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By request, "a font that looks like a hybrid of Greek and Latin".
This is designed to be modular. UPPER CASE contains the standard glyphs. Alternates are on the lowercase as well as the More Latin band.
"Novus Graecorum" means "The New Greek".
Supports Dutch, English, and Greek!
An experiment -- Half-tone uses dots, so why not replace dots with pixels? Thus, Half-Pixel Arcade was born.
This is a clone of The Video Arcade Game FontA 2x2 design which started with a "split" aesthetic and ended up with a "stenciled" one. I embraced the change and now all these glyphs are functional as stencils. They contain minimal stacking and no composites.
In some cases the inside is connected to the outside at only one point. If you decide to use this for stencilling, I recommend using a stout material for the stencil and storing it with care.
The name comes from one of the many, many old joke bands which I created.
Recommended: Use with kerning turned on!
10x10 fantasy- and RPG-related icons. The bigger they are, the better they look!
This is finished! I'm happy to hear out and possibly implement others' suggestions, though.
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A - Knight's Blade
B - Warrior's Shield
C - Paladin's Helmet
D - Samurai's Armour
E - Wizard's Potion
F - Thief's Keys
G - Monk's Rosary
H - Dwarf's Pickaxe
I - Necromancer's Scroll
J - Sorceress' Staff
K - Shaman's Totem (Spider)
L - Ninja's Glove
M - Assassin's Bow
N - Cleric's Holy Symbol
O - Viking's Hammer
P - Bandit's Buckler
Q - Barbarian's Axe
R - Druid's Mandrake
S - Priest's Altar
T - Jester's Crowns
U - Warlock's Book of Shadows
V - Witch's Lantern
W - Dancer's Lei
X - Hypnotist's Charm
Y - Miner's Hat
Z - Explorer's Map
a - Trapper's Caltrops
b - Demolitionist's Arsenal
c - Vampire Hunter's Boomerang
d - Herbalist's Bag
e - Archaeologist's Fossil
f - Goblin's War Trumpet
g - Gourmand's Platter
h - Musician's Harp
i - Gladiator's Net
j - Oracle's Beads
k - Bard's Singing Sword
l - Spelunker's Rope
m - Merchant's Abacus
n - Gambler's Dice
o - Siege Operator's Catapult
p - Aztec's Warclub (Macuahuitl)
q - Drunken Master's Jug
r - Fighter's Headband
s - Judge's Gavel
t - Guru's Meditation Balls
u - Dungeoneer's Folding Ladder
v - Moneychanger's Scales
w - Cultist's Altar
x - Magician's Hat
y - Friar's Cross
z - Fisher's Harpoon
0 - Skeleton
1 - Kobold
2 - Goblin
3 - Bone Dragon
4 - Pumpkin Head
5 - Slime
6 - Vampire
7 - Imp
8 - Dragon
9 - Mimic
. - Chest
, - Pile of Loot
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See also: Donjon16, Militaricons, Travelicons
Experimental mosaic... or maybe a new mineral species?
This one started as a doodle. I began placing circles to see what kinds of complex shapes I could make, and this was the result.
It achieves a new visual effect at almost every size up to the original. Also try slowly moving the zoom slider for some interesting animations!
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This font is now nearly 1MB in size! I guess it has to do with the intrinsic complexity of circles.
Узкий акцидентный шрифт с нерегулярным чёрным создаёт особое ощущение. Может показаться недостаточно изысканным, но лёгкая грубоватость, наивные капли и скромные засечки дарят шрифту его искренность. Набор дополняют все возможные лигатуры. Идеально подходит для постеров к фильмам.
This is a clone of BelltowerWhen life gives you halflemons, make Halfade!
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This is what I call a Plain Spurless design. There are no actual spurs, only right-angled corners to suggest spurs. All lowercase letters are like this except r, which is a Rounded Spurless because it needs to curve to avoid looking like Γ, and because it's only 2 bricks wide so there's no other place for it to curve.
I made this to have mostly right angles, to have a condensed look (see filrt), and to be good for speedreading. My own experiments in speedreading favored glyphs with simple curves which don't terminate in small arcs (see CGJSZfgjrsyz@()[]{}). There are exceptions (c2369?$) because these are more recognizeable when they have such arcs. Additionally, glyphs such as BPRXY have slightly rounded counters near the vertical center, which enhanced their readability without causing them to look out of place.
The remainder of design considerations were things which are fairly idiosyncratic and unlikely to be discovered by others. For instance, the descender of Q is 2 bricks, while lowercase letters' descenders are 3 bricks and symbols' descenders are 1 brick. This is the result of a technique that attempts to visually codify different cases & types of glyphs. The slightly different contours thus formed by each word on its underside seem to enhance both readability and aesthetics.
Version 0.5
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A font made for a LuneKnight, a Terraria mod by yours truly. It gets its name because parts of it remind me of halberd, partisan, and/or axe heads. I designed this to have the vaguely authoritation look of a Didone as well as a borderline-gaudy look that prevents this from being taken too seriously. These changes lent some much-needed character to the prototypical Didone from which this design evolved. The uppercase letters are more heavily ornamented, as if to suggest that they are letters from an illuminated manuscript.
The main texture is a diamond pattern inspired by vent holes in medieval armor. These were often made with a square punch, and help the font look more handmade. Actually, most of the quirks this font possesses are present to help present a handmade look.
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Notes
The wider letters are incised, which seems to lessen their perceived wideness by breaking up the shapes. For me this effect lent a more natural flow to the reading.
The ornamentation rules are complicated and factor in lettershapes, English letter frequency, and the existing design parameters. One thing I can concisely explain is that glyphs which normally look fairly plain are ornamented to such an extent that they make others look plain instead (CGJLT1 among others).