This is an unofficial forum I have made for FontStruct tutorials and educational materials. Want to know how to do something, or how to make a certain style or effect? This is the place to ask. I am not part of staff, and am far from being the most advanced user on here, but will pass on whatever I can.
I have been writing an FS video series for some time, but it has proven very time-consuming to make the series as comprehensive (and as high-quality) as I would like. It has also occurred to me that I can teach a lot through simple text and graphics. This is my attempt to create a knowledge hub for FS where all the good stuff is in one place. If you make a tutorial or expand on mine in some way, you're welcome to post those here as well.
Please keep the discussion topical. This page is about tutorials, requests and discussions for them, etc. Idea Soup is more of a free-for-all and anything FS-related is accepted there. Idea Soup is also a good place to discuss tutorial ideas, since we can work out exactly what needs to be taught there without clogging the comment section here. (There is a limit on the number of comments this page can have, right?)
This page is open to users of all languages, but we may have to use Google Translate to answer you. Sorry in advance for any bad translations :D
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Related Forum:FontStruct Idea Soup
The font used for these forums is Tangereen 2.
A pixel art galaxy. 27*27 canvasses.
There are 12 distinct fonts lurking within this one. Spot 'em all and win a FREE Nothing!
Original size: 20.25pt (use multiples of this size for pixel perfection)
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-= LEGEND =-
A - Space Shuttle, B - Planetoids, C - Alien, D - Space Station, E - Pulsars, F - Satellite/Telescope, G - Planet & Moons, H - Kempler Rosette, I - Bar Sign, J - Space Bar, K - Interstellar Planet/Dark Star, L - Double Sun Planet, M - Globular Cluster, N - Earth, O - Galactic Plane, P - Asteroids, Q - Alien in Saucer, R - Black Hole/Wormhole, S - Globular Cluster, T - Dyson Ring, U - Giant Star, V - FS Nebula, W - Nyan Cat, X - Starship Enterprise, Y - Star-Forming Region, Z - Planet & Rings
a - Space Armada, b - Dr. Wily, c - New Stars, d - Binary Star System, e - Colliding Galaxies, f - Space Pirates & Mothership, g - SpaceX Roadster, h - Colliding Planets, i - Space Drone/Probe, j - Colony Ships, k - Ringworld, l - Halfmoon/Destroyed Planet, m - Uninhabitable Planet, n - Solar Wind, o - Wrecked Spaceplane, p - Escape Pods, q - 'Oumuamua, r - Moon, s - Molecular Clouds, t - Navigational Buoy, u - Marx, v - Substellar Companions, w - M57 (Ring Nebula), x - Space Lodge, y - White Dwarves, z - Death Star
0 - Big Star, 1 - New Spiral Galaxy, 2 - Old Spiral Galaxy, 3 - Supernova, 4 - Exploded Star & Nebula, 5 - Planet X, 6 - Quasar, 7 - Cruiser, 8 - Hypernova, 9 - Gas Giant
+= - Space Hotdogs & Food Sign, / - Planet & Comets, ; - Gamma-Ray Burst, : - High-Tech Planet, ' - Dense-Atmosphere Planet, " - Space City, £ - TARDIS, € - Sinistar
.,?!@#$%^&*()-_{space}{nbsp} - Starfields & Map Markers
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I add new art to this whenever I get more ideas. But I don't want the legend to be any longer than it is, so I leave the others for you to discover on your own.
anything goes in this book-style pixel font. it is for secret project.
maximum of 11 pixels tall (plus 3 px descender below)
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[1.7d] Still working on CJK and Hangul. Still not even halfway there!!!
[beta 1.7c] More CJK, Aboriginal Canadian Syllabics, Bengali
[beta 1.7b] More CJK but still not nearly enough
[beta 1.7a] I found a stray pixel which stretched the font two pixels too high. It's gone now.
[beta 1.7] ??? stuff? korean jamo, like 0.3% more of the CJK, Greek Extended, and one of the East Asian scripts (the name I forgot :<)
[beta 1.6d] assorted CJK and symbols
[beta 1.6c] devanagari (hindi script), thai
[beta 1.6b] thai and other junks. some characters improved
A place to post your FS-related ideas.
The more I use FS, the more I generate ideas. Some of them don't get published, and some of them are useful enough to pass on. This page is a home for those kinds of ideas. I'll probably be posting FS art and alternative glyph designs here... you may post whatever you like, as long as it's FS-related.
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Related Forum:FontStruct Tutorials
The font used for these forums is Tangereen 2.
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Welcome to Tridisaster. It's ALL TRIANGLES, ALL THE TIME. Welcome to Triangle Channel.
Mathematical operators have a distinctive "open" look to help set them apart. There are few exceptions (like ^) because these symbols are used in many non-math contexts.
The only one I'm not sure about at this point is the comma, which works fine for my purposes, but probably makes this font a pain for anyone who tries to read/write at length with it. XD
All Basic Latin is kerned for both cases! Use a mixed case to create weird alien scaffolding! Inverted ",." can be found on "µ¶".
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I designed this 16x16 pixel font to facilitate texturing and dithering for pixel artists. Not every piece of art software has tools designed for texturing/dithering, and loading lots of custom brushes for the purpose can slow one's software way down as well. This font was made to attempt to solve these problems. Now you can dither, shade, and texture by typing! Every glyph repeats as a seamless texture both horizontally and vertically.
The name comes from my emulator/game, "Virtua Gremlin". Although these patterns weren't in the game (it used 9x9 tiles, not 16x16), many of the patterns here are based on that earlier work. "Skins" is a reference to graphical skins, of course. :D
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USAGE GUIDE
A-Z = textures
a-z = dithering/shading patterns
0-9 = scanlines
The rest is sort of a mishmash... I'll organize it better once I have enough glyphs to warrant a good classification system...
Have an idea for a pattern? Want to see a particular sprite or aesthetic included? Let me know :D
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Original size: 12pt (use multiples of this value for pixel perfection)
Tip: View this in the Character Map so you can more easily grab and paste glyphs when designing!
See also: Gremlin Skins HD
Font made for the logo of a particular project/video game of mine.
Some kerning pairs are imperfect... I can only bring them 10 bricks closer together, so a bit of space remains...
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Current Version: 1.9
See also:Dynablaze
Just doodling. Copyright 2019 Doug Peters (DP of Symbiotic Design). CC0 License (Creative Commons Public Domain Dedication) freeware.
PayPal donations (to encourage my continued design efforts):
https://paypal.me/sitedesigner
https://www.Doug-Peters.com
https://Dougs.Work
https://SymbioticDesign.com
https://www.Font-Journal.com
https://w3n.us/DPFonts
https://w3n.us/logo
https://Worthful.com
https://Worthful.net
An attempt to make an entire alphabet by modifying a single heptagon shape. (The "O" is the basis for almost all other glyphs.)
An alternate version of this was made in which I used different bricks to make the width of every line homogeneous. However, it was found that this robbed the font of much of its character. Additionally, the visual effect presented by the increased line width actually made the font less even-looking than it is now. This proved true with and without antialiasing.
Version 0.5
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A font made for a LuneKnight, a Terraria mod by yours truly. It gets its name because parts of it remind me of halberd, partisan, and/or axe heads. I designed this to have the vaguely authoritation look of a Didone as well as a borderline-gaudy look that prevents this from being taken too seriously. These changes lent some much-needed character to the prototypical Didone from which this design evolved. The uppercase letters are more heavily ornamented, as if to suggest that they are letters from an illuminated manuscript.
The main texture is a diamond pattern inspired by vent holes in medieval armor. These were often made with a square punch, and help the font look more handmade. Actually, most of the quirks this font possesses are present to help present a handmade look.
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Notes
The wider letters are incised, which seems to lessen their perceived wideness by breaking up the shapes. For me this effect lent a more natural flow to the reading.
The ornamentation rules are complicated and factor in lettershapes, English letter frequency, and the existing design parameters. One thing I can concisely explain is that glyphs which normally look fairly plain are ornamented to such an extent that they make others look plain instead (CGJLT1 among others).
A continuation of Tangereen. This version took a lot of figuring out and a lot of changes, both aesthetic and structural. I managed to make it different from other double-line designs like Glitzfang and Junglira while still keeping it simple and cute.
This is used in FS Tutorials, FS Idea Soup, FS Obscura, and most recently, AMFA's 3D printed parts.
This is a clone of TangereenFormerly known as "Specula".
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By request, a font with the two-toned look of a Pokéball. No filters! The Pokédollar sign can be found on "¢" and a Pokéball is on "•".
"Eviolite" is an item that powers up the defenses of Pokémon that are not fully evolved. Looks like a lavender-colored gem.
A vaguely Courierlike OSD (Onscreen Display) font which tries its best to be casual. The name is inspired by the old computer joke: "Who is General Failure and why is he reading my hard disk?"
No filters or faux-beziers, just stock bricks and a bit of stacking/nudging!
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More about the design:
It started as a doodle and an attempt to make a smooth, low-resolution, low-poly font, and then it became a Courierlike. I have other fonts that tried to do polygonal round shapes before this (such as Cartoon Riot) but this design is my first real success in this area.
Initially, I made the angled glyphs before the round ones. I didn't want to change the angled ones, so glyphs like C, O, and Q became a bit wider than they are tall. I'm quite fond of this, because in most designs these glyphs tend to have a tall and narrow character. I think the mildly squat look of this font makes it cuter and gives it more personality.
A lot of glyphs were altered in specific ways to look more like metal type, especially anything with diacritics which touch the letters themselves. Other glyphs were altered specifically to be interpretable at small size. I also use angled contours and actual round bricks alongside each other within the same glyphs, another technique which is geared toward style and interpretability at small size.
This font came with many new challenges and an array of new techniques had to be designed. Loops were an insurmountable challenge because of the low resolution and heavy line weight, so I drew rounded areas to suggest them. You can see it on letters like Greek γ, ζ, and ξ.
Derived from Chisato by Zephram.
Copyright 2019 Zephram & Doug Peters (https://www.Doug-Peters.com or https://Dougs.Work) of Symbiotic Design (https://www.SymbioticDesign.com).
Although Zephram's work is no longer apparent here, it exists in the underlying compressed letter forms and shapes of most of the characters that inspired me to give it a twist and make it monspaced with tapered ends.
Donations are super-appreciated. Credit for my contribution to this work IS also greatly appreciated.
Type: Monospaced Sans.
I guess I would classify this one as: Casual, Condensed.
Weight: Regular.
Web font: Yes.
Commercial use: Yes!
Derivatives: You betcha.
Redistribution: Anywhere.
P.S.:
Font-Journal (Freeware fonts for designers):
https://www.Font-Journal.com
Heavy Duty Web Hosting (Genuine cloud web hosting solution):
https://HDWebHosting.com
Domain Name registration:
https://www.DomainHostmaster.com (Wild West Domain Registry)
https://www.Domainance.com (Directi's 'Public Domain Registry')
Fonts and graphics blog:
https://Worthful.com
PayPal donations (to encourage my continued freeware font design efforts):
https://paypal.me/sitedesigner
Oh yeah, I design logos, websites, graphics, ads, marketing campaigns, PCs, and just about anything, really. -DP
This is a clone of ChisatoExperimental brush/pen thing. Has a slightly spooky look. Because of their tapering curves, many glyphs can render with a "split" or "stencil" look about them. This is due to software-imposed limitations on vector rendering. Designs which share this property can be considered Pseudostencils.
This design is not informed or inspired by any existing typographical traditions. I set out to make the "claw" bricks (as I call them) into a font and this is the result.
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Pixel prototype of a font for an upcoming game being developed by yours truly. This will likely be used, but only for flashbacks and dreams. The normal ingame font may be a high-res version of this, or something different - tests are still being done to determine this.
English only for now, as there are no plans to localize the game myself.
"Madufaros" = "daughter of Madu".
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Original size: 9pt (use multiples of this size for pixel perfect rendering)
Gothica Medieval was inspired by a font called Horde. That said, although the style is from Horde, this font is designed differently.
Copyright 2019 Doug Peters (https://www.Doug-Peters.com or https://Dougs.Work) of Symbiotic Design (https://www.SymbioticDesign.com).
Type: Modern Gothic.
Classifications: Angled, Old Style, Medieval.
Weight: Regular.
Web font: Yes.
Commercial use: Yes.
Redistribution: Yes.
Derivatives: Yes (see license).
Donations are super-appreciated. Credit for my contribution to this work IS also greatly appreciated.
PayPal donations (to encourage my continued freeware font design efforts):
https://paypal.me/sitedesigner
P.S.:
Font-Journal (Freeware fonts for designers):
https://www.Font-Journal.com
Heavy Duty Web Hosting (Genuine cloud web hosting solution):
https://HDWebHosting.com
Domain Name registration:
https://www.DomainHostmaster.com (Wild West Domain Registry)
https://www.Domainance.com (Directi's 'Public Domain Registry')
Fonts and graphics blog:
https://Worthful.com
Oh yeah, I design logos, websites, graphics, ads, marketing campaigns, PCs, and just about anything, really. -DP
I went and mangled Spelunker by Zephram. I am messing with the shapes of the spaces between the letters. The name of the font indicates that most of the letters are wearing bell bottoms.
This is a clone of SpelunkerYet another polygonal font, this time a diamond. :^)
This one was also designed to combine symmetry and asymmetry. Some letters have central lines and some have offset lines. In this way a greater variety of designs was made possible.