This is an enhanced version of the retro font you see on old games. Still WIP. The squares are just placeholders and will be removed shortly. I hope to make this have more characters than any other fonts in the future (this might take a while). This font can be used in retro-style games, computer graphics, or anything else you can imagine. This font is pixelated, meaning it is lightweight and easy to port to many devices.
This is a clone of Ndless Default FontJust in case anybody wanted a small, serifed, pixel-sharp font with personality and figure (old-style) numerals, I whipped this up... then overachieved, perhaps. It has full Latin-1 and Latin Extended-A support, extended punctuation, most Greek, and as much Cyrillic as I could justify working on. It also has some Roman numerals, many arrows, and a few other random things.
If anyone out there actually wishes to use this for setting anything with Greek or Cyrillic alphabets, please let me know if I've made any terrible errors or if more characters are desired. I know better than to trust my typographical sense for alphabets I don't use in an actual language context!
A vaguely Courierlike OSD (Onscreen Display) font which tries its best to be casual. The name is inspired by the old computer joke: "Who is General Failure and why is he reading my hard disk?"
No filters or faux-beziers, just stock bricks and a bit of stacking/nudging!
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More about the design:
It started as a doodle and an attempt to make a smooth, low-resolution, low-poly font, and then it became a Courierlike. I have other fonts that tried to do polygonal round shapes before this (such as Cartoon Riot) but this design is my first real success in this area.
Initially, I made the angled glyphs before the round ones. I didn't want to change the angled ones, so glyphs like C, O, and Q became a bit wider than they are tall. I'm quite fond of this, because in most designs these glyphs tend to have a tall and narrow character. I think the mildly squat look of this font makes it cuter and gives it more personality.
A lot of glyphs were altered in specific ways to look more like metal type, especially anything with diacritics which touch the letters themselves. Other glyphs were altered specifically to be interpretable at small size. I also use angled contours and actual round bricks alongside each other within the same glyphs, another technique which is geared toward style and interpretability at small size.
This font came with many new challenges and an array of new techniques had to be designed. Loops were an insurmountable challenge because of the low resolution and heavy line weight, so I drew rounded areas to suggest them. You can see it on letters like Greek γ, ζ, and ξ.
Version 1.5
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Experimental slab-serif. The added height from the serifs is quantized so that the serifs, rather than the normal lines, determine a glyph's geometry.
It reminds me of the Wild West and the old cartoon "The Jetsons" at the same time. It uses two kinds of serifs: normal slabs and "hangover" serifs. The hangovers are the ones that look like overhangs. Is there another name for them? I don't know.
This font is set to appear in several games at once! I'm not the developer of any of them! WOO
Despite what you may have heard, a "hoedown" is just a party.
Trying a Courier style. The lowercase has a slightly bottom-heavy design, while the uppercase keeps it consistent. Serifs everywhere!
It fits into typewriter/detective type aesthetics as well as rustic and western ones.
This one is made for a friend. We'll see if they ever end up using it. :v
EDIT: It seems as if said friend is never going to make their webzine... so, feel free to do with this one as you wish.
The Bit-Config font series is inspired by the Lucida font family.
This specific font is inspired by Lucida Bright.
Context:
An average 5x7 pixel slab-serif font. Originally meant to be a replacement/alternative for other Pixel Optimzed slab-serif fonts, Times New Roman in particular.
This is a clone of Bit-Config SansBased on Damien Guard's Amstrad PCW font but redrawn with narrow, rectangular pixels to look more like the PCW's display. (No doubt there's some clever thing you can do to redraw them automatically, but that's too advanced for me, and I did them all by hand!)
BTW I'm still not happy with the accented letters. IIRC the PCW reduced the size of the letters on screen to fit the accents in their 8x8 grid. I might try doing a version like that at some point.
This is a clone of Amstrad PCWThis is a remake of a font on a poster. I don't know what's the font so i call it with what the poster says.
https://www.designboom.com/readers/gourdin-muller-totalitarian-architecture-exhibit/
It's a bit thicker than the original one
Uppercase is kerned but lowercase is not, because i'm lazy fite meh
Version 1.5
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3x3 slab serif. This is based on Wallerton, Anachronistic Gunslinger, an IRC-based "TV show" which I used to write and produce. All the characters in the show were my AIs pretending they were cowboys.
Well, I managed to successfully produce a lowercase for this one!
Recommended: Use with kerning.
By request, a small, sporty, polygonal, uppercase serif font. The name is inspired by Hammer from Castlevania: Aria of Sorrow. This is quirky, strong, and from nowhere - just like Hammer.
This design seems best for signage, woodcuts, and the like. It carries a bit of a "sports" look too. The numerals and symbols are sans serif to make them look more modern. The asterisk is a hammer. Is it Hammer's hammer or Hammer's brother (who is a hammered Hammer Brother)'s hammer? No one knows.
Made experimentally as an alternative to "Nimbus Mono L". The serifs just sort of do what they want, sometimes fitting in naturally, sometimes not.
It's not meant to be monospaced, but is meant to have the same sort of neat constant-width look. All uppercase letters and numerals are 5 width, while most of the lowercase letters are 4 width.
See also:Slabberton