inspired by neue machina and lack
added fun alternates in the private use area
This is a clone of Thinlyn (#nfnw)Ethoma is a simple, low-resolution pixel bitmap font, intended to share the industrial, squared visual style seen in Tahoma and MS Sans Serif.
Originally known as Elt. Sistema, Ethoma was designed by Daniel Philip Fox and initially released in May 2017, as a font for personal use which gave the robust results of MS Sans Serif, but avoiding licensing and distribution issues and refining some glyphs for better legibility and crispness. Over time, the font gained incremental changes, for example increasing the roundness of certain glyphs such as the lowercase 'n', eventually forming the present-day version of Ethoma, a highly legible and pixel-optimised bitmap font optimised for any length of body text, without sacrificing the delicious classic look.
Create your own license plate! Surround your text with () or []. Use '_' to get a truly blank space; use '|' for an uppercase middle dot, '\' for lowercase. Some alternates are available in Latin Extended A. Suggestions and critiques welcome. Thanks and enjoy!
(2017: I think this idea was sort of a spin-off of fs quotable. I was also experimenting with clean sans like this one at the time, which contributed greatly toward the design of the inner font. The () characters are new and a few letters (regular g, alternate g and Q) have been updated, but other than that everything's pretty much the same as 3 years ago.)
The main font used by MARENGI Omnisystems in my video game series, "Endless Sea Of Stars". These letterforms can be found engraved into or projected onto practically every piece of MO technology. This script was designed in 2011 to be suitable for printing, logo design, art, and many other purposes. It lacks the constant height which most of my other pixel fonts have, but makes up for it with its bookish appearance.
Unfortunately, replicating the exact design of the antialiased version of this font is impossible, not only on FontStruct, but on all software other than ESOSVM. This is because ESOSVM uses a custom renderer which makes use of proprietary techniques. Marengi HD comes close, but not very.
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Versioning:
2.6 (19Aug2018) - "bdďđ" were perfected. Space width reduced.
2.5 (20Jul2018) - "IÌÍÎÏø" were perfected and massive kerning work began.
2.4 (15Jul2018) - "J" was perfected and several letterwidths were altered.
2.3 (18May2018) - "hnru34679ÀÁÂÃÅÈÉÊÌÍÎÏÑÒÓÔÕØÙÚÛÝÞßàáâãåæçèéêìíîïñòóôõøùúûý" were perfected.
2.2 (17May2018) - ":;gjty%/\ÂÆÊÎÔÛâæêîôû¼½¾" were edited for more consistency and readability.
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MIV: 8.74
Original size: 11pt (use multiples of this value for pixel perfection)
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simple sans is... well... a simple 7x4(ish) sans-serif pixel font. but not really. there are a lot of funky details hding in the glyphs. try to catch them all!
this is currently the most-glyphed font i ever have which is not a clone of some other font.
this font is gonna have 1000+ glyphs very very soon!
this experiment is now abandoned. i will work on a new unicode font soon.
(https://fontstruct.com/fontstructions/show/1572180/funky-pixels)
This project has changed my view of type by being patient and to really think about how the typeface will be protrayed in a product. My typeface reminds me of an "old-school" videogame. I had alot of fun with this project because I got familier with the tools in this program very quickly. I hope you enjoy my font, Funky Pixels!
SPARSENESS is a minimalistic type design with a modern appearance.
It's main purpose was the aim to perform well even at a small point-size. Therefore the letterforms carefully keep plenty of open space in order to remain legible even at small point-size.
- For the best fontstruct preview set pixel resolution value to 13.
Enjoy!
db, Bold, Text, Head, Subhead, based on db Como Monospace
Original size: 15pt
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A font which has a spurless, sans-serif, pixelated polygonal look which is somewhat reminescent of fonts used in VHS technology.
A lot of applied science went into this design. It's designed to remain legible on all media in all use conditions, provided that one uses the original size or a multiple thereof. Numerous technologies and mediums were employed to realize this objective.
"Diaspora" was tested and refined for use with/on/against:
• CRT, LCD & e-Ink screens
• image formats & compressed imagery (GIF, JPG)
• printers (inkjet, bubble jet, laserjet, & thermal)
• analog video & multi-generational copies (VHS, Super 8)
• digital video (AVI, MP4, MPEG, WEBM, WMV)
• 3D and voxel models (Blender, MagicaVoxel, POV-Ray)
• dynamic scaling hardware (game consoles and capture devices)
• imagery plugins & filters, including image degraders
• image scaling/interpolation hardware & software
• image recognition hardware & software
These all have traits which degrade, distort, compress, glitch, or otherwise alter imagery in various ways. This design aims to minimize the loss of legibility from these effects and to attain the best scores possible in various forms of imagery analysis. So far, this has proved extremely useful, as it can remain fully legible even when extreme JPG or video compression are applied to it thousands of times.
A piece of software I helped write, called the Marinan Imagery Deconstruction AI System (MIDAS), is being used on captured images of this font. The end objective is to realize the design which has the best all-around Marinan Interpretability Value (MIV) for all the tested platforms - the design which is considered by MIDAS to be the most legible in the most media under the broadest range of use conditions and quality levels.
MIDAS uses a set of considerations made with both humans and computers in mind, so a high MIV does not necessarily equal a better font - it just means one that the system thinks is easier to visually interpret. Note the use of the phrase "visually interpret" as opposed to "read". MIDAS tries to determine how well people and computers can tell what shapes are, not how much enjoyment they'll get from reading or how much strain they might undergo while doing it.
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VERSION HISTORY:
1.0.0 - initial release.
1.0.1 - More Latin support added.
1.0.2 - First batch of tests run.
1.0.3 - gjy5&ßẞ were improved, some glyphs added.
1.0.4 - Second batch of tests run. Space width reduced.
1.0.5 - Experimentally converted to a rounded spurless design, then converted back to a plain spurless after testing. A few new ligatures were added.
1.0.6 - Cyrillic and Greek enter development. Many of these letters must be altered to be distinct from their Latin counterparts.
1.0.7 - Some spacing values changed to increase internal consistency. More difficult tests are being devised. However, since only I seem interested in this type of work, this project is going on hiatus for some time.
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See also: AMFA, a font built with similar considerations in mind
A legible condensed font, with kerning and shoulder joints.
For alternative letters, See the alternative version here.