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Fontstructions tagged with “Trap Farmer Brer Brah”

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Poodle Anthology 

by zephram
8.12 Click on the stars to rate this FontStruction.
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1201272 Published: 27th January, 2019
Last edited: 27th January, 2019
Created: 27th January, 2019

Font used for the text of Poodle Caboodle Anthology, a compilation of short stories I wrote for the games Seven Candles, Trap Farmer Brer Brah, and Naively.

In this font the principles which I associate with "bookishness" are taken nearly to their logical end. This font is so bookish, it sometimes looks like a scaled-down, aliased version of a high-resolution font. It embraces its flaws in a highly methodical way which helps it cohere. It's also designed with speedreading in mind - something you can see in the simple curves of letters like aefgjrsy.

        • Public Domain (786)
        • Free (923)
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        • Sans Serif (2448)
        • Poodle Caboodle (2)
        • Bookish (17)
        • Seven Candles (10)
        • Trap Farmer Brer Brah (11)
        • Naively (5)
        • Video Games (306)
        • Rpg (91)
        • Game Recreations (119)
        Creative Commons

        Skalmish 

        by zephram
        0.00 Click on the stars to rate this FontStruction.
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        100242 Published: 18th October, 2018
        Last edited: 18th October, 2018
        Created: 18th October, 2018

        Written language of the Skalmish, people within my simulation ESOSVM. These were the people initially used to colonize the universe "Rskalmwayt" wherein several stories take place, including Dheen's Folly and Trap Farmer Brer Brah. 5132 random selections were taken from Oinai stock and placed on Planet Fyromr, and their descendants became the Fyromrese. Tandem AIs then began to refine and alter remnants of Unified Oinai language into this.

        Glyphs of this style can be seen on cave walls, objects, signs, records, etc. dating up to the time when I began to intervene in the workings of the Rskalmwayt simulation (ESOSVM Canonical Year 16573440000). They were always pixel art - no high-res renditions of these shapes were ever created, so there's ample room for reinterpretation.

        Like most Runic languages (including Elder Futhark), these glyphs have a specific ordering associated with them. Additionally, in written Skalmish the glyphs which make up a word are always written in alphabetical order. Glyphs have no associated sound components. They were used to record gestural communications, so there's no way to speak them. Had this language been spoken, however, it probably would have used a priority-based system wherein certain glyphs were pronounced before others or preferentially stressed. Kind of like Thai language, but way more convoluted.

        • Monospaced
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            MozPOS 

            by zephram
            0.00 Click on the stars to rate this FontStruction.
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            93581 Published: 17th October, 2018
            Last edited: 16th October, 2018
            Created: 23rd September, 2018

            7x9 font used for the MozPOS, a cellphone-like device from my game Trap Farmer Brer Brah. Only the glyphs from the original font have been included.

            "Moz" stands for a person's nickname. "POS" stands for... well, you know. :D

                  • Public Domain (786)
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                  Story of Book 

                  by zephram
                  8.12 Click on the stars to rate this FontStruction.
                  Balanced Rating: 8.12
                  Average Rating: 10.00
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                  3332782 Published: 21st August, 2018
                  Last edited: 16th December, 2018
                  Created: 21st August, 2018

                  A medium-res pixel font I designed in 2017 for printing the text of "The Story of Book" (TSoB), a tale which began life as an imaginary joke story and then was actually committed to paper.

                  TSoB is woven from my and my friends' whims, flights of fancy, in-jokes, and intentional idiocy, as well as contributions from several AIs. The resulting story changes tone, style, mood, and context at seeming random, and is subversive toward its media and reader beyond insufferability. All this was done just to make Trap Farmer Brer Brah slightly more interesting to the very few people who will ever bother to get and read The Story of Book in-game. So this font is based on an Easter egg.

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                        • Trap Farmer Brer Brah (11)
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                        • Google Fonts Basic (82)
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                        Eshira 

                        by zephram
                        7.75 Click on the stars to rate this FontStruction.
                        Balanced Rating: 7.75
                        Average Rating: 8.00
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                        160230 Published: 1st July, 2018
                        Last edited: 1st July, 2018
                        Created: 1st July, 2018

                        From my game Trap Farmer Brer Brah.

                        The 21 symbols of the written language used by "Eshira" - terrestrial zooid colonies amalgamated from bacterial, viral, fungal, plant, and animal components. Eshira use this language by secreting an enzyme at the top of their rocky, stromatolite-like structures, dissolving the material to reveal white glyphs. These glyphs are extremely shallow engravings, and material is removed much slower than it is added through metabolism. They are formed so that wind, rain, UV exposure, and/or wave action naturally weather them off in a day's time.

                        Each glyph represents an entire concept, question, plea, or rebuke. The glyph that appears depends on the eshira's environmental conditions and treatment. Intelligent creatures on Planet Fyromr read these glyphs to determine whether the fishing is good, what the weather will be like, whether their aquacultures and aquatic farms are healthy, and so on.

                        An eshira only etches one glyph at a time, so these symbols are only ever meant to appear one at a time. All the eshira in a particular place tend to produce the same glyph at low tide.

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                              Ecologica 

                              by zephram
                              0.00 Click on the stars to rate this FontStruction.
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                              82303 Published: 1st July, 2018
                              Last edited: 1st July, 2018
                              Created: 30th June, 2018

                              Font used for header text in "Ecologica", a sim game I developed in 2013.

                              Only the characters from the original font were included.

                              Original size: 10.5pt (use multiples of this value for pixel perfection)

                              • Monospaced
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                                  Trafalmagus 

                                  by zephram
                                  7.57 Click on the stars to rate this FontStruction.
                                  Balanced Rating: 7.57
                                  Average Rating: 7.00
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                                  1341002 Published: 25th June, 2018
                                  Last edited: 21st September, 2018
                                  Created: 25th June, 2018

                                  "You'd have to be a magician to read Trafalmagus!" - Brer Bripes

                                  A font made to evoke magical talismans, wizards' engravings, Celtic/Viking wirecrafts, and all that good stuff! It has a pseudo-segmented display that draws lines between segments. It also slightly reminds me of the folk art which appears on crockery, earthenware bowls, etc.

                                  The spacing is set so that 2 spaces is 1 letter's width. Use this to simulate a monospaced look when desired.

                                  The lowercase looks like lowercase, but it is really an alternate set. This was designed to be written in one case at a time.

                                  Original size: 8.25pt (use multiples of this value for pixel perfection)

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                                        11th Heaven 

                                        by zephram
                                        7.75 Click on the stars to rate this FontStruction.
                                        Balanced Rating: 7.75
                                        Average Rating: 8.00
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                                        1261051 Published: 24th June, 2018
                                        Last edited: 24th June, 2018
                                        Created: 24th June, 2018

                                        Font used for signs in the 11th Heaven BBQ Bar'n'Grill Casino in my game Trap Farmer Brer Brah.

                                        See also:Rivet City

                                        Original size: 8.25pt (use multiples of this value for pixel perfection)

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                                              Gryzildan 

                                              by zephram
                                              8.23 Click on the stars to rate this FontStruction.
                                              Balanced Rating: 8.23
                                              Average Rating: 9.00
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                                               3 votes
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                                              254916 Published: 11th June, 2018
                                              Last edited: 11th June, 2018
                                              Created: 11th June, 2018

                                              - NOTES -

                                              Use lower case to get Modern Gryzildan and UPPER CASE for Royal Gryzildan. Hold Shift while typing numerals/symbols to get the Royal ones.

                                              These scripts do not canonically appear together on any in-universe writing. Gryzil writing is always written entirely in one script or the other. But, feel free to use this as you wish.

                                              - DESCRIPTION -

                                              This font contains two scripts of the Gryzil, Brer Brah's people, who are from various video games and stories of mine. Gryzil are a sapient bear-people that live on/near beaches in the continent of Skina on planet Fyromr. They have dull greenish fur, can speak, read, write and use tools, walk bipedally, and have beer fermentation chambers for stomachs. They appear in ESOS, Trap Farmer Brer Brah, and Anime Girls vs. The Cavemen.

                                              The written language of these creatures is designed to be without subtlety. Most of the subtlety of Gryzil communication is gestural. For instance, quotations do not exist in Gryzil writing. There can be a record that someone said something, but only when a Gryzil who heard it firsthand speaks of it is there understood to be a quotation - the rest is simply hearsay.

                                              This font is made as an attempt to anglicize the Gryzildan language - not to write it natively. Hence, it has some resemblance to Latin. But in fact these symbols all represent different gestures as well as different rasping, stamping, growling, and ingressive sounds which are unknown within Earth humans' formalized language studies. Nonetheless, you can write authentic Gryzildan with this. Read the Chalcedony-Bound Manual found in any of the games in which Gryzildan is used.

                                              *

                                              Original size: 5.25pt (use multiples of this value for pixel perfection)

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                                                  Proxima Nova

                                                   from MyFonts
                                                  Proxima Nova
                                                  Some fonts you just can’t FontStruct.
                                                  Buy & download premium fonts on MyFonts.com

                                                  Kibble Cipher 

                                                  by zephram
                                                  0.00 Click on the stars to rate this FontStruction.
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                                                  303374 Published: 2nd June, 2018
                                                  Last edited: 5th June, 2018
                                                  Created: 2nd June, 2018

                                                  A cipher/code used by the Kibble Cabal, a mostly animal-based team of misfits and food thieves in the game Trap Farmer Brer Brah. This code is very similar in application to the "Hobo Code" from the United States in the late 1800s. It makes a pretty good cipher, as well!

                                                  Original size: 8pt (use multiples of this value for pixel perfection)

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                                                      Old Fyromrese 

                                                      by zephram
                                                      8.42 Click on the stars to rate this FontStruction.
                                                      Balanced Rating: 8.42
                                                      Average Rating: 10.00
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                                                       2 votes
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                                                      121634 Published: 2nd April, 2018
                                                      Last edited: 13th January, 2019
                                                      Created: 5th February, 2018

                                                      A script used by the Old Fyromrese or Lesser Oinai (human-like) people of Planet Fyromr in my own stories and games. The runes depict looms, which were made by splitting two sticks, one to make the internal frame and one to make the hexagon shape. These runes were typically carved into wood.

                                                      The earliest Fyromrese writing was done using cord wrapped around pegs on these looms, and so this script attempts to mimic the path of the cord. The later Fyromrese (Tangled Script) took things further, making it possible to encode entire words within a single loom-shape while also making individual words and letters far more readable. But that script requires multiple colors to render legibly so it probably won't be possible to Fontstruct it.

                                                      Notating Fyromrese numbers using a Fontstructed font is similarly unlikely, as the logic of their enumeration would require hundreds of glyphs.

                                                      This script attempts to match loom-shapes to phonemes as they are spoken in American English.

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