This started as an alien sci-fi font, but early in its development I realized it looked a lot like "pohang station". So I ended up shelving my own ideas to create this demake.
Pixel demake of Spelunker. Should be mostly kerned by now...
Pixel demake of Basalt.
I'll add all the original glyphs eventually... this was just an experiment to see how a pixel version would turn out!
Pixel demake of Goud. This is easily the best Goud for body text, as it remains crisp at all sizes!
Original size: 9pt (use multiples of this value for pixel perfection)
Pixelated demake of Nirvanite Fossil. It introduces more size variation than its predecessors, and proves even harder to read. The size variation was necessary to prevent these sprites from being too large and to make them more unique from the glyphs in Nirvanite Fossil.
Original size: 25pt (use multiples of this value for pixel perfection)
On its way home from Galacto-Zorgalorg, Kitchen Sink crashed on a strange exoplanet. It emerged from its ship to discover the ground was dimethylmercury and the atmosphere smelled of broccoli. As Kitchen Sink obstinately fumbled around outside its ship, it fell into a Pixelation Pit! This quantized Kitchen Sink's body like a garbage disposal, resulting in the form we see here. Pixelated, space-marooned and anthropomorphized at the same time - that's the fate of Kitchen Sink. What a FREAKIN' WEIRDO!
Original size: 7.5pt (use multiples of this value for pixel perfection)
Pixellated version of Proxima Punch Squared.
Original size: 6pt (Use multiples of this value for pixel perfection)This is a clone of Proxima Punch Pixel
Pixellated Proxima Punch. It's art deco for your ancient compy box! New smaller grid, same great taste.
Original size: 6pt. Use multiples of this value for pixel perfection. However, this one has been noted to look great at almost every smaller size. Try 7pt, 8pt, 9pt, etc. for slight variations on the look!
A pixel demake of "Hightower Text", with some influence also from Bembo and the font of Final Fantasy Tactics.
Since I used only square bricks, I had to take some liberties. Try zooming out while already in the Pixel view!