For years I was seeking the font used by Channel 9's Wide World of Sports (Australia) from c.1980 up until 1992. I've expanded it to a full alphabet but not happy with characters with diagonals. And the W should be proper diagonals, but I can't get that right within FontStruct's constraints. Anyway, cricket fans, here you go... super effort, that. Use @9 to make your own Channel 9 logo.
A recreation of the font used in Midway's 'Arch Rivals', an arcade game originally released in 1989. It's actually the font taken from Miway's own 'Rampage' (1986), but expanded upon with a complete set of lowercase letters and additional punctuation.
This is a clone of RampageThe Nintendo Entertainment System font, but with bite marks, mostly in the top left corner. Some of the font is custom-made, such as letters with accents. Uppercase and lowercase for the default 26 & accents are the same.
NOTE: There are two U's that are are unaccented & without a bite.
This is a clone of Nintendo FontRecreaction of the in-game font from Koei's strategy games Nobunaga's Ambition and Romance of the Three Kingdoms. This includes a basic (but slightly incomplete) set of hiragana and katakana glypns. Aside from my usual inclusion of smart quotes and inverted ! and ?, this is a straight glyph dump.
Taken from the story screens from Capcom's 1989 arcade brawler Final Fight. (Interestingly, this font can also be found in the tile set from the Street Fighter 2 arcade game). Accented letters are completely custom.
Fairchild Channel F - PROPORTIONAL (font edition)
Video Entertainment System (VES - original name)
https://en.wikipedia.org/wiki/Fairchild_Channel_F
Collection of text characters, 1976-1981 Fairchild
5x5 / 4x5 / 3x5 US-ASCII valid fonts, 2018-04 dpla
Fairchild derived from the old 7-segment numerics.
Breakthroughs of this 2nd-gen video game console:
. first artificial intelligence (AI) in game,
. first programmable game cartridges (27),
. '8 colors' (in 102x58 out of 128x64 px),
. hold button menu, joystick/paddle controllers.
Today's young home players cannot understand this.
2018
0424
dpla.fr/fonts/channel-f-ves
Fairchild Channel F
Video Entertainment System (VES - original name)
https://en.wikipedia.org/wiki/Fairchild_Channel_F
Collection of text characters, 1976-1981 Fairchild
5x5 / 4x5 / 3x5 US-ASCII valid fonts, 2018-04 dpla
Fairchild derived from the old 7-segment numerics.
Breakthroughs of this 2nd-gen video game console:
. first artificial intelligence (AI) in game,
. first programmable game cartridges (27),
. '8 colors' (in 102x58 out of 128x64 px),
. hold button menu, joystick/paddle controllers.
Today's young home players cannot understand this.
2018
0424
dpla.fr/fonts/channel-f-ves
Fairchild Channel F - PROPORTIONAL (font edition)
Video Entertainment System (VES - original name)
https://en.wikipedia.org/wiki/Fairchild_Channel_F
Collection of text characters, 1976-1981 Fairchild
5x5 / 4x5 / 3x5 US-ASCII valid fonts, 2018-04 dpla
Fairchild derived from the old 7-segment numerics.
Breakthroughs of this 2nd-gen video game console:
. first artificial intelligence (AI) in game,
. first programmable game cartridges (27),
. '8 colors' (in 102x58 out of 128x64 px),
. hold button menu, joystick/paddle controllers.
Today's young home players cannot understand this.
2018
0424
dpla.fr/fonts/channel-f-ves
Fairchild Channel F
Video Entertainment System (VES - original name)
https://en.wikipedia.org/wiki/Fairchild_Channel_F
Collection of text characters, 1976-1981 Fairchild
5x5 / 4x5 / 3x5 US-ASCII valid fonts, 2018-04 dpla
Fairchild derived from the old 7-segment numerics.
Breakthroughs of this 2nd-gen video game console:
. first artificial intelligence (AI) in game,
. first programmable game cartridges (27),
. '8 colors' (in 102x58 out of 128x64 px),
. hold button menu, joystick/paddle controllers.
Today's young home players cannot understand this.
2018
0424
dpla.fr/fonts/channel-f-ves
Fairchild Channel F - PROPORTIONAL (font edition)
Video Entertainment System (VES - original name)
https://en.wikipedia.org/wiki/Fairchild_Channel_F
Collection of text characters, 1976-1981 Fairchild
5x5 / 4x5 / 3x5 US-ASCII valid fonts, 2018-04 dpla
Fairchild derived from the old 7-segment numerics.
Breakthroughs of this 2nd-gen video game console:
. first artificial intelligence (AI) in game,
. first programmable game cartridges (27),
. '8 colors' (in 102x58 out of 128x64 px),
. hold button menu, joystick/paddle controllers.
Today's young home players cannot understand this.
2018
0424
dpla.fr/fonts/channel-f-ves
Fairchild Channel F
Video Entertainment System (VES - original name)
https://en.wikipedia.org/wiki/Fairchild_Channel_F
Collection of text characters, 1976-1981 Fairchild
5x5 / 4x5 / 3x5 US-ASCII valid fonts, 2018-04 dpla
Fairchild derived from the old 7-segment numerics.
Breakthroughs of this 2nd-gen video game console:
. first artificial intelligence (AI) in game,
. first programmable game cartridges (27),
. '8 colors' (in 102x58 out of 128x64 px),
. hold button menu, joystick/paddle controllers.
Today's young home players cannot understand this.
2018
0424
dpla.fr/fonts/channel-f-ves
A typeface inspired by synthwave music and the art that represents it. The late 1980's and early 1990's landscape is full of amazing creativity that would be great to build off of.
I tried to capture the unique structure the music has to its sound, which is where the block shapes come in. To compliment the music's unpredicability, I made up all the block letterforms out of a "scan-line-esque" pattern.
A faithful, authentic, all-caps, nostalgic 8-bit font based on 1st-party Nintendo Entertainment System games, such as Duck Hunt, Tetris, Dr. Mario, Clu Clu Land, Pinball, Gyromite, and of course, as the name says in the font, Super Mario Bros.! Featuring a total of 1000+ glyphs! Now you're typing with power!
This is a clone