This is Metroid Japan NES Font but it Uppercase Version
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This is a clone of Metroid (NES Japan 1986)I made Metroid from NES 1986 From Japan
Look like Original Metroid Japan NES
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This is a clone of Metroid (NES 1986)Metroid for uppercase version
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This is a clone of Super Mario Bros. (NES 1985)I made Metroid from NES 1986 Font. Look like original Metroid NES Game. (Please Rate This Font) (If you like this font. Click Download)
This is a clone of Super Mario Bros. (NES 1985)Recreation of the primary pixel font from Nintendo's "Metroid II: Return of Samus" (1991) on the Game Boy.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
Recreation of the main pixel font from Nintendo's "Metroid: Zero Mission" (2004).
The font includes the accented and special characters from the German, French, Italian, and Spanish translations, and has been extended to complete the missing accented characters not used in the game. It also adds the numbers 0-9.
Beyond that, only the characters used in the game have been included.
Recreation of the main proportional pixel font from Nintendo's "Metroid Fusion" (2002) on the Game Boy Advance.
The slightly unusual letter spacing/kerning (for instance, on the lowercase "i") has been faithfully recreated.
The font includes the accented and special characters from the German, French, Italian, and Spanish translations, and has been extended to complete the missing accented characters not used in the game. In addition, the vertical position of the left double quotation mark has been normalised to match the right double quotation mark.
Beyond that, only the characters used in the game have been included.
Recreation of the alternate small pixel font from Nintendo's "Super Metroid" (1994) on the SNES.
The numbers are used in the game itself (for the energy, rocket, and bomb counters). The letters are used for the end credits.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Note that the "Q" and "Z" didn't feature in the credits, so they're my custom additions.
Apart from these, only the characters used in the game have been included.
This is a clone of Super Metroid (Small Alt) (SNES)Recreation of the alternate small pixel font from Nintendo's "Super Metroid" (1994) on the SNES.
The numbers are used in the game itself (for the energy, rocket, and bomb counters). The letters are used for the end credits.
Note that the "Q" and "Z" didn't feature in the credits, so they're my custom additions.
Apart from these, only the characters used in the game have been included.
Recreation of the alternate large pixel font from Nintendo's "Super Metroid" (1994) on the SNES.
This font is used for the initial "The last metroid is in captivity. the galaxy is at peace..." message at the start of the intro, and for the end screens and credits.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Super Metroid (Large Alt) (SNES)Recreation of the alternate large pixel font from Nintendo's "Super Metroid" (1994) on the SNES.
This font is used for the initial "The last metroid is in captivity. the galaxy is at peace..." message at the start of the intro, and for the end screens and credits.
Only the characters present in the game's tile set have been included.
Recreation of the small pixel font from Nintendo's "Super Metroid" (1994) on the SNES.
This font is used primarily for the item pickup, map update, and save messages.
Only the characters present in the game's tile set have been included.
Recreation of the secondary large pixel font from Nintendo's "Super Metroid" (1994) on the SNES.
This font is used for the German/French translation text during the intro sequence.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Super Metroid (Intro Trans) (SNES)Recreation of the secondary large pixel font from Nintendo's "Super Metroid" (1994) on the SNES.
This font is used for the German/French translation text during the intro sequence.
Only the characters present in the game's tile set have been included.
Recreation of the small pixel font from Nintendo's "Super Metroid" (1994) on the SNES.
This font is used primarily for the intro/story screens. Note the strange "J" that descends below the baseline.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Super Metroid (Intro) (SNES)Recreation of the small pixel font from Nintendo's "Super Metroid" (1994) on the SNES.
This font is used primarily for the intro/story screens. Note the strange "J" that descends below the baseline.
Only the characters present in the game's tile set have been included.
Miiverse stamps from NES Remix 1&2.
Since miiverse shut down, I thought it would be nice to be able to use these stamps in some other way and this is the only one I could think of. Some have been altered from the original pixel art (like Wario) and mirrored versions of some characters and the speech/thought bubbles. And yes, this took a LONG time. All rights belong to Nintendo.
Now this is a weird one... Due to the flip-floppy way the pyramidal Chozo text works, there's a bit of legwork involved. You'll have to type like a cringe 90's kid to get it to work correctly, LiKe ThIs. Sorry about that.
I think I got the monospacing down correctly, though, for both vertical and horizontal typing (just put a space between vertical lines if you're going that way).
Also, only the numbers zero through three work (and the symbols shift-mapped to them, because again, flip-floppy pyramids). Those are the only number glyphs definitively known at the moment; I'll totally add more when we know more!
UPDATE
Now containing numbers four and five! Woo!
This one is quite ambitious! A recreation of Metroid Fusion's font. The ones I found online weren't quite exact to the game so I did my best to recreate it. Still a work in progress (working on the Hiragana and Katakana from the game, as well as adding more Latin support and Cyrillic).
Feel free to use, but please credit me :^)
This is a slightly edited version of JWBstur42's Chozo Sleek ,
with updated Basic Latin symbols based on Twitter user @TorvusBolt's
research of the Chozo Alphabet from Metroid Dread, along with some
minor customization to the Roman Numerals and symbols.
This is a clone of Chozo SleekUpdated 9/22/24!! *Made edits to wonky spacing, made letter sizes more uniform, made C, G, H, K, P, R, J, L more legible, and cleaned up the special characters* Thank you for using this font (saw use on some thumbnails), Enjoy!
5/9/21: For all the speedrunners and the SM community! Super Metroid Title-inspired. Not perfect but Free for any/all use, ALL Letters are UPPERCASE, base-keyboard characters only, gl hf! -Kitomoto.
Is this even randomized?
Font recreation from the NES game: Metroid.
Recreation of the primary pixel font from Nintendo's "Metroid II: Return of Samus" (1991) on the Nintendo Game Boy.
Only the characters present in the game's tile set have been included.