Miiverse stamps from NES Remix 1&2.
Since miiverse shut down, I thought it would be nice to be able to use these stamps in some other way and this is the only one I could think of. Some have been altered from the original pixel art (like Wario) and mirrored versions of some characters and the speech/thought bubbles. And yes, this took a LONG time. All rights belong to Nintendo.
The entire first standard ASCII set of the font used in various Hummer Team games. The original ones are the uppercase letters, numbers and colon, afaik.
I might do the second ASCII set soon.
Use however you want. No credit needed.
Game Studio フォント。英数字は『アーケード版ゼビウス』、ひらがな・カタカナは『カイの冒険』を参考にしました。等幅縦置きは[The Font of DRUAGA (v)]をご利用ください。
・濁点半濁点は横置き
・濁点半濁点文字は16ピクセル、以外は8ピクセル(高さは9ピクセル)
・罫線で2種の枠線を作れます(が、等幅でないのでコツが必要ですねw)
This is a clone of The Font of DRUAGA (v)A seemingly unique rendition of the classic arcade font used in an episode of Ben 10. I've recreated it here since I couldn't find an exact match anywhere.
Some characters that didn't appear in the episode (mostly numbers and punctuation) have been invented by myself to fill it out a bit.
Presenting Capcom's Makai Island (aka. Higemaru Makaijima), released in 1987. This font is a stenciled version of Bionic Commando (Arcade), created by Patrick H. Lauke and The Real Mighty Guru, and this game was released for the NES, as a prototype. This font is similar to Bionic Commando.
This is a clone of Bionic CommandoFont from Morphcat Games' Micro Mages, Spacegulls, and Böbl.
The Serif Font As Seen In Kirby's Adventure (NES).
A recreation of the font from The P'radikus Conflict on NES. A fairly unknown game by the infamous developer Color Dreams, known for their unlicensed NES games.
The original font was all uppercase and had very little punctuation so I added the rest myself trying to match it design of the original as best as I could.
This font is a Serif font. It means that there a little hooks on the end of most characters, similar to the Times New Roman font. For more information, visit this Wikipedia article on the difference between Serif and Sans-Serif fonts.
Font specifications: Average character size: 8x5, largest character size: 11x5; 7x7, smallest character size: 1x1. Avaliable versions: Regular, Not avaliable (yet) versions: Bold, Italic, Italicised bold
Enjoy!
SUPER MA(RE-)O BROS.
A bitmap typeface family that recaps the classic fonts that were used for 1985 Nintendo Entertainment System game "Super Mario Bros."
-- It's a large piece that covers a bit of everything. And two seporate typefaces will be published the following days to accompany this one seemlessly.
both more less finished as well, but changes were made in this one that requires the other two to be fixed again in order to seemlessly work together before getting published, So stay tuned!
About this fist part:
It combines not just the two (title screen and ingame regular text)fonts used for this game, but also includes dingbats related to the game, and combines it all into one single typeface!
The sample will only display correctly at exact pixel size or double the value of this due to dither gradients that otherwise not show as a solid surfaces.
Basic and Extended Latin - letters seen at title screen
Superscripts and Subscripts - regular text font (only partial alphabet, as according to the unicode standard for this block)
Miscellaneous Symbols - miscellaneous dingbats related to the game such as emoji's and blocks to make seemless ornamental features like seen ingame
Halfwidth and Fullwidth Forms - regular text font but with full suport for both uppercase & lowercase, as well as numerals and basic punctuation.
Enjoy!
8x8 pixel art generator. It can be used to draw at any size once you understand how it works. Feel free to write your own scripts/code to automatically draw with this!
Glyphs are mapped to pixels as follows:
456789,.
wxyz0123
opqrstuv
ghijklmn
YZabcdef
QRSTUVWX
IJKLMNOP
ABCDEFGH
ABCDEFGH will make a horizontal line at the bottom edge, HPXfnv3. would make a vertical line on the right edge, and so on.
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- INSTRUCTIONS -
Type to draw! See the sample for an example of how I do it.
1 space = 1px of spacing. Use 8 spaces to start a new block and 16 spaces to start a second block which is 8px away from the first. This fine space exists to allow any sort of pixel art to be drawn within an infinitely large "canvas".
- COMING SOON -
A guide to preparing any text for PixelGen 8x8 (I'm figuring this out now!)
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If you draw something with this font, feel free to show it off in a comment. This is an unusual way to draw, but it has many unforeseen potential uses!
One form of beauty in this type of art is that your code IS the art. And, the code and art are yours to recreate and modify endlessly as you desire, all without ever having to draw, save/load files, or even touch an image editor.
Have fun!
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- PREDRAWN ART -
(To see them, copy them, scroll up and use View -> "User Input" -> Ctrl+V)
1. 8x8 Black Square: ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789,.
2. 16x16 Black Square: ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789,. ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789,.
ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789,. ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789,.
3. 8x8 Circle: CDEFJOQXYfgnovx26789
4. 8x8 Square Border: ABCDEFGHIPQXYfgnovw3456789,.
5. 8x8 Chessboard: ACEGJLNPQSUWZbdfgikmprtvwy02579.
6. 8x8 Sword: ABEIJKLMRSTZacghjlsu13,.
7. 8x8 Smiley Face: CDEFJOQSTUXYdfgiknoqsvx26789
8. 8x8 Rosary: DLSTUbehiklnovw356789,
9. 8x8 Cartoon Bomb: BCDEFGIJKLMNOPQRSTUVWXYZabcdefghijklmnpqrstuz089,
10. 8x8 Microscope: ABCDEFGHLMRSTUVWYZaghkostwz015678
11. 8x8 Bomberman: BCFGKNQSTUVXZabcdegilnoqtvw356789,
12. 8x8 Slime: BCDEFGIJKLMNOPQRWXYZabcdefghjkmnprsuyz0178
13. 8x8 Double Stars: EGMNOTUVWXdhjpqrwxyz06
14. 8x8 Brick Wall: ABCDEFGHIMQRSTUVWXaeghijklmnoswxyz01236,
15. 8x8 Floppy Disk: BCDEFGIKLMNPQSTUVXYfgijknoqsvwy0256789
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A pixel rendition of Bolton Sans by designer Paul Lloyd. For a game concept of mine.
This is a redone version, as the original had issues that I couldn't seem to fix. But hey, this time it has more characters!
If you want to use this commercially, I guess I'd suggest getting permission from both of us?
A faithful, authentic, all-caps, nostalgic 8-bit font based on 1st-party Nintendo Entertainment System games, such as Duck Hunt, Tetris, Dr. Mario, Clu Clu Land, Pinball, Gyromite, Baseball, Urban Champion, and of course, as the name says in the font, Super Mario Bros.!
Featuring a grand total of 1085 glyphs! If we do glyph number translation, 1085 translates to October 1985, back when the Nintendo Entertainment System first launched in North America!
Now you're typing with power!