Published: 6th February, 2014
Last edited: 4th May, 2014
Created: 6th February, 2014
A classic Konami clone used in the original NES Castlevania HUD and title screens(CV1). Small caps and some miscellaneous characters were omitted here but every character seen in the game are included, plus a full CAPS library. While nearly identical to the classic NES font, there are some subtle differences most notably in 8, G and 0. The E and F widths now matches the Y width in pixels in this update. Spacing issues were corrected in this update as well. The intent here is to reproduce a pixel perfect font with low memory consumption for programming within the Game Maker/Studio environment. Enjoy! This is a clone of Classic NES Font
Published: 1st April, 2010
Last edited: 19th September, 2010
Created: 1st April, 2010
My new experiment in making a pixel font using a larger grid of blocks (13x11 px).
I was aiming at a look that matches the retro feel of pixel fonts used in console games.
It's still in development, so expect to see some minor changes, as well as the addition of new glyphs. I'm also still trying to come up with better versions of the punctuation glyphs. Minuscule lowercase letters are also planned.
For use at sizes which are multiples of 12px (12, 24, 48 and so on). For Flash usage, use multiples of 4. Derivative fonts are allowed, just respect the license.
*26 May 2010 - changed the long W letter to an inverted M letter for consistency of font length and width.
*14 August 2010 - added even more Basic Latin glyphs (only the lower case letters are still missing there), changed some symbols a bit, also added some More Latin typography, as well as partial Basic Cyrillic support. :)
P.S. I might add more glyphs to this font in the future. Comments and suggestions are greatly appreciated! :)