The Roman alphabet has far too many letters. 9 letters can be represented by combinations of others. This font resoves that problem. Letters replaced: FJKQVWXYZ, Letters used to replace them: BCDEGHIPSU, Other Letters: ALMNORT. Regarding V and B, instead of replacing V with BH, I could replace B with PV (which would be better).
Now that I have the set of letters down to 17, they can be stored in Hexadecimal. So the final alphabet is ABCDE.GHI..LMNOP.RSTU..... Punctuation - 13 symbols: ,-`':()<>!?|. 2 slots left over for other stuff. The space has stuff in it. Do I want that?
There are 32 characters - 17 letters and 12 symbols, a space and two empty slots.
Inspired by the works of regular_one. Unlike most fonts I've released recently, many of the glyphs had to be modified or even redone from scratch.
- M, W, m, w, @, #, %, <, >, ~, and the circumflex above accented letters were all too wide and had to be condensed;
- I, f, i, j, l, r, and t were all too narrow and were expanded a bit, mostly through the careful application of serifs;
- K, M, W, X, Y, v, w, y, 7, /, and \ all had ugly mixes of angles that needed to be redesigned;
- N, *, (, and ) were completely redesigned, and many more touched up, to fit better with the rest of the font.
Most of the edits made were not possible before nudging. It's still not perfect, but it's much better than it was before, and I'm proud of how much it has "grown up". Of course, suggestions and critiques are encouraged. Thanks and enjoy!
Pixel font designed to be body text in a video game, or something like that. Most capital letters are 5 by 8 pixels. Lowercase letters are mostly 4 pixels wide, with a tall x-height of 6 pixels. Tabular numbers.
See more: https://www.myfonts.com/fonts/woodentypefonts/grecian/This is a clone of Grecian 1896 Cyrillic