Carthage Sans LKE is an expanded version of my Carthage Sans font, which in itself is a reimagining of Apple's Espy Sans 12 bitmap font. It aims to cover as much as possible of the Latin, Cyrillic, and Greek blocks of the Unicode standard (thus the initials -- "Latina, Kirilitsa, Elleniki"). I'm open to expanding it to any of the other scripts Unicode covers, but I have little to no personal experience with most other alphabets; if you'd like to contribute, I'd particularly be interested in Arabic, Devanagari, Katakana, Hiragana, Armenian, and Hangul. (I would like to add Hebrew as well, but it's hard to get the diacritics right in what's essentially a pixel font. We'll see.) The current status as of 10/28/2015 (the date of initial publication):
-Latin: all of Latin-1, Latin Extended-A, and "Even More Latin"; Latin Extended-B is missing some characters that seem to be mostly either phonetic notation or obsolete.
-Greek: All Greek characters supported by FontStruct. If you need some of the ancient dialect characters like Pamphylian digamma, they're now in the GitHub version; polytonic will appear there as well, if anyone asks for it. Basic Coptic support is there, although I tried to fit it into the Espy Sans aesthetic rather than trying to duplicate the Byzantine-Egyptian traditional style.
-Cyrillic: Still a work in progress, but all Slavic languages using Cyrillic characters should be covered. The main holdup is Abkhazian, which is spoken by just over 110,000 people in the world and also has one of the longest alphabets in the world; I have no idea how many of them would be interested in this, so it hasn't been a huge priority. (Besides, the PT family from Russia's Paratype is excellent and far better than I could do with most Cyrillized languages.) I've emphasized support for several languages, the most important being Vietnamese (75 million speakers deserve some support no matter how tedious it is to do so).
I've also added characters for Old Irish, Old Church Slavonic, and Icelandic. There's a number of characters used in pan-African linguistics I am not sure if I need or not; they'll get filled in eventually alongside the Cyrillic, but how fast I have no idea.
Carthage Sans extended version on GitHub: https://github.com/csyde/carthage-fonts
I am deeply indebted to Keith Martin (@thatkeith on Twitter), formerly of the UK MacUser magazine, and his Espy Sans Revived project for a reference for the original letter bitmaps; Carthage is entirely my work but it's hard to find Espy Sans specimens in the wild, and his work is probably the best.
This is a clone of Carthage SansA font I'm working on that will support most Unicode.
I will continue working on this until i get to over 8240 characters, beating 7:12 Serif.
Status:
Basic Latin - DONE
Latin 1 Supplement - DONE
Latin Extended A - DONE
Latin Extended B - DONE
Greek and Coptic - In Progress
An italic version of the fontstruct logo and Structurosa by pauldhunt, using composte bricks and nudging.
Inspired by the works of regular_one. Unlike most fonts I've released recently, many of the glyphs had to be modified or even redone from scratch.
- M, W, m, w, @, #, %, <, >, ~, and the circumflex above accented letters were all too wide and had to be condensed;
- I, f, i, j, l, r, and t were all too narrow and were expanded a bit, mostly through the careful application of serifs;
- K, M, W, X, Y, v, w, y, 7, /, and \ all had ugly mixes of angles that needed to be redesigned;
- N, *, (, and ) were completely redesigned, and many more touched up, to fit better with the rest of the font.
Most of the edits made were not possible before nudging. It's still not perfect, but it's much better than it was before, and I'm proud of how much it has "grown up". Of course, suggestions and critiques are encouraged. Thanks and enjoy!
** NOT SPONSORED BY OR ENDORSED BY MOJANG **
I finally created this font… It took a long time to create… Feel free to suggest any corrections below…
Note: The OpenType file may not work correctly. I'd recommend downloading the TrueType version of this…
Hello everyone! This is a font based off of the Casio fx-ES Series Calculator text. I also included Hiragana and Katakana, though they're difficult. Cyrillic is slightly harder, but easy. Alternates are in Private Use Area!
THIS PROJECT IS OVER. THE FONT HAS BEEN RIPPED. CHECK THE SECOND COMMENT.
While I was watching the Mario Maker Direct, I noticed that the text now had lowercase. So I studied the UK version to get all the characters (except for 'f').
Update 1 (06/25): I found 'f' in some gameplay footage that was released
Update 1.5 (07/01): The 7 in the promotional art from SMM1 is now the official 7 for the font. Beginning work on accents.
Update 2 (07/26): Updated a, e, f, j, and z. Also fixed the 7. This is probably the most accurate it can get for now.
Update 3 (08/26): Recently I discovered that the bottoms of g and y are slightly shorter that the full length. I also found out that the k has a slight inverse effect so I fixed that. I also adjusted some wierd looking letters.
Update 4 (09/02): I was making something with this font, then realized the slashes were off, I modeled them off of the clear condition slash.
Update 5 (09/07): the ? was actually correct before whoops. I also found out there is a real ampersand in the game.
Update 6 (09/28): This project is moving to letters not possible in fonstruct so I will put a new download link here soon.
This is a clone of Super Mario Maker ExtendedTypeface based on the Love Live! School idol project logo subtitle. This typeface attempts to be more accurate than existing substitutes (OCR, Anvylon, White Rabbit etc.) (even though only like 14 of the characters are restorations).
EDIT 6th May: Added most of Latin-1 Supplement. Some punctuation characters now take as much space as the whitespace character.
Current 5 bit values:
(is there any way to get rid of the space between each item in the list below?:)
00000 space
00001 a
00010 c
00011 d
00100 e
00101 g
00110 h
00111 i
01000 l
01001 m
01010 n
01011 o
01100 p
01101 r
01110 s
01111 t
10000 u
10001 v
10010 ,
10011 .
10100 ~
10101 `
10110 '
10111 ?
11000 !
11001 (
11010 )
11011 :
11100 |
11101 TBD
11110 TBD
11111 TBD
Recreation of the main pixel font from Nintendo's "The Legend of Zelda: The Minish Cap" (2004) on the Game Boy Advance.
This is the proportional variant, as used in the game's intro and dialog boxes.
A handful of characters - ™ trade mark sign (U+2122), ♪ eight note (U+266A), ❤ heavy black heart (U+2764), ▶ black right-pointing triangle (U+25B6) - had very subtle antialiasing. In this recreation, it has been removed. The tileset also includes two different sets of double quotation marks (which are not used in the game itself) - the "fatter" ones have been mapped to heavy double turned comma quotation mark ornament (U+275D) and heavy double comma quotation mark ornament (U+275E).
This font includes a full set of hiragana and katakana characters, with custom glyphs for characters with a dakuten and handakuten. The game itself also uses a series of complex kanji characters (particularly in the introduction). Some of those characters are also wider than the default 8 pixel tiles. These have not been included in this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of The Legend of Zelda: The Minish Cap (Mono)universally usable square script of a maximum of six lines, developed as a curve-less blind-handwriting, universell nutzbare Quadratschrift aus maximal sechs Linien, entwickelt als kurvenlose Blinden-Schreibschrift, by Alexander Fakoó www.fakoo.de/quadoo
The idea is to read other alphabets as if they were Roman.
This is a clone of CheckovsFun