Recreation of the pixel font from Mastertronic's "The Curse of Sherwood" (1987) on the Commodore 64, Amstrad CPC, and ZX Spectrum.
Only the characters present in the game's tile set have been included.
Montfauçon is a serif pixel font recreation of the original main font from the PC graphic adventure Broken Sword: The Shadow of the Templars, also used in the sequel Broken Sword II: The Smoking Mirror.
The character set of Montfauçon includes a vast array of additional diacritic variants and bonus characters. Every character that doesn't pop up in the game has been designed to match the look and feel of the base characters.
I recommend to use this one with font sizes that are multiple of 17pt and avoid any font smoothing or anti aliasing methods.
~ Montfauçon by Caveras - a font recreation based on the original font from the PC game Broken Sword: The Shadow of the Templars, developed by Revolution Software and released by Virgin Interactive in 1996. ~
Recreation of "Normal Centipede" from CPFONTS.FON, included in Microsoft Arcade from 1993.
The original font seems to have been intended to be capital letters and numbers only, with what appears to be poorly-resized bitmaps from a different font in the rest of the character set. Some, especially the punctuation, were literally illegible. So I hope you'll forgive me that this isn't a 100% faithful recreation.
This blackletter-style monospace pixel font is a recreation of the original main font from in the SNES action game ActRaiser 2.
The character set of Tanzra includes a vast array of additional diacritic variants, numbers, bonus characters, unique glyphs, and also full sets of the Japanese hiragana and katakana alphabets and other Asian glyphs from the original Japanese version of the game. Every character that doesn't pop up in the game has been designed to match the look and feel of the base characters.
I recommend to use this one with font sizes that are multiple of 15pt and avoid any font smoothing or anti aliasing methods.
~ Tanzra by Caveras - a font recreation based on the original font from the SNES game ActRaiser 2, developed by Quintet and released by Enix in 1993. ~
Presenting Nintendo's Excitebike (aka. Vs. Excitebike), released in 1984 for the FC, NES and Arcade, and 1988 for the FDS. This was based on Excitebike Series. This font is a part of Nintendoid 1.
This is a clone of Nintendoid 1Presenting Nintendo's Clu Clu Land (aka. Vs. Clu Clu Land/Welcome to the New Clu Clu Land), released in 1984 for the NES, FDS and Arcade and 1988 for the FDS. This font is similar to Donkey Kong Classics. This font is part of Nintendoid. and This game is a part of Animal crossing, which was titled (Clu Clu Land D, aka. Clu Clu Land Disk).
This is a clone of Donkey Kong Classics (NES) (Extended)Crang is a proportional sans-serif pixel font recreation based on the original main display font appearing in the video game Teenage Mutant Ninja Turtles: Shredder's Revenge, developed by Tribute Games and released on various platforms by Dotemu in 2022.
The character set of this font was greatly expanded with countless additional special characters, diacritic variants, in-game icons, numbers, buttons, and lots of unique glyphs, each one of them designed to match the spirit and style of the original font design.
The base font size and recommended setting for Crang is 25pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate pixel experience.
This font is free for non-commercial use! If you wish to obtain a commercial license for one of my fonts, please visit my web site https://caveras.net and contact me.
Crang font Copyright © Caveras.
All rights to the original font designs belong to their respective creators.
Big Apple 3PM is a proportional sans-serif pixel font recreation based on the original main text font appearing in the video game Teenage Mutant Ninja Turtles: Shredder's Revenge, developed by Tribute Games and released on various platforms by Dotemu in 2022.
The character set of this font was greatly expanded with countless additional special characters, diacritic variants, the smaller in-game UI numbers, and lots of unique glyphs, each one of them designed to match the spirit and style of the original font design.
The base font size and recommended setting for Big Apple 3PM is 17pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate pixel experience.
This font is free for non-commercial use! If you wish to obtain a commercial license for one of my fonts, please visit my web site https://caveras.net and contact me.
Big Apple 3PM font Copyright © Caveras.
All rights to the original font designs belong to their respective creators.
This is the font of Newer Super Mario Bros. DS, a romhack of New Super Mario Bros. Credits to the Newer Team for making the hack and the font that goes with it. The font's internal name is 2647 Delfino. Button, smilies and such are starting from DB80 instead of E000 in the in-game font.
You have to put a ` between every character and start every other line with a `, for example:
A` `q`u`i`c`k` `b`r`o`w`n` `f`o`x` `j`u`m`p`s`
`o`v`e`r` `t`h`e` `l`a`z`y` `d`o`g`.` `S`p`h`i`n`
x` `o`f` `b`l`a`c`k` `q`u`a`r`t`z` `j`u`d`g`e` `
`m`y` `v`o`w`.` `A`b`o`u`t` `s`i`x`t`y` `c`o`d`
f`i`s`h` `e`g`g`s` `w`i`l`l` `m`a`k`e` `a` ` `
`q`u`a`r`t`e`r` `p`o`u`n`d` `o`f` `v`e`r`y` ` `
f`i`z`z`y` `j`e`l`l`y`.` `G`r`u`m`p`y` `w`i`z`
`a`r`d`s` `m`a`k`e` `t`o`x`i`c` `b`r`e`w` `f`o`r
t`h`e` `e`v`i`l` `Q`u`e`e`n` `a`n`d` `J`a`c`k`.
`N`e`w` `f`a`r`m`h`a`n`d` `p`r`o`v`e`s` `s`t`r`o
n`g` `b`u`t` `l`a`z`y`,` `p`i`c`k`i`n`g` `j`u`s`
`t` `s`i`x` `q`u`i`n`c`e`s`.` `C`r`a`z`y` `F`r`e
d`r`i`c`k`a` `b`o`u`g`h`t` `m`a`n`y` `v`e`r`y`
`e`x`q`u`i`s`i`z`i`t`e` `o`p`a`l` `j`e`w`e`l`s`.`
This is a recreation of a raster font from a real Pac-Man machine with modified symbols. Currently, it has American and some European characters. This is good enough for a retro feel, useful for gaming and might be used for personal or commercial purposes. I've attempted to transform to a rounded character font. Hope you like it!
This is a clone of Namco Arcade RasterA non-pixelated font heavily inspired by the Cube World "resource1.dat" font. This font matches the character presentation from the Cube World alpha version. Hence, the star and filled circle do not appear in place of the plus-minus and registered trademark symbols, so it will look a little strange if used in the steam version.
I don't consider this version with lowercase characters to be really done yet, there's definitely a few things that still need work, and the Extended Latin-1 lowercase characters need to be finished out.
Version 20191031.b
This is a cloneIt's the fancy cursive font from "resource2.dat" from Cube World. Turns out, its actually the 'Venice' font by Susan Kare & Bill Atkinson from the original classic Macintosh, so I've added all the remaining characters from the original font which the cube world version didn't have.
Cube World is Copyright 2010-2019 Picroma e.K.
A non-pixelated font heavily inspired by the Cube World "resource1.dat" font. This font matches the character presentation from the Cube World alpha version. Hence, the star and filled circle do not appear in place of the plus-minus and registered trademark symbols, so it will look a little strange if used in the steam version.
Version 20191026.c
This is a cloneA font based on the Cube World 'resource1.dat' font, but with a few missing international characters added. This font variant respects the Cube World Steam release, which has a star in place of the 'PLUS-MINUS SIGN' (U+00B1), and a filled circle/coin in place of the 'REGISTERED SIGN' (U+00AE). The original 'correct' symbols (from the Cube World alpha release) for those two characters have been placed at (U+2213, but flipped upside down) and (U+24C7) respectively.
The font is all caps. The font may appear slightly smaller in-game than the original font did, but I could not work around this issue despite trying to adjust the filter/scaling.
To use this font in-game, download and extract it, and rename the .ttf file to 'resource1.dat', and paste it replacing the original file in the Cube World installation directory.
I tried to accurately reflect the somewhat odd pixel spacing of the original font, where it used 5x5 blocks of pixels, where the block was either entirely empty, entirely filled, filled with a 4x4 block offset to one corner, or filled with a 2x2 block offset to one corner. The only character that does not follow this rule is the Star character.
Cube World is Copyright 2010-2019 Picroma e.K.
If the copyright holders of Cube World wish this font to be removed from Fontstruct, please leave a note and I will remove it ASAP.
This is a clone of CWBlockFontIf you're playing the Cube World steam release, this is probably the font you want. The star is in place of the ± symbol, so the UI looks correct. This variant has much cleaner lowercase characters.
Cubish EPX is a re-imagining of the 'resource1.dat' block letter font from Cube World, now with less coarse pixelization and more consistent 'EPX-style' pixel filtering for smoother angles and spacing. A number of unclear characters have been cleaned up as well, especially in the international extended Latin characters. A dot was added to the numeral zero to disambiguate it from the letter O, as well.
20191010.k
This is a clone of Cubish EPX Extended TweakedAn accurate re-rendition of the 'resource1.dat' font from Cube World. All of the 'pixels' of the font are made up of 5x5 patterns. (Well, for every character except the star, which uses a different 2x2 pattern.) This font follows the exact original ordering of characters from the alpha, but also puts the steam release star and filled circle at their correct unicode offsets.
Version 20190923.a
Cube World is Copyright 2010-2019 Picroma e.K.
If the copyright holders of Cube World wish this font to be removed from Fontstruct, please leave a note and I will remove it ASAP.
If you're playing the Cube World steam release, this is probably the font you want. The star is in place of the ± symbol, so the UI looks correct.
Cubish EPX is a re-imagining of the 'resource1.dat' block letter font from Cube World, now with less blocky pixelization and more consistent 'EPX-style' pixel filtering and spacing. A number of unclear characters have been cleaned up as well, especially in the international extended Latin characters. A dot was added to the numeral zero to disambiguate it from the letter O, as well.
20190926.a
This is a clone of Cubish EPX ExtendedCubish EPX Extended... Cubish EPX, now with lowercase letters!
Cubish EPX is a re-imagining of the 'resource1.dat' block letter font from Cube World, now with less blocky pixelization and more consistent 'EPX-style' pixel filtering and spacing. A number of unclear characters have been cleaned up as well, especially in the international extended Latin characters. A dot was added to the numeral zero to disambiguate it from the letter O, as well.
Version 20190922.e
This is a clone of Cubish EPXThis is a version of 'Cubish EPX' with the star replacing the ± symbol, and a filled circle replacing the ® symbol, and no other changes. The steam release of Cube World very likely wants the font like this.
Cubish EPX is a re-imagining of the 'resource1.dat' block letter font from Cube world, now with less blocky pixelization and more consistent 'EPX-style' pixel filtering and spacing. A number of unclear characters have been cleaned up as well, especially in the international extended Latin characters. A dot was added to the numeral zero to disambiguate it from the letter O, as well.
20190923.1 - fixed euro symbol
This is a clone of Cubish EPXCubish EPX is a re-imagining of the 'resource1.dat' block letter font from Cube World, now with less pixel-ification and more consistent 'EPX-style' pixel filtering and spacing. A number of unclear characters have been cleaned up as well, especially in the international extended latin characters. A dot was added to the numeral zero to disambiguate it from the letter O, as well.
Please note that unlike the Cube World font from the 2019 steam release (but like the 2013 alpha), the ® and ± characters are actually those characters, and the filled circle and the star characters appear at their correct unicode offsets. If you want a font with the ® replaced with a filled circle, and the ± character replaced with a star, see 'Cubish EPX Tweaked'.
20190923.1 - fixed euro symbol by request
This is a clone