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BASED ON THE CASIO fx-9750GII MODEL.
CONTAINS EVERY CHARACTER AVAILABLE ON THE CASIO fx-9750GII, EXCEPT FOR A FEW SYMBOLS THAT I COULDN'T FIND THE CORRESPONDING UNICODE CHARACTER FOR.
GO TO https://www.youtube.com/watch?v=3vtTHWoddgk
TO SEE MY SPACEZAP TRAILER THAT I MADE WITH THIS FONT!
CLICK ON THE LINK IN THE DESCRIPTION TO DOWNLOAD THE GAME FOR DESKTOP.
CHANGELOG
• 2017:12:29 — FIRST RELEASE WITH FOUR HUNDRED AND FIFTY-EIGHT CHARACTERS.
• 2018:01:06 — ADDED TEN CHARACTERS WITH THE HELP OF dpla AND TCWhite BRINGING THE TOTAL AMOUNT OF CHARACTERS TO FOUR HUNDRED AND SIXTY-EIGHT.
• 2018:01:08 — CHANGED THE “○” CHARACTER FROM 25E6 TO 25CB.
NOTE: Click 'TrueType Font' when downloading!
Thin version of enemy dialogue font used in UNDERTALE and DELTARUNE.
This is a clone of Greater Determination Speech Bubble[2022.09.16] Fixed "W".
[2022.09.03] Added Extended Latin A character set.
[2022.08.31] Added more commonly used Greek characters.
[2022.08.06] Fixed the backslash (\) so it's more accurate to the original games.
[2022.05.27] Changed the design of Greek Small Letter Zeta, which was too tall.
[2022.05.17] Added Cyrllic character set.
[2022.05.16] Changed the design of Greek Captial Letter Xi.
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The main font for dialogue used in Undertale and Deltarune, created by Toby Fox.
NOTE: Click "TrueType Font" when downloading!
Please note I didn't make up this kind of font. This font is (or, was) used in Flipnote Hatena. I couldn't find this type of font anywhere, so I decided to recreate it. I have no idea if this font was already made out there, so here's another if there is.
Font Airport is an interpretation of the information displays found in, well, airports and by maintaining a set matrix, a few oddities emerge.
The lower case is a negative of the UPPER CASE to allow you to combine the full matrix, in two tones, if you like.
If you do decide to download Font Airport, we'd be chuffed if you emailed us images of it in use, thanks.
A tiny but surprisingly legible 4x5 pixel font originally designed for a "code golf" competition. Includes all printable ASCII characters (with identical lowercase and uppercase letters). This is the monospace version of the font.
This is a clone of CG pixel 4x5IMPROVED NICK DISPLAY ARCADE FONT! Free to use!
This is a clone of Nick Display ArcadeRecreation of the small pixel font from the european/north american release of Climax Entertainment/Sonic! Software Planning's "Shining Force" (1992) on the Sega Mega Drive/Genesis.
This font is unusual, as each character not only comprises two tiles (for its height), but also features characters that are wider than the maximum 8px tiles. In the game's tile set, this was achieved by using a custom encoding, where a single tile contains the combined values for two horizontal tiles.
See this short Twitter thread for a little dissection of the tile set.
The width of each character is also variable and encoded in the bottom tile for each character. Unfortunately, I was unable to work out the logic behind the width information bits - so, for characters used in the game, the correct width was matched manually, and for any characters not encountered (yet) in any of the dialog boxes, I took an educated guess...
Due to the complexity of this encoding, I won't tackle the hiragana/katakana large font from the japanese release.
Only the characters present in the game's tile set have been included
A multi-line design which is slightly reminescent of mazes/fingerprints. It's not designed to create functional mazes, but it is somewhat capable!
"Absinthelyric Print" is an anagram for "Labyrinthine Script".
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Original size: 11.25pt. Use multiples of this value for pixel perfection. (If you use antialiasing, it will look perfect at most any size.)
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Design rules:
1. Square bricks and 90-degree angles only.
2. Alphabetic glyphs must have open terminals; numerals and symbols must have closed terminals. Letters which do not terminate (D,O, etc.) must be broken so that they terminate.
3. Glyphs must fill the 15x15 grid.
4. Ligatures and combinatorial glyphs must fit into one letter's space.
5. Draw from the outside in.
Based On The Structurosa Font By @pauldhunt.
Also Based On The Small FS Logo PNG On The Bottom Of This Page.
This is a clone[Version 2.1]: Added "More Latin" Character Set.
[Version 2]: Fixed differences between the real font (from the NES or arcades) and the original (by me).
NES/Arcade Font.
This is a clone of NES/Arcade Font Monospace