Future Retro is a geometric typeface that has an implied roundness. The shape and contrast within each letter invokes a retro and a futuristic feeling at the same time. Future Retro is a sans serif display typeface with clear readability. Future Retro is great for large scale type in posters, signage, merchandise, headlines, titles, etc.
Recreation of the large pixel font from Extended Play Productions' "Chakan: The Forever Man" (1992) on the Sega Mega Drive/Genesis.
With the exception of the single quote/apostrophe, only the characters present in the game's tile set have been included.
Recreation of the large pixel font found in the BIOS for IGS' "PolyGame Master (PGM)" (1997 - 2005) arcade system board - used for boot warnings and settings screens.
Only the characters present in the BIOS have been included.
Recreation of the large pixel font from TechnoSoft's "Elemental Master" (1990) on the Sega Mega Drive/Genesis.
This font is used for all the cinematics and end credits.
Only the characters present in the game's tile set have been included.
Self-symmetrical/fractal pixel font. (x=2*Spx,y=5)
This is designed on 7x7 black boxes which act as superpixels. This ensures that inline and outline components are congruent.
Original size: 26pt (use multiples of this value for pixel perfection)
Version 1.5
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Experimental slab-serif. The added height from the serifs is quantized so that the serifs, rather than the normal lines, determine a glyph's geometry.
It reminds me of the Wild West and the old cartoon "The Jetsons" at the same time. It uses two kinds of serifs: normal slabs and "hangover" serifs. The hangovers are the ones that look like overhangs. Is there another name for them? I don't know.
This font is set to appear in several games at once! I'm not the developer of any of them! WOO
Despite what you may have heard, a "hoedown" is just a party.
Self-symmetrical pixel fractal font. (x=3*Spx,y=25)
Hit the Pixel button for the best preview.
- ITERATIONS -
x=1 - ESOS Lite Terminal
x=2 - Amalgarmada
x=3 - Amalgarmada 2 & Fractal 2 by jonrgrover
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Original size: 131pt (use multiples of this value for pixel perfection)
This is a clone of AmalgarmadaRecreation of the large pixel font from IGS' "Demon Front" (2002) - its hommage to/ripoff of "Metal Slug" (1996).
This variant is used primarily in the highscore screen.
Only the character present in the game's tile set have been included.
This is a take on a classic arcade font with crowns and points. Best used for large type.
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Recreation of the large pixel font from SCi Games's "Super SWIV" (1992) on the SNES / "Mega SWIV" on the Sega Mega Drive/Genesis.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Quintet/Enix's "Terranigma" (1995) on the SNES.
This recreation has been slightly expanded to include additional accented characters that weren't in the German, Spanish, or French translation.
Beyond these, only the characters present in the game's tile set have been included.
My attempt at a headliner font. This is made to look very regular, even "generic", but also very clearly readable - the sort of font you might expect to see in advertising agencies, publishing houses, hospitals, and government buildings.
Uppercase only.
Use with kerning turned ON!