The combination of a fast paced voice and green LED letters provide a calming reassurance on your well deserved train ride home.
Based on the PIS displays of the Desiro UK; classes 185, 350, 360, 444 and 450.
Also seen on Express Sprinter Class 158, South Western Turbo Class 159 and class 455. In amber, it can be found on classes 317, 321 and 322.
Recreation of the font from Capcom's "Ghouls 'n Ghosts" (1988).
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Ghouls 'n GhostsThis is Rough ranger/Super ranger (1988) it 36 year ago now this font is like Press start 2P from the arcade (Please Rate This Font)
This is a clone of Arcade LegacyRecreation of the pixel font from Prism Leisure Corporation's "Metaplex" (1988) on the Amstrad CPC.
The same font was used on the ZX Spectrum, but with a different "Y".
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Mark Haigh-Hutchinson/Elite Systems' "Overlander" (1988) on the Amstrad CPC and ZX Spectrum.
Note the "White Frowning Face" (U+2639) and "White Smiling Face" (U+263A).
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Tony Warriner/TAG Computer Games/Codemasters' "Death Stalker" (1988) on the Amstrad CPC and ZX Spectrum.
Only the characters present in the game's tile set have been included.
Recreation of the proportional pixel font from Cobra Soft's "La Marque Jaune" (1988) on the Amstrad CPC and Atari ST.
This recreation has been slightly extended to include more accented characters. Apart from that, only the characters present in the game's tile set have been included.
Recreation of the pixel font from Colin Swinbourne/Martin Severn/Player Software's "Thing!" (1988) on the Amstrad CPC and ZX Spectrum.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Vidéomatique's "Chomedu" (1988).
This recreation has been slightly extended to include more accented characters. Apart from that, only the characters present in the game's tile set have been included.
Recreation of the pixel font from Taito/Ocean Software/Imagine Software's "Arkanoid: Revenge of DOH" (aka "Arkanoid II", 1988) on the Amstrad CPC.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Cinemaware's "Rocket Ranger" (1988) on the Commodore Amiga.
The font has a few slight quirks, such as some odd kerning, and the "j" not being as high as the "i" (the latter was fixed in the DOS version). These have been preserved in this recreation.
The original only uses a limited number of punctuation marks. This recreation has been expanded to add more punctuation marks and special characters, to make it slightly more useful. Beyond that, only the characters used in the game have been included.
This is a clone of It Came from the Desert (Amiga) (Expanded)Recreation of the pixel font from Soft Pro's "19: Neunzehn" (1988) on the Nintendo Famicom.
This font includes an almost complete set of katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned after their respective character. In this recreation, characters that use them are pre-combined into a single glyph. In addition, the font includes two ideographs – "人" (U+4EBA) and "軍" (U+8ECD).
Only the characters present in the game's tile set have been included.
for sure if there's anymore problems with the font i will edit it
This is a clone of Cobra Triangle (NES)Recreation of the pixel font from Ubisoft's "Hurlements" (1988) on the Amstrad CPC.
Note that this font is incomplete, missing all numbers except "2". It also doesn't include any accented characters, with the exception of German diaeresis/Umlaut characters.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Enix's "Dragon Warrior III" (1990) on the NES. Only the characters present in the game's tile set have been included.
This is a clone of Dragon Warrior IV (NES)Recreation of the pixel font from Julian Gollop/Target Games/Silverbird Software's "Rebelstar II: Alien Encounter" (1988) on the ZX Spectrum.
Only the characters present in the game's tile set have been included.
Recreation of the large pixel font from Julian Gollop/Target Games' "Laser Squad" (1988) on the Amstrad CPC, ZX Spectrum, Commodore 64, and MSX.
This font is simply a double-height version of the regular font.
Only the characters present in the game's tile set have been included.
This is a clone of Laser Squad