Published: 28th August, 2015
Last edited: 3rd March, 2016
Created: 25th July, 2015
A work in progress. Quite simply a pixel modern roman typeface. The yogh (ȝ) I have designed as a mix between x and g. I thought of it as a latin letter gamma (ɣ) to distinguish it from the greek letter gamma (γ), but maybe it would do better as an insular g (ᵹ). What do you think?
I have gone with a classic seriffed look for the greek letters. I have looked a lot at Times New Roman to see the stress of the different characters. Do my solutions work?
Oh, and about the name: "Sprogreolen" is Danish for 'The Language Shelves', the pun being that "Bogreolen" would be 'The Bookcase' or 'The Book Shelves'.
Published: 6th February, 2014
Last edited: 4th May, 2014
Created: 6th February, 2014
A classic Konami clone used in the original NES Castlevania HUD and title screens(CV1). Small caps and some miscellaneous characters were omitted here but every character seen in the game are included, plus a full CAPS library. While nearly identical to the classic NES font, there are some subtle differences most notably in 8, G and 0. The E and F widths now matches the Y width in pixels in this update. Spacing issues were corrected in this update as well. The intent here is to reproduce a pixel perfect font with low memory consumption for programming within the Game Maker/Studio environment. Enjoy! This is a clone of Classic NES Font
Published: 3rd November, 2013
Last edited: 30th December, 2013
Created: 3rd November, 2013
A low contrast serif pixel font for a kerning experiment. Lower case has less space before each letter. So to kern the word 'lovely' write "LOvELy" and the word 'away' should be "Away". Play around with it.