Recreation of the pixel font from Ocean's "The Neverending Story" (1985) on Amstrad CPC, ZX Spectrum, Commodore 64.
Only the characters present in the game's tile set have been included.
This font appears in Nyantro by Hooy-Program on ZX Spectrum, in a rainbow pattern. i even included the nyan cat in the font because yes.
Recreation of the pixel font from Codemasters' "Dizzy III - Fantasy World Dizzy" (1989) on the ZX Spectrum. Note the egg character, mapped to "black circle" (U+25CF). Only the characters present in the game's tile map have been included.
Recreation of the pixel font used in the Sinclair ZX Spectrum (1982). Note the block element characters, set to their equivalent unicode points (U+2596 through to U+259F). Only the characters present in the computer's character set have been included.
Recreation of the pixel font from Codemasters' "Rockstar Ate My Hamster" (1988). Slightly expanded with a few additional custom characters not present in the original game.
Edited (11/2016) to fix some of the characters, based on a more accurate source (C64 emulation of the game) and to include the "BLACK LARGE SQUARE" (U+2B1B) unicode character.