My final entry in the competition. Inspired by Mazey, zlabyrinths eYe/FS, and wavelength. Each glyph has its own maze, and each maze connects with the next. Tilde ~ and low line _ connect words, grave ` closes beginnings and ends, and the left and right arrows < > are for the start and end. There are also some alternates in Extended Latin A. Suggestions and critiques are welcome. Thanks!
UPDATES:
04/06/14 The whole font has been updated to be one brick taller, and thus properly fit onto a grid. Also, some characters have been redesigned. V2.0
05/13/14 All punctuation has been modified to continue a word maze. V2.1
07/05/14 1000 downloads! Hooray! As a 'thank you', I've completed more of More Latin. V2.2
08/22/14 I've made the accents part of the maze. I've also changed a few characters, and added Œ and œ. V2.3
08/04/15 Added Polish support with Ą, Ć, Ę, Ł, Ń, Ś, Ź, and Ż. Tweaked a few characters as well, and added a crossbar to the ð. V2.4
06/18/16 Added support for multiple languages with more Cyrillic chars and punctuation. Also tweaked a few chars.
UPDATE 07 Oct 17: In February something happened to the font, re-arranging every single brick to somewhere else. I just now got around to fixing it.
Parentheses can be used as caps for the beginnings and ends of sentences.
Inspired by the Maze Set. A technical fontstruction showing the usage for thinner macaroni bricks. The logic for possible counter relation:
1) Every letter is filled with thinner version of itself (self-pattern fill).
2) Outline vs Inline, emphasizing the "opposite" meaning of counter.
A multi-line design which is slightly reminescent of mazes/fingerprints. It's not designed to create functional mazes, but it is somewhat capable!
"Absinthelyric Print" is an anagram for "Labyrinthine Script".
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Original size: 11.25pt. Use multiples of this value for pixel perfection. (If you use antialiasing, it will look perfect at most any size.)
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Design rules:
1. Square bricks and 90-degree angles only.
2. Alphabetic glyphs must have open terminals; numerals and symbols must have closed terminals. Letters which do not terminate (D,O, etc.) must be broken so that they terminate.
3. Glyphs must fill the 15x15 grid.
4. Ligatures and combinatorial glyphs must fit into one letter's space.
5. Draw from the outside in.
Some kind of great big ol' chain.
In retrospect, I think it looks like a jewelry chain from a dwarven civilization. Perhaps the hypothetical jeweler cut and ground the stones in an imitation of some dwarven font!
When glyphs are used in isolation, they somewhat resemble carved signets or seals. Increasing the letter spacing allows you to create a variation of the design. (This is something that must be done in-software since the font will render as monospaced by default.)
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12SEP2018: Added lowercase... the low resolution combined with the design method make it very difficult to render distinctive lowercase versions of every letter, but I'll keep working on it. There's a lot of similarity between pairs like S/5, Z/2, etc., so this font is most effectively used in forms of writing wherein context suffices to inform the reader as to the identity of each glyph (lists, prose, and technical writings). If you want to use this in a password system or something, I recommend using one case's glyphs only.
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Design Rules:
1. Negative spaces will be areas of 0.5 bricks' effective length or width.
2. Negative spaces may exceed the 0.5 measurement only by increments of 0.5 and in only one dimension at a time.
3. Glyphs will fill their framed canvasses to the greatest extent possible while adhering to the other rules.
A pixel font which combines four experimental techniques at once:
1. Structurally disconnecting the stems from the open parts of letters.
2. Allowing glyphs to extend beyond the reaches of width and starting position.
3. Designing glyphs specifically to connect and form new shapes, rather than simply allowing shapes to emerge from existing characteristics.
4. Designing glyphs so that the overall font is free of a need for kerning.
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Alternates are now on UPPER CASE. I'll continue to update this as I get more ideas!
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Original size: 6.75pt (use multiples of this value for pixel perfection)