This is a recreation of a raster font from a real Pac-Man machine with modified symbols. Currently, it has American and some European characters. This is good enough for a retro feel, useful for gaming and might be used for personal or commercial purposes. I've transformed to a angular character font. Hope you like it!
This is a clone of Namco Arcade RasterBased on FFF Forward Regular
Small changes were made some characters but the biggest change is the improved compatability with 3D software such as Blender.
- fixes issues with the font topology ommiting certain faces
A special Pac-Man version of the familiar Arcade Legacy font on FontStruct, given the title: PAC-MAN LEGACY! (Yes, it's even in stylized all-caps)
What's changed, you might ask? The exclamation mark (!), now based on the "!" as seen in both Pac-Man and Ms. Pac-Man when you start up a game, and begin another maze after eating all of the Pac-Dots. If it's one thing that matters most, it's detail.
Recreation of the pixel font from Data East's "Highway Chase" (1980).
Note the "Z", which does not match the rest of the letters (it dips below the baseline by 1 pixel).
Only the characters present in the game's tile set have been included.
This is a recreation of a raster font from a real Pac-Man machine with modified symbols. Currently, it has American and some European characters. This is good enough for a retro feel, useful for gaming and might be used for personal or commercial purposes. I've attempted to transform to a rounded character font. Hope you like it!
This is a clone of Namco Arcade RasterThis is a recreation of a raster font from a real Pac-Man machine with modified symbols. Currently, it has American and some European characters. This is good enough for a retro feel, useful for gaming and might be used for personal or commercial purposes. Translated to an LED display font!
This is a clone of Namco Arcade RasterThis is a recreation of a raster font from a real Pac-Man machine with modified symbols. Currently, it has American and some European characters. This is good enough for a retro feel, useful for gaming and might be used for personal or commercial purposes.
Recreation of the pixel font from Universal's "Zero Hour" (1980). Very similar to "Cheeky Mouse" (1980), but with tweaked "M", "W", "X", "Z", "0" and copyright symbol. Only the characters present in the game's tile set have been included.
This is a clone of Cheeky MouseRecreation of the pixel font from Universal's "Cheeky Mouse" (1980). Note the thin "C", excessively wide "M" and "W" (which results in an awkward butting-up of most following characters), and the missing pixel in the numeral "0" which differentiate this from later forms of this font, such as the one used in "Devil Zone" (1980). Only the characters present in the game's tile set have been included.
This is a clone of Devil ZoneRecreation of the pixel font from Universal's "Devil Zone" (1980). This font is also used in "Magical Spot" and "Magical Spot II" (1980). Only the characters present in the game's tile set have been included.
Seen in numerous of early Sega/Gremlin games, mostly on their "Vic Dual" hardware, this font can also be seen in some other games, such as "Phoenix", the sequel, which was Tecmo's very first game called "Pleiades", it also appears in some of Data East's earliest game with a modified "Z".
This is a clone of Teddy Boy Blues/Sega Ninja