The main language seen in the videogame Stray, used by the robots as communication. However it's more of a cipher than a proper language. Therefore it can be transformed into a font/typeface for people to use.
Glyphs:
98
Version History:
9/5/2022 - First Release, only basic latin.
Original typeface credit given to developers of the game Stray, I only take credit for the portions added onto the already existing typeface.
Gr4ftY presents:
Foundry DS
inspired by frodo7's most recent work, this is the result of me trying it for myself. Still, this is far from perfect, and any help would be greatly appreciated.
THIS MAY BE EXPANDED APON IN THE FUTURE.
a humble handwritten pixel sans font
This is a clone of good morningThe first version was made in less than 20 mins!
Currently has 16176 glyphs and counting!
Latest Update: Edited φ and ⱷ to match with the canIPA extensions and edited з and ԑ to match with Cyrillic and -Supplement.
Pro tip for Myanmar: Use ေ and ႄ before a consonant to get the optimal vowel placement.
Pro tip for Devanagari: Use ि and ॎ before a consonant to get the optimal vowel placement.
Recreated directly from screenshots I took of the game. I replicated every character I could find and extended the Latin set from there.
I haven't played much of the franchise, but I always loved the typeface used in the journals and was surprised no one else had recreated it.
A typeface designed to be ideal for coding applications. This typeface aims to be a simple pixel font that can both easily be read at small sizes and also look classy at the same time. Each character is designed to have its own unique shape to avoid confusing one character with another (something I found to be a common issue with most pixel fonts).
This is a clone04 JULY 2022
Added U+FFFC (OBJECT REPLACEMENT CHARACTER)
Added U+E000 (.notdef)
Fixed U+FFFD (REPLACEMENT CHARACTER)
Finished! (Took me 3 days)
Private use characters are encoded in Variation Selectors and Latin Ext. D.
(Inspied by The TI-92 Font)
Strictly 8x16/8x8 monospaced arcade-style font inspired by Old Church Slavonic manuscripts and Cyrillic vyaz majuscules. Designed for all-lowercase body text with occasional all-caps headers, as in historical manuscripts- but works well with mixed caps.
500+ glyphs, including extensive support for accented Latin letters, world currency symbols, and custom Roman numerals, along with assorted dingbats and multiocular O scribal glyphs used in Old Church Slavonic in text referencing eyes.
Support for majuscule punctuation, more non-Latin scripts, and more extended Latin & dingbats possibly upcoming.
If you know any of the non-Latin scripts included, please let me know of any gaps/accuracy or legibility issues!
Changelog:
1.3.0 - Now with (basic) Greek support!
1.3.1 - Finished punctuation, archaic, & diacritical Greek glyphs
1.4.0 - Russian/Ukranian Cyrillic support + small dingbat additions
1.4.1 - Most Early Cyrillic glyphs added
1.4.2 - Old Church Slavonic support should be finished
Armenian support in progress...
To-do:
Bulgarian/Macedonian/etc. Cyrillic support
Armenian, Georgian, Coptic support
African, Cherokee, and Canadian Aboriginal script support
Hebrew support
Morita Casual is a perplexive, handwritten font that was once published through other MS-DOS games, but did not obtain an example of "Ready to Read with Pooh", since it is not yet still restored by the DOS system. Morita Casual may refer to Jōkichi or Kazuhito Morita's handwriting, but it cannot be reflected to Tolman, which is from Berkeley Softworks (1985), containing the GEOS FontPack 1 (C64 version). No similarities within this font is questioned.
Heathcliff Helvetica is a similar match between Helvetica and Neue Haas Grotesk. Same similar style than Helvetica, but a different trait than Morita Casual 2.
This is a clone of Heathcliff Helvetica