After so many years, thanks to the amazing nudge feature it's been finally possible for me to recreate Mionta, my 2010 SportsComp entry, the way it should be. No awkward faux-Bézier this time around! It was very fun and a bit challenging to arrange all the bricks together so that they form 16 times smaller versions of the original characters. I did alter some letters and characters however. The ampersand was especially ugly in the original version. I also changed the look of the period (as well as the dots in colon and semicolon respectively). The positioning of left and right quotation marks was my conscious choice, it's a bit more aesthetically appealing to me that way. Double quotation marks are also sort of more ornamental and can serve a purely decorative purpose (this is also why "<" and ">" look the way they look - similar idea). And the percent sign, I love it so much that I think I'm going to marry it. Due to FontStruct's limitations, diagonal lines in K and N couldn't be preserved. Also, tracking isn't as tight, because we can't go below -1, but I think it's a good thing in this case. Just like before - make sure to try out fake italics! More fonts to come in very near future. Changelog: - minor corrections - & was still a little bit off - bar in lowercase t is now a bit raised ^and that renders the sample picture outdated, fantastic.
This is a clone of MiontaSee more:
https://fontstruct.com/fontstructions/show/1149836/stencia
This is a clone of zharkonada eYe/FSVersion 1.5
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Experimental slab-serif. The added height from the serifs is quantized so that the serifs, rather than the normal lines, determine a glyph's geometry.
It reminds me of the Wild West and the old cartoon "The Jetsons" at the same time. It uses two kinds of serifs: normal slabs and "hangover" serifs. The hangovers are the ones that look like overhangs. Is there another name for them? I don't know.
This font is set to appear in several games at once! I'm not the developer of any of them! WOO
Despite what you may have heard, a "hoedown" is just a party.
WIP
See more:
https://www.fontstruct.com/fontstructions/show/1723835/circularities-14-1-1-1
WiP
See more:
https://www.instagram.com/p/B4Pyj5BhrHu/
https://fontstruct.com/fontstructions/show/729537/hexample_ldr
https://www.fontstruct.com/fontstructions/show/388184/surrender_everything_bold_square_katakana
https://fontstruct.com/fontstructions/show/1682603/ldr-8-1
https://fontstruct.com/fontstructions/show/985430/2589_ldr
https://www.fontstruct.com/fontstructors/1380715/kai-beckman
https://www.fontstruct.com/fontstructions/show/1701014/veldin-2
https://nomail.com.ua/font-page/134247?name=NightrunnerCondensed
https://www.fontstruct.com/fontstructions/show/1584989/game-battles
https://www.azfonts.ru/load_font/techno-hideo-regular.html
This design was inspired by bubble letters and block letters.
Combining round edges to sharp edges creates a satisfying bubble block typeface. The highlight in the type create the illusion of a more rounded typeface.
Friends, I'm asking for help! Which "R" do you prefer? The one with the straight, or curved leg? I'm split, because personally I much prefer the straight leg, but curved seems more consistent with the rest.
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The term "sidereal" (/saɪˈdɪəriəl/) refers to a measurement of time based on the position of stars.
Industrial, geometric, display, extended, modern, uniform weight. Based on a 2-brick tall grid. Inspired by Microgramma/Eurostile and the Terminator logotype.
"Prototype" means that this is not the final verison. In this case, FontStruct has been used as a fantastic preliminary design tool. But due to its limitations, the font will have to be reworked. Not by much - only the ⅝ roundings will be made circular in a traditional font editor, I'll be introducing optical improvements, and real kerning will also be implemented.
FontStruct's kerning tool is extremely rudimentary (understandable), and honestly, because of that, I left the kerning in a really messy state, it's kind of beyond repair at this point, as I don't really know what's what anymore. Oh, and also - due to limitations of the nudge tool, the ampersant (&) is offset to the right by half a brick, I tried to fix it with kerning as well, and it kinda works, but that will be fixed in the final version, outside FontStruct.
This is a cloneI started making Trivial in 2020 and have been sitting on it since. I'm tired of not getting it out publicly, so here's a first glimpse of it.
I have more than 70 fontstructions and onlytwo are avaible to the public, and they're just re-creations of an old typeface. I want to share more and more original designs as time goes by tho.
Please feel free to give constructive critics and advices on how I could make this better. This is just the start,
Happy Fontstructing ♡
This is a clonego to orange sans for the other version of this font
This is a clone of Orange SansSee more:
https://letterhead.store/denissimo
https://fontstruct.com/fontstructions/show/87229/blackwolf
This is a clone of Five Minute Hair ColourBoalt from GEOS FontPack 1 on the Commodore 64.
Apparently Boalt was so popular that it was included in FontPack PLUS too. Personally, I didn't care much for Boalt. It's heavy, wide, big serifs - not my kind of thing. But without much else to create, and wanting to keep in the Fontstruct game, here it is. Rescuing these fonts from obscurity is the main prize!
Unkerned, and no extra characters other than what the original had.
A variant of Bulwarx Pixel which uses halftones to save 64% more ink than the original.
The second halftone is 60*60 (3600px) within a 100*100 (10000px) canvas. So, this halftone fills only 36% of the grid square, and yet it remains solid-looking even at 2x Original size. I think this is therefore the best single halftone on FS for actual printing purposes. Of course, modern printers are likely to be accurate enough to print this with the grid squares showing...
This is a clone of Bulwarx Pixel