Recreation of the pixel font from Codemasters' "Striker in the Crypts of Trogan" (aka "Stryker in the Crypts of Trogan", 1992) on the Amstrad CPC.
This font is also used for the credits on the ZX Spectrum version, but otherwise a fatter version is used anywhere else in the game.
Only the characters present in the game's tile set have been included.
Based on the lettering used on the London Underground Northern Line 1995 Stock Passenger Information System.
Based on the London Underground Victoria Line 2009 Stock Passenger Information System.
The Official Level Font, supporting glyphs from many Unicode blocks, including several alternate glyphs
A faithful recreation of the nostalgic 8-bit font with an IBM Code Page 437 character ROM-based twist.
While it has only 381 characters, I'll strive to work hard on this one.
Fast Facts:
Many arcade games, like Duck Hunt, Pakkuman (known as Pac-Man in the US), Dan the Man (2015 release of the webseries of the same name) used alternate version of certain characters like a narrower E, and an alternate design of digit 8, which is reflected here.
The FontStructions that are created and/or made available on this Site are the copyrighted work, of the respective creator.
Commentary Guidelines:
Take note that any derogatory comments targeted against the Font, Font Designer(s) is not welcome in this site. Also, do not request any download access or license changes in the comments. You risk having your FontStruct account deleted, if you do so.
A faithful recreation of the nostalgic 8-bit font with an IBM Code Page 437 character ROM-based twist.
While it has only 381 characters, I'll strive to work hard on this one.
Fast Facts:
Many games, like Duck Hunt, Pakkuman (known as Pac-Man in the US), Dan the Man (2015 release of the webseries of the same name) used alternate version of certain characters like a narrower E, and an alternate design of digit 8, which is reflected here.
The FontStructions that are created and/or made available on this Site are the copyrighted work, of the respective creator.
Commentary Guidelines:
Take note that any derogatory comments targeted against the Font, Font Designer(s) is not welcome in this site. Also, do not request any download access or license changes in the comments. You risk having your FontStruct account deleted, if you do so.
Started to work frustration with window fitters off my chest. Finished after a year of ignoring it, with a deep sigh and a cup of Lapsang... I wish the windows were as interesting-looking as this font.
I know the kerning is waiting, it'll be done sometime in the future when my eyes have recovered from the weird "Op-Art" effect.
I just wanted to know if you find this unusual enough to be classed as one of mine :)))
A faithful recreation of the nostalgic 8-bit font with an IBM Code Page 437 character ROM-based twist.
While it has only 381 characters, I'll strive to work hard on this one.
Fast Facts:
The Famicom was released in Japan on 15 July 1983. It was released in the United States on 18 October 1985 as the Nintendo Entertainment System.
Note the Super Mario Bros. and Tetris games use the other J instead of this one I custom made for this font.
A reminder:
Following the events after this, here's one for you! Unfortunately, the Latin small letter æ ended up not working so "E6" for now.
One word about Nintendoid Non-Pixelated | FontStruct:
Shall I give you a crash course on how to non-pixelate this?
The FontStructions that are created and/or made available on this Site are the copyrighted work, of the respective creator.
Commentary Notes:
Take note that any derogatory comments targeted against the Font, Font Designer(s) is not welcome in this site. Also, do not request any download access or license changes in the comments. You risk having your FontStruct account deleted, if you do so.
Download this font only in Mac
Unicode® 16.0.0
Unicofonte is a sans-serif typeface which is designed by marcot_0425, not_cake, & Sed 4 type foundry for the Fake Bézier curves(geometric shapes only).
Latest update (v7.0.0):
March 3 at 11 a.m.:
Updated Cyrillic Omega Titlo and OT
Updated L with accent marks (especially L with stroke [small] as it looks like a T)
Fixed u0020 (spacebar)
I've updated tone six (looks like a cyrillic hard sign)
I've updated Cyrillic multi-eyed o (10 eyes) and F with stroke (Ua798) (looks like French franc symbol)
Fixed some bugs
Fixed all Latin extensions d character (a7d5) and medival exclamation and quesion mark(2E53-4)
Fixed Thorn with stroke
i used a diagonal brick to make it
Sun 24 Dec:
Today I added latin/greek/cyrillic unicode 16.0 chars
26 Dec 2023:
Better Kerning
Fixed most of the errors that I found
OG Name: font simulator
based off of the icon of the roblox game: Bus Simulator.
Recreation of the pixel font from ERE Informatique/Exxos' "Kult: The Temple of Flying Saucers" (aka "Chamber of the Sci-Mutant Priestess", 1989). Only the characters used in the game (including the French and German versions) have been included.
This is that Best font ever myself made. Keep expert mode and unicode letter sets.
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[UPDATES]
1.0 - Basic Latin, More Latin, Ext. Latin, Greek, Cyrillic, Armenian, Arabic, Gen. Punctuation.
1.1 - The Rest of Latin Ext.B and IPA, Hebrew (accents in 1.3), More Cyrillic, Phon. Extensions.
1.2 - Coptic, Even More Latin.
1.3 - The Rest of Latin, N'ko, Greek Extensions, Cyrillic Ext-A and B, The Rest Modifier Letters & Combining Marks.
1.4 - Dhivehi (Thaana), Cyrillic Ext-C, Greek & Cyrillic Unencoded Extened Characters, Tengwar, Cherokee, Private the font until it's finished.
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[DEVICES]
This font is used in MegaHard OS, iOS, Windows, Motorola, and more!
Only install can use this: IOS, Microsoft, Linux
Inspired by lollipoplolliepop's Custer (It couldn't be cloned so I recreated Custer by brute force). The capitals and lowercases were swapped for extra sense, and I added symbols, for example the ":" and the ";".