I came up with an original high-res design, then brickswapped to turn everything into square bricks. The result sort of reminds me of Proxima Punch Pixel Squared, but less art deco and more computer-esque. It has a really old and naive look to it which could make it good for retro-terminal use.
"Buttons Foe" = "Obtuse Font". Not only is it an obtuse font in look and construction, it's reminescent of an era when computers were thought of as adversarial magic voodoo boxes. So both the name and the anagram are equally applicable. :^)
As a kid I designed lots of silly "monster fonts" like this. I don't have any of the drawings anymore, but I remember creating this sort of design a lot when I was around 11 years old.
There was also a superhero called "Spiker" associated with this font. I never drew or depicted Spiker - I only imagined that he wore a red suit built from cube-shaped boxes and covered in metal spikes. He fought some sort of metallic Xenomorph creature, and that's all I remember about Spiker.
An attempt to make the cleanest-looking headliner possible in 3x3.
Recommended: Use with kerning turned ON!
"A futuristic attempt at 'insular' English. The main design rule was 'make it bend where it shouldn't'. This could symbolize some cyber-dystopia-lord-dude's desire to stop at nothing, or something."
This design inserts a dot into every empty grid square. Off-grid empty squares don't count - there must be an utterly empty space of 1 square's size ON the grid. The dotting further imparts a unique identity to every letter.
Shall I continue this one? Let me know. :DThis is a clone of Technokratz
A futuristic attempt at "insular" English. The main design rule was "make it bend where it shouldn't". This could symbolize some cyber-dystopia-lord-dude's desire to stop at nothing, or something.
An attempt at an "official-looking" vampire font - the kind which might appear on vampire letterheads and correspondence.
It's still pretty rough...
A font I designed around 2016 for a DSRPG prototype on the Game Boy Advance.
The most friendly and rounded 5x5 pixel design I can make!
"Sage Rigour" = "Gregarious".
For this I tried to create a "crusader speak" - something that looked holy and radiant and more than a little ancient. But it could also serve many other purposes.
The vowels and pseudovowels have doubled lines.
A big hulking Brutalist design.
See also: Solidity
Letters sorta behind bars. I had to use a serif style so that each letter had something to protrude down from the bars to help identify it.
Font made for the logo of a particular project/video game of mine.
Current Version: 1.7
Recommended: Use with kerning turned on!
5x5 font with a distorted, skewed, or glitched look about it. Plays well with actual glitch effects.
I doubt the lowercase will look nearly as interesting, but I'll attempt it soon enough!
While I feel I'm nowhere near running out of new 5x5 designs in general, I am really stretching it to come up with unique 5x5 designs in the pixel format. We'll see if I can keep managing it ;)
A 117-segment display made to have a more "mosaic" look. Try using this one at odd sizes! The resulting distortions occur in a consistent way which leads to many new uses for the font.
Original size: 38pt
A rounded square design made for headlines as an alternative/companion font to Empty Magazine.
A 5x5 design inspired by trimarans, which are boats with three parallel hulls. A lot of these letters also look like tridents, nets, or fishing gigs - so, nautical theme it is!
A 7x7 design inspired by bows, arrows, targets, and murder slits.
It seems slightly Art Nouveau to me, although pixel art is not really capable of those same kinds of curves and arches at this scale...
Experimental 12-segment display. This is my attempt at making an ultra-small segmented display suitable for printing on actual pixel art screens. As far as I know, this is the first fusion of Latin-style microfont and segmented display, although dpla has created many fonts that belong to one or both categories.
Initially I tried making this with 3px long segments, but the result looked almost exactly like Calculatrix 12. So I shrank it down to 5x5 to ensure it would take on its own look.
Of course, your pixel art style needs to be a pretty big one for this font to work well - I recommend a display area of 82*7px or more.
Lincoln Log-inspired font with a custom set of composite bricks. Feel free to clone this and make new creations from the composites!
B/8, S/Z, and 2/5 are exactly the same... still brainstorming on how to deal with it while adhering to the design rules...
Original size: 20pt
Experimental 33-segment display. While setting the spacing for Piscrypt Plain, I turned on monospacing and all the glyphs stacked up. I thought that made an interesting shape to design a segmented display on.
This has its own set of composite bricks; feel free to clone it and experiment!
Original size: 20pt
A segmented display inspired by Lorica Segmentata.
I didn't make this to convey the idea of "Space Romans", but I can see how it might be used in such a context. For that I'm envisioning something like a flip-dot display which uses these metal plates. Perhaps in the future I'll get an Arduino and some servos, then set about trying to build such a display...
An omnilingual cryptographic system which disguises itself as a scrambled substitution cipher. Glyphs are prearranged in groups of four and it is the differences between items within these groups which comprise the actual information. These "words" represent and describe any sound made by any method with any frequency content, and their "strings" (monolinear arrangements) describe the shape, structure and context.
The details of how to properly encode/decode these symbols will remain secret. This is designed in part to inspire others to invent their own systems of this kind. Think about how to do what I claim here to have done, carry it out, and you will have devised yourself something which is human-readable on its own yet as secure as a One-Time Pad.
Gemseeker texts feature in several video games of mine, although the system is only used to display jokes and Easter Egg messages. People know I'm on this site by now, so I can't give them all away on here, can I? ;)
Joketext font from ESOSLite. This is very similar to the original ESOS Lite Terminal, but turned 90 degrees counterclockwise.
This text prints in one or two ways: either as it displays here on-site or in a RTL columnar format where the body of text is rotated back 90 degrees clockwise. The latter is usually used for jokes about weeaboos; I play 100% Orange Juice and watch Katekyō Hitman Reborn! so I pretty much am one.
Portable Vengeance in negative. A few glyphs (such as "Q") were truncated for the grid.
Rather than spacing this so the blocks form a continuous reel, as I usually do, I decided to let things be a bit spaced out. This makes the font much better at attracting attention. And, since this is made to show system messages in games and consoles, it works out!
I will expand this one to contain all the original PV glyphs shortly.
A 5x5 design inspired by architecture, geometric design principles, and terracing. Many letters look precarious - only a good architect could build structures that balanced so well.
Despite having achieved a satisfactory and distinct look with this, I'm not sure if Architecture is the best motif for it... it may evolve more...
An experimental 25-segment display. This one is also made to produce various optical effects at different sizes.
Self-symmetrical pixel fractal font. (x=3*Spx,y=25)
- ITERATIONS -
x=1 - ESOS Lite Terminal
x=2 - Amalgarmada
Original size: 131pt (use multiples of this value for pixel perfection)This is a clone of Amalgarmada