1:1 2:2 3:3 4:4 5:5 6:6 7:7 8:8 9:9 0:0 -:-
q:q w:w e:e r:r t:t y:ï u:u i:i o:o p:p
a:a s:s d:d f:f g:g h:h j:j k:k l:l ;:; :::
z:z x:x c:ng v:th b:b n:n m:m ,:, .:.
!:! “:" ‘:' (:( ):)
Q:q W:w E:e R:ʀ T:t Y:y U:y I:ia O:o P:p
A:a S:s D:d F:p G:g H:h J:j K:k L:l
Z:ʀ X:sh C:ng V:v B:b N:n M:m ?:?
See more:
https://fontstruct.com/fontstructions/show/1778862/sekiro-1
https://fontstruct.com/fontstructions/show/2373484/vectix
https://fontstruct.com/fontstructions/show/2376945/zeethara-eye-fs
This is a clone of FigmentSome time after I decided to unleash Pixelbabania VI Deluxe onto the world, I deemed it appropriate to also create a light version to go alongside it. Had a good bit of fun making sure things looked right with this font, which also explains why I decided to fix its sister font while I was at it.
Here it is, at last. And just in time for the start of a new season, wherever in the world you all are.
4/12/2023 : Fixed up a few more glyphs of Box Drawing to make them work proper with their fellow glyphs.
Hi there! This is my first attempt at a pixel font, so don't expect much
This font currently supports:
Latin Basic
Latin-1 Supplement
Latin Extended-A
Latin Extended-B
IPA Extensions
Spacing Modifier
Greek And Coptic
Cyrillic
Cyrillic Supplement
Armenian
General Punctuation
Latin Extended-C (Unfinished)
Latin Extended-D (Unfinished)
Leafonetix
(sorry if i couldn't make combining diacritical marks lmao)
More Coming Soon!!!
Might update this every 2 or 3 days!!
Download this font only in Mac
Unicode® 16.0.0
Unicofonte is a sans-serif typeface which is designed by marcot_0425, not_cake, & Sed 4 type foundry for the Fake Bézier curves(geometric shapes only).
Latest update (v7.0.0):
March 3 at 11 a.m.:
Updated Cyrillic Omega Titlo and OT
Updated L with accent marks (especially L with stroke [small] as it looks like a T)
Fixed u0020 (spacebar)
I've updated tone six (looks like a cyrillic hard sign)
I've updated Cyrillic multi-eyed o (10 eyes) and F with stroke (Ua798) (looks like French franc symbol)
Fixed some bugs
Fixed all Latin extensions d character (a7d5) and medival exclamation and quesion mark(2E53-4)
Fixed Thorn with stroke
i used a diagonal brick to make it
Sun 24 Dec:
Today I added latin/greek/cyrillic unicode 16.0 chars
26 Dec 2023:
Better Kerning
Fixed most of the errors that I found
The script of the gods. Produced for the project Sephira Tale: Reclaiming the Light. Inspired by Anglo-Saxon Runes and the Ethiopian Ge'ez script.
Here are some notes on the orthography:
'C' is mapped to the /x/ or /ç/ sound, the voiceless velar fricative.
'Q' is mapped to /tʃ/, the voiceless postalveolar affricate.
'X' is mapped to /ʃ/, the voiceless postalveolar fricative.
The voiceless dental fricative /θ/, as in 'thorn' is mapped to the letter that appears when you enter 'þ'.
The voiced dental fricative /ð/, as in 'the' is mapped to the letter that appears when you type 'ð'.
Optionally the 'D' or 'Z' can also be mapped to this sound in some contexts.
The cluster 'tion' that appears at the end of words can be rewritten as 'xun'.
When writing for the 'qu' cluster, use 'kw', 'ku' or 'kv' instead.
I took a look at the very first font I published and looking back at it now, I couldn't help but think I could have done better and gone much further with it. Having learned a few things along the way when I was working on the light version of Pixelbabania, I decided to invest some time into working on a much improved version of Pixelbabania VI, while once again following a self-imposed limitation. This time, I decided to go with 6x9 (with some exceptions) to allow a bit more wriggle room and to make characters with accents much nicer, and even decided to change up some of the characters to improve their look. Not only this, I decided I'd try and see if it was possible to add more characters from other sets and thus far, it had gone quite nicely.
After so much time on and off, now I share with you the fruits of my labor and love.
Note: I have done what I could to get N'ko and to a lesser extent Adlam to play nice; unfortunately I could not get the tone marks to actually just go above or below the characters properly, therefore they will take residence right next to the character, taking up another space. Apologies for any inconvenience caused to those who type in those languages.
04/12/23 : Fixed up a few more glyphs in Box Drawing to make them look and work proper with the others.
Basically a light version of zephram’s Madufaros Mini. Not really faithful—some glyphs easily stray from their Madufaros’ ancestors.
Support for Latin, Latin-1 Supplement, General Punctuation, Greek, Cyrillic, Runic, Ogham and partially IPA.
I will probably revisit this once in a while, since I’m still not satisfied with some characters.
This is a clone of Madufaros MiniThis is my imagination of how Cyrrilic and Latin letters would look like if were more "runic".
Just to test out the font contructor, and being unable to find exactly what I needed, I decided to try my hand at the younger futhark!
Capital letters are the long-stave runes, while the lowercase letters are the short-twig runes. They were generally not used simultaneously, so pick one system and stick to it.
There are many repeated glyphs, and this is because of how the system works; there are several closely-related sounds that share a rune. K/G, F/V, B/P, to name a few. (and don't get me started on the vowels)
I tried to match the latin letters you're typing to whatever rune most closely corresponds to it... from a norse point of view? As these writing systems are not a 1-1 match, it won't be 100% accurate all the time, and I'm also an amateur hobbyist from Norway, but I tried my best with what I knew.
For example, while I used ár (ᛅ/ᛆ) for E due to its usage in the [ei] diphtong (eg. in names like Einar (ᛅᛁᚾᛅᚱ)), it has really no rune on its own, and can also be written with íss, the I rune.
Compatible with most extra letters used in Scandinavian languages and Old Norse, and not really meant for writing in modern English, where nothing is consistent at all.
Update, Oct. 3rd: Fixed the lǫgr (ᛚ) rune. It is no longer mirrored. Not sure how I managed to make that glaring error, and I apologise to the thirty people who already downloaded this.
I am going to expand this font. Why not, after all? It is my best work so far.
ALL BLOCKS UPDATED TO UNICODE 15.0!!
UNICODE BLOCKS INCLUDED:
Basic Latin
Latin Supplement
Latin Extended A
Latin Extended B
Latin Extended Additional
Latin Extended C
Latin Extended D
Latin Extended E
Latin Extended F
Latin Extended G
-
IPA Extensions
Spacing Modifier Letters
Phonetic Extensions
Phonetic Extensions Supplement
Modifier Tone Letters
Ancient Symbols
Halfwidth and Fullwidth Forms (only Latin, Symbols and Katakana)
-
Cyrillic (Basic)
Cyrillic Supplement
Cyrillic Extended A
Cyrillic Extended B
Cyrillic Extended C
Cyrillic Extended D
(Anbur/Old Permic)
-
Greek and Coptic
Greek Extended
-
Ethiopic
Ethiopic Supplement
Ethiopic Extended
Ethiopic Extended A
Ethiopic Extended B
-
Armenian (Would really appreciate feedback)
Hebrew
N'Ko
Georgian
Georgian Extended
Georgian Supplement
Unified Canadian Aboriginal Syllables
Unified Canadian Aboriginal Syllables Extended
Unified Canadian Aboriginal Syllabics Extended-A
Cherokee
Cherokee Supplement
Ogham
Runic
Tifinagh
Lisu
Lisu Supplement
Phags-pa
Zanabazar Square
Mro
Old Italic
Phoenician
Carian
Lycian
Lydian
Gothic
Deseret
Shavian
Komi/Anbur/Old Permic
Elbasan
Osage
Pahawh Hmong
Toto
Old South Arabian
Old North Arabian
Adlam
Glagolitic
Glagolitic Extended
Old Turkic
Old Hungarian (Rovásírás)
Marchen
Buhid
Bamum
Kayah Li
Hatran
Yezidi
Caucasian Albanian
Miao
Masaram Gondi (incomplete)
-
Hangul Jamo
(only modern Hangeul for now, I am desperate for feedback here!)
Hangul Syllables (discontinued)
Hangeul Compatibility Jamo (only modern Hangeul for now)
Katakana
Katakana Phonetic Extensions
Kana Supplement (only Katakana)
Kana Extended A (only Katakana)
Kana Extended B
Small Kana Extensions (only Katakana)
Bopomofo
Bopomofo Extended
Yijing Hexagram Symbols
Vertical Forms
Small Form Variants
Tai Xuan Jing Symbols
Counting Rod Numerals
-
Combining Diacritical Marks
Combining Diacritical Marks Supplement
Combining Diacritical Marks Extended
Combining Diacritical Marks for Symbols
Combining Half Marks
-
General Punctuation
Supplemental Punctuation
Alphabetic Presentation Forms
Emoticons
Miscellaneous Symbols (discontinued)
Miscellaneous Symbols and Pictographs (discontinued)
Supplemental Symbols and Pictographs (only face emojis)
Symbols and Pictographs extended A (only face emojis)
Ornamental Dingbats
Dingbats
Miscellaneous Technical
Currency Symbols
Letterlike Symbols
Arrows
Supplemental Arrows A
Supplemental Arrows B
Supplemental Arrows C
Miscellaneous Symbols and Arrows (non-astrological)
Block Elements
Box Drawings
Geometric Shapes
Geometric Shapes Extended
Superscripts and Subscripts
Enclosed Alphanumeric
Enclosed Alphanumeric Supplement
Control Pictures
Optical Character Recognition
Braille Patterns
Number Forms
Domino Tiles
Common Indic Number Forms
Mayan Numerals
Musical Symbols (excl. Iranian, Kievan, and Gregorian notation)
Ancient Greek Musical Notation (incomplete)
=============
Planned in the future:
Enclosed CJK Letters and Months?
CJK Symbols and Punctuation?
Mathematical Operators?
Miscellaneous Mathematical Symbols-A?
Miscellaneous Mathematical Symbols-B?
Supplemental Mathematical Operators?
Osmanya
Chorasmian
Warang Citi
Pau Cin Hau
Nyiakeng Puachue Hmong
Symbols for Legacy Computing
Music Notation
Ancient Greek Music Notation
Halfwidth and Fullwidth Forms (Hangul)
Hangul Jamo (full)
Hangul compatibility Jamo (full)
Hangul Jamo Extended-A?
Hangul Jamo Extended-B?
Just a typeface I work on from time to time. Progress is somewhat slow but irregular.
Currently more than 2900 characters.
Comments are appreciated.
Update 1-Nov: Added Supplemental Arrows-B, Unified Canadian Aboriginal Syllabics Extended, Variation Selectors
Written language of the Skalmish, people within my simulation ESOSVM. These were the people initially used to colonize the universe "Rskalmwayt" wherein several stories take place, including Dheen's Folly and Trap Farmer Brer Brah. 5132 random selections were taken from Oinai stock and placed on Planet Fyromr, and their descendants became the Fyromrese. Tandem AIs then began to refine and alter remnants of Unified Oinai language into this.
Glyphs of this style can be seen on cave walls, objects, signs, records, etc. dating up to the time when I began to intervene in the workings of the Rskalmwayt simulation (ESOSVM Canonical Year 16573440000). They were always pixel art - no high-res renditions of these shapes were ever created, so there's ample room for reinterpretation.
Like most Runic languages (including Elder Futhark), these glyphs have a specific ordering associated with them. Additionally, in written Skalmish the glyphs which make up a word are always written in alphabetical order. Glyphs have no associated sound components. They were used to record gestural communications, so there's no way to speak them. Had this language been spoken, however, it probably would have used a priority-based system wherein certain glyphs were pronounced before others or preferentially stressed. Kind of like Thai language, but way more convoluted.
Another mirror font! I made it in a square style so it would mirror more neatly. This also had the consequence of giving the font a "runic" look.
Looks best at Pixel sizes, but works with any size!
The name "Mirror Mang" comes from two things: the Captain Beefheart And The Magic Band song "Mirror Man" as well as the way my friends from New Zealand say "man".
*
Original size: 7pt (use multiples of this size for pixel perfection)
See also: Glassmakers Guild, Heraldic Emblems
A pixel-style Elder Futhark runic font (plus a few non-Futhark symbols). WORKS BEST IN ALL CAPS -- lowercase characters bring up smaller runes or alternate rune forms. Please see comments for more info.
This is a clone