Recreation of the pixel font from Binary Vision/Palace Software's "Stifflip & Co." (1987) on the Commodore 64, Amstrad CPC, and ZX Spectrum.
Note the special characters, mapped to U+2318, U+269B, U+26A1, U+2733, and U+AA5C.
Only the characters present in the game's tile set have been included.
CAPITAL LETTERS HAVE A WHITE STRIKETHROUGH. LOWERCASE LETTERS ARE COMPLETE.
ALSO SEE THE THREE-DIMENSIONAL VERSION OF THIS FONT, “PARADOXICAL-VORTEX.”
This is a clone of PARADOXICAL-VORTEXXpanding (really!) zpains. The font can work by itself or curious effects can be achieved. The 3D aspect becomes real by adding one or two gray bands to our text as the sample show. Some alternatives (A, a, E, Y) are at the end of the Basic Latin set.
This is a clone of zpains eYe/FSXilla Regular Italic, part of the Xilla family.
Other weights are on my profile.
Pixel slab serif typeface in 2 weights with italicised variants. Inspired loosely by Zilla, the Google open source font. This type is half the scale of Xilla Pro.
Further work and links here: willalbinclark.com.
This is a clone of XillaRecreation of the pixel font from Konami's "Punk Shot" (1990). Only the characters present in the game's tile set have been included.
This is a clone of Thunder Cross IISee more:
https://fontstruct.com/fontstructions/show/517534/his_nibs
https://fontstruct.com/fontstructions/show/753191/tourniquet
https://fontstruct.com/fontstructions/show/445265/fs_rinali
https://www.volcano-type.de/fonts/categories/modulargeometric/dreid
https://fontstruct.com/fontstructions/show/458350/fs_ini
https://www.fontstruct.com/fontstructions/show/257072/fs_easy_dna_auto_stencil
https://fontstruct.com/fontstructions/show/1311565/arabic-13
This is a clone of Watefall italicBasic 7-segment slanted font enhanced with 3 extra segments to fill whole alphabet. Quasi-monospaced, characters width is constant, separators have own width.
This is a clone of 7-seg Digi Ita