A futuristic display type inspired by musical symbols for accidentals and blackletter scripts, the lowercase letters are there as alternative versions of the uppercase.
My first fontstruction!
a unicode font cuz why not.
A sans-serif monospaced pixel font for coding.
This is a reproduction of the 6x13 font on the old Apollo workstations. I've always liked this font - it's readable, but quite a bit narrower than other monospaced fonts that I've found. Trouble is, as monitors have gotten higher-resolution and my eyes have gotten lower-resolution, I'm having trouble reading the original bitmap font.
This font is almost identical to "6x13 redux", except (a) a few glyphs were slightly different, and (b) "6x13 redux" isn't monospaced.
Size 12 (under Windows 10 at least) is virtually identical to the original bitmap. Size 15 scales pretty well, but sizes in between 12 & 15 don't look that great.This is a clone of 6x13 redux
2019 marks the 100th year of the existence of Bauhaus. In honour of this iconic art movement, I have designed my first Fontstruction based on the minimalist and structured design which embodied the movement from 1919 until the mid-1930s. In order to create this Bauhaus inspired font, I have kept to 5 different 'blocks', that create the form and a 5x7/6 size allowance to keep a uniform structure.This is a clone
Custom bold, beveled and fixed width font for the homemade handheld console MAD×DOG by INSANUS
SemiSquares Mono is a monospaced font, even if FS doesn't say it is (I'm new/inexperienced at this, and I'm still not 100% sure how everything works); each glyph is 74 grid squares wide* and at most 123 grid squares tall**. If you run into any problems***, feel free to let me know down in the comments. Enjoy!
* I made each dot 11 grid squares wide * I made each character 5 dots wide =55 grid squares; I put 3 grid squares between each dot * there are a total of 4 gaps between dots =12 grid squares; I put a single, tiny brick in the bottom-right corner of each glyph in order to force the FontStructor to add a 7 grid-square-wide buffer to the right of the character for the sake of legibility; 55 + 12 + 7 = 74 grid squares wide
** I made each dot 11 grid squares tall * I made each character <= 9 dots tall =99 grid squares; 3 grid squares between each dot * there are a total of 8 gaps between dots =24 grid squares; 99 + 24 = (at most) 123 grid squares tall
*** I kept running into issues with FontStruct while I was making this--FS servers being down, various computer issues on my end, etc. I went over everything with a fine-toothed comb, but there may be a few things that I missed; if you do find any glitches/errors, first of all, I apologize; second, please leave a comment and let me know what's wrong; and third, I'll try to fix it ASAP.
My first published FontStruct based on something I did 4 years ago. Constructive criticism is appreciated. Visibility is sort of low when zoomed out, I'm aware, but it's perfect for larger titles. Also, no idea why the preview isn't loading...
A strong and rounded fixed-width font, aimed at single-font apps such as consoles and text editors. Good for programming and text interface design. Has more glyphs and complete Unicode subsets than most default monospaced fonts.
NOTE: If you want to use this font in Windows console apps, please do NOT download it from here because this website is unable to mark TTF font files as Monospaced, in the way that Windows requires. Instead, read the comments below for 22nd May 2019 and download it from the link provided.This is a clone