - ᚾ
I - Isa - ᛁ
J - Jera - ᛃ (This one means the time to harvest)
Z - Eihwaz - ᛇ
P - Perth - ᛈ (This one is the secret)
Y - Algiz - ᛉ
S - Soulu - ᛊ
T - Teiwaz - ᛏ
B - Berkana - ᛒ
E - Ehwaz - ᛖ
M - Mannaz - ᛗ
L - Laguz - ᛚ
Q - Inguz - ᛜ
O - Othala - ᛟ
D - Dagaz - ᛞ - The rise of new day
RUNE GUIDE
Runes are used phonetically, so most of the time you should shorten double-letters to single-letters ("Hello" would become "helo"). All the appropriate runes are bound to the appropriate keys, so you can type freely without worrying about which rune you're using. However, a few runes which represent diphthongs which are unused in Modern English are bound to the SHIFT-number row. They are as follows: !-th, @-eo, #-ng, $-ɶ, %-æ, ^-ia/io, &-ea, *-kk. (-st. Additionally, in Old English, there are two types of "g"s, a soft "g" (which is bound to the "g" key), as in "sage", and a hard "g" (which is bound to the ")" key), as in "saga".
Keys 1-7 also include the different Roman numerals (I, V, X, L, C, D, M), which can be combined to make up a number (from what I can tell, the Anglo-Saxons probably used Roman numerals or tally marks - most likely the former).