A small variable-width pixel font with slightly heavier capital letters than lower-case ones. Has some quirks to help distinguish letters and numbers (numbers are very narrow and are 5px tall, while capital letters are 6px tall and many lower-case letters are 4px tall). Descender is 2px below the baseline, maximum glyph height is 6px above the baseline. Doesn't use any bricks other than the full square. This version covers only ASCII and a handful of extra punctuation marks, like curly quotes.
This is based on a prior work of mine from 2012, which was simply titled "Parkcells".This is a clone of Parkcells
Echromic Ex is the larger, more developed version of Echromic: http://fontstruct.com/fontstructions/show/1245140/echromic
This is the new font that I am currently using in my GameMaker-Port version of ScratchTale: https://scratch.mit.edu/projects/88931506/
This font is a recreation of the text used for the thumbnails and health for ScratchTale: https://scratch.mit.edu/projects/88931506/
This font is a recreation of the text used for the dialogue in ScratchTale: https://scratch.mit.edu/projects/88931506/
This font combines two simple ideas and puts them together. Braille and color theory.
I had a long time been holding on to this font (about 2 years) but decided that maybe someone out there would like it. Its complicated, in a way, but can end up being the most compressed "barcode" I have ever seen. (With the average letter taking up approximately 2 pixels when used in its "second form" but we will get into that later.
As with many of my fonts, is rooted in braille. So a knowledge in braille is neccesary. (Braille is very very easy to learn)
So heres the nuts and bolts. Lets take a 3 letter word in braille, say, "ice"
o| oo| o
o | | o
i c e
in of itself it takes three braille spots, but, what if we were to use color theory to compress it?
the first letter would be red, the second in yellow, the third in blue? You could have them occupy the same place and have no loss of information! Anywhere red overlapped the yellow, it would be orange, anywhere yellow overlapped blue it would be green! etc.
so, "Ice" could now be expressed as
The word "Ice" is conveyed in a 2x2 packet of colored pixels!
Which brings me to my font. "Rybian" (a play on words of "RedYellowBlue-ian" is a colorless way of expressing that same form.
red is a horizontal line
yellow is a circle
blue is a verticle line
so, logically, orange would be a circle with a horizontal line in it
green would be a circle with a verticle line in it
purple would be a verticle and horizontal line