Evans, mathematical font from GEOS FontPack 1. In case you want to write formulas. Minor kerning, digits will fit comfortably under the square root's horizontal.
Here we go, another GEOS font, this time it's Ellsworth from FontPack PLUS. Based on the 24 point version of the original. Custom glyphs for @#$%&()\"<>_
Yet another GEOS font! This is a recreation of Venetian from FontPack PLUS, which was a 24-point font. It had its own inherent imperfections, some of them I fixed, others I haven't... decide for yourself if it's good or not. I haven't kerned anything either. Spacing was 4 pixels between characters in the original.
And why the name? Venetian blinds! I decided not to rename it "Venice" here because there's other fonts with that name.
Spook, part of GEOS FontPack PLUS.
There's a lot of horror and Hallowe'en themed fonts out there... here's another to join the plethora. I liked this one back in the day for its adornment with bats, but when recreating it here in FontStruct I got an appreciation for how the pixels are randomly missing and look like a mummy's tattered rags.
The original didn't have much punctuation, I've added very little here - mainly quote marks and a dollar sign. It'll be good for headlines and banners though, if you don't mind the pixellation :)
Next trick will be to make a glyph of the Ghostbusters logo to go into it, like I did with the Font Editor many years ago...
LED lettering used by PTV (Public Transport Victoria) on the SmartBus boards for "how long until the next bus" information. I ride the bus to work each day, so these are pretty familiar, but I still had to guess some of them. I've left out some glyphs where they're just not useful (e.g. comma or quotation marks).
Apparently ripped from some Hungarian demos released during the 1990s. I was never in the demo scene so it's all Greek, I mean, Magyar to me.
For years I was seeking the font used by Channel 9's Wide World of Sports (Australia) from c.1980 up until 1992. I've expanded it to a full alphabet but not happy with characters with diagonals. And the W should be proper diagonals, but I can't get that right within FontStruct's constraints. Anyway, cricket fans, here you go... super effort, that. Use @9 to make your own Channel 9 logo.
Wizard of Wor. I noticed it had an interesting double-height font on the Commodore 64, where letters are combinations of a top and bottom half. I've fudged things a bit to fill the bog-standard ASCII set.
I've added the six character sprites, facing left and right. Here's how to generate them.
Burwor: Alt-0161 and Alt-0171
Garwor: Alt-0162 and Alt-0172
Thorwor: Alt-0163 and Alt-0173
Worrior (Player): Alt-0164 and Alt-0174
Worluk: Alt-0165 and Alt-0175
Wizard of Wor: Alt-0166 and Alt-0176
8-bit rendition of "Broderbund Software" ripped by http://kofler.at - represents the logo text but not sure what game it's from. Made this proportional and created some punctuation glyphs to fill it out. No descenders in the style of the original.
For info about Broderbund the company, read https://en.wikipedia.org/wiki/Broderbund
Font from German Commodore 64 game "Hotel" by Ariolasoft. Not much but I wanted to do another Fontstruction, been too long
Font used in 10th Frame (and the Leaderboard Golf series) for the Commodore 64 by Access Software. I used 10th Frame's smaller lettering for lower case, and the box score numbers for an alternate set of digits (use Shift 1-8, [ and ] for these). The letters used shading (grey pixels next to the black ones) so I've tried to mock that.
Stern from GEOS FontPack PLUS on the Commodore 64. Script font with joins. I haven't done more than basic kerning on this so it may be a bit "rough" in places. Still, it's the full basic ASCII set, and it's easier to read than Mistral.
Inspired by a post on Margaret Shepherd's blog. "Stiffen" is the name she gave it, and it's built with a 30-degree tilt on the pen.
"This completely rectilinear alphabet conveys a strong, heavy, almost machine-made effect."
No caps but I can't see why I couldn't add caps later.
Building on the work done by Nazlfrag to design "Nerug" (https://fontstruct.com/fontstructions/show/347722/nerug), I spent some time working on capitals and symbols. Tried to blend angles and curves. It isn't perfect but it's fun. :) Looking at the characters, I should clone this to make a version with regular-size numerals.
As per Nazlfrag's 2010 original, this is the font seen in ABC Australia's Gruen Transfer, Gruen Nation, Gruen Planet, and its most recent incarnation, Gruen. This font is simply called "Gruen" to match.This is a clone of nerug
Bancroft, from GEOS Font Pack PLUS by Berkeley Softworks, for the Commodore 64. Only the original's character set, which is missing a LOT. Arial Black could learn a lot from this one, lol.
Boalt from GEOS FontPack 1 on the Commodore 64.
Apparently Boalt was so popular that it was included in FontPack PLUS too. Personally, I didn't care much for Boalt. It's heavy, wide, big serifs - not my kind of thing. But without much else to create, and wanting to keep in the Fontstruct game, here it is. Rescuing these fonts from obscurity is the main prize!
Unkerned, and no extra characters other than what the original had.
Flints is a font from GEOS FontPack PLUS on the Commodore 64.
Odd backward-leaning characters. Kerning not quite right in places, any suggestions welcome. I deliberate made the spacing 1 pixel looser than default, to try and match the original's feel.
Well, it's been a while, work has ramped up during this school term. I never complain about that though. I'd rather be busy with work I'm comfortable doing. But I digress.
This font is Spruce, as seen in GEOS FontPack PLUS on the Commodore 64. Not sure whether you'd call this stencilled or segmented. It's got an odd set of descenders, and I've corrected some glyps so they're symmetrical top and bottom, even if that gives them ascenders. This may not spruce up your font collection as such (groan)...
Lewis from GEOS FontPack PLUS for the Commodore 64.
Another Old West font... normally I don't care much for them, I never warmed to Playbill. Lewis feels like it's got a bit more space - almost a cross between Playbill and Italian Print.
University font from GEOS for the Commodore 64. This was one of the default fonts included with GEOS and GeoWrite. I think it's based on one of Susan Kare's Mac fonts, can't remember which one. Elegant and may even work its way back into regular use for me...
Another Commodore 64 game font - Alternate Reality. I've never played it but it looks interesting... https://en.wikipedia.org/wiki/Alternate_Reality_(series)
Character set from Frak! for the Commodore 64. Just the characters from the game ROM (scores, high score table etc.). Nothing special, just a bold monospaced font.
Orient, from The Print Shop Companion for the Commodore 64 by Broderbund Software.
I never got to use Orient - my copy of PS Companion had two bad files, the fonts Orient and Deco (which were my two favourites from the samples in the manual! Go figure). Whilst many Asian-style fonts exist, they weren't as wide as this one. Orient is much more... inelegant.
Characters are all that were in Print Shop... if anything I should fix the pairs kerning.
Spats, based on the original from GEOS FontPack PLUS on Commodore 64 by Berkeley Softworks.
This one took me a lot longer than usual. Rather than just a straight pixel rendering, I used Fontstruct's diagonal blocks to make smoother glyphs. What we have is a balance between the original's square letterforms and a modern take on the diagonal stripes.
The glyphs included are only what was in the original. If it proves popular enough I'll do some more glyphs.