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Yet another of these fonts that rot away staying private
Although I'm still missing some characters that are quite essential and I'm certain the spacing could be better, I'll better release this font than keep it private :)
As often with unfinished projects it's quite hard to imitate the style I had like 3½ years ago which increases frustration to the point I prefer not to continue - but it could be worth the effort for at least some fonts.
Hweif. Calibra 2024 is an Ainjoo/Wriott font. It is used for 16 bit. In 2024, Twiaktzlud made the font and added Latin, Greek and Cyrillic, as a recurration to 2021 ainjoo (which almost always had twists)
This is an abugida script based on the other Dravidian scripts and includes some Devanagari letters. A star represents the vowel marking and the letters after represent the sound it adds to a consonant.
English letter (capital/small matters) - Kuurumbir Letter
A - a
B - aa
C - ja
D - nna
E - e
F - ae
G - gya
H - oe
I - i
J - ii
K - ksha
L - lla
M - om
N - nnna
O - o
P - ★oe
Q - sri
R - rra
T - tra
U - u
V - uu
W - ★ow
X - ★ai
Y - nya
Z - zha
a - ★aa
b - ★ae
c - cha
d - tha
e - ★e
f - fa
g - nga
h - ha
i - ★i
j - ★ii
k - ka
l - la
m - ma
n - na
o - ★o
p - pa
q - ★uu
r - ra
s - sa
t - ta
u - ★u
v - va
w - ★ (consonant by itself, no vowel sound)
x - xa
y - ya
z - za
: (colon) - ow
; (semicolon) - ai
Recreation of the cursive pixel font from Gaelco's "Big Karnak" (1991).
This admittedly rather ugly font is used only once in the game - to provide the player with hints ("solutions to the enigmas") in the second level.
This recreation uses the special OpenType SVG (TTF+SVG) format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Big Karnak (Cursive)Recreation of the cursive pixel font from Gaelco's "Big Karnak" (1991).
This admittedly rather ugly font is used only once in the game - to provide the player with hints ("solutions to the enigmas") in the second level.
Only the characters present in the game's tile set have been included.
This is my constructed script for the English language. It is derived from characters that appear in several conlangs on Omniglot, most with a few tweaks to make it unique, as well as characters solely of my own creation.
See more:
https://fontstruct.com/fontstructions/show/1424279/structurosa-script-2
This is a clone of Structurosa Script HeavyThanks to Sed4tives for STF_FAUX BEZIER ROTUNDS
First of all, I need to give credit where credit is due. This font is based on the Maseratilogo and regular cursive. Secondly, this font is only lowercase for right now. I've played with some symbols and uppercase but it will probably stay like this. It's mainly intended for use as a display font and not in conjunction with any other glyphs. Suggestions Welcome.
ORIENTFAHRTEN (Pro) — Semi-connected script-style font design
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Losely based on the lettering that was seen on a 1929 poster design by German painter Ottomar Carl Joseph Anton (1895-1976) for the “Hamburg-Amerika Line” * (click for image of the original poster)
Whereas the original (non-Pro)-version aimed at extracting that “stylistic essence” of the lettering, and made an attempt at extrapolating and restoring a full alphabet from the letters provided by the original poster.. And so, that basically became sort-of a font revival with a little extra's.
ORIENTFAHRTEN (Pro) than took this to a whole other level, This refor-mation wasn't guided by Ottomar's original poster-lettering, but rather a remodeling and amelioration of my initial work.
Many glyphs were fully re-invented, others only just partially improved.
In addition to this, many new things were introduced as well. For example, the font was further ornated with various typographic elements and bits, reminiscent of calligraphic hand lettering. Turning this into a much more attractive looking little novelty.
Also some “technical” restructuring of the Unicode character mapping, to creating more user-friendly text formatting properties.
Since it is a semi-connected script, certain characters were deliboratly disconnect and some weren't. For example, the uppercase letters almost all disconnect, whereas the majority of lowercase letters will connect by default. A set of glyphs alternate forms was included that allow to break the 'connected' flow of a text.
These also function sort-of as “Contextual Substitutions”, but without OpenType's automated glyph-stream lookup classes. Yet these do allow the manual control over word-endings and word-space situations. So when a default-glyph is followed by a white-space, a glyph-alternate form could than be selected to replace the default-character encoding and improve overall aesthetics and natural flow of text. These substitutions are located in the “Halfwidth and Fullwidth Forms” and “Private Use Area's” Unicode blocks. In addition to the default alphabet letters the font also includes numerous symbols and punctuation marks, as well as ligatures.
As for the “numberscomp” that is currently in progress:
This font was specially fitted with 5different schemes for text figure arrangement.
• Didot-(old style) non-lining (font default)
• Traditional-(old style) non-lining
• Clean-(modern) lining
• Tradidotional-(old style) non-lining
• Ornate-(modern) lining
— This does temporarily create a new problem for me though... As this would be my fourth submission to the competition, where a maximum of only three font submissions is allowed. Now, which of these previous entries am I going to eliminate?!
I hope you like it,
Cheers
This is a cloneInstructions
1-Type the uppercase vowels A I U E É O to get the independent vowels
2-Type ğ, ŋ, ŕ to get the digraph gh, ng, rr
3-To get a digraph, type consonant before and add a uppercase H
4- The follwing consonants who dosent work with the H is
r g k x v w n
5- The following lyrics does not exist in that script is
f z
6- the lowercase vowels a i u e é o is a vowel diacritics
OVUNUQUE NOI SAREMO - BIANCONERI!
A Tribute to Internazionale Milano FC Font from the late 2010s and mixed with the Modern Germanic Blackletters around the 1950s. Here's the first blackletter font I made in my spare time...
This whole font is free to use, cause it's my first font to use for this site. Feel free to modify, share, or fix it. But CREDIT THE AUTHOR, PLEASE! Thank You!
'Sacred Textura', by Studio Sampersand, blends medieval Textura blackletter with contemporary design. Crafted with precision, it balances tradition and innovation. Its structured forms and intricate details convey strength and authority. The font follows a precise wide pen stroke-width that follows the hexagonal grid lines; creating a consistent neo-traditional textura font design.