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Ever seen the Undertale/Deltarune font in languages like Russian, Greek, Polish, Vietnamese ... ?
It's possible by downloading this font.
i take the undertale/deltarune font and add glyphs that are not from basic latin because everyone always forgets to add them
In the private use area F000-F022 are some chars to help with custom symbols
Recreated Microsoft Sans Serif font from the original font file.
NOTE: Click "TrueType Font" when downloading!
~This "is" MC font, except it has two times better quality and I added much more glyphs! Please tell me what characters should I add next :)
Update log
18/08 - Added "Basic Greek" letters and fixed some mistakes.
20/08 - Added Coptic and the rest of Greek; completed "More Latin."
21/08 - Added breve to small and capital A-Breve; completed Latin-A; added Hebrew letters; whole IPA supplement
06/09 - Fixed some mistakes
05/10 - Added Georgian and Arabic single letter forms
7&9/10 - Fixed some mistakes
21/11 - Added Arrows and UCASE
22/11 - "Extended Latin-B" Completed!
24/11 - Added Katakana and redid the "§" symbol.
10/02 - Added Armenian; ę's ogonek is now more to the left.
WHAT SHOULD I MAKE NEXT?
If you like this font, please consider checking out ReFixedsys Mono and Refixedsys Sans as well, which are my better attempts at recreating the Fixedsys font. They also have more glyphs for other languages.
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This time with More Latin characters! Fixed height issues as well.
Also used as dialogue text in Undertale and Deltarune.
NOTE: Click "TrueType Font" when downloading!
This is a clone of Fixedsys MonospacedThe font used in Super Mario 64 when speaking to people or reading signs. These characters are mostly derived from the game and used to recreate the font. Glyphs such as the asterisk and curly bracket are made with modified or existing characters used in-game (star instead of asterisk, curly bracket made from parenthesis, etc.)
[2023.07.13] Adjusted spacing of "Ø" and "ø".
[2023.07.03] Increased width of "Æ", "æ", "Œ", and "œ".
[2022.09.16] Fixed "W".
[2022.09.03] Added Extended Latin A character set.
[2022.08.31] Added more commonly used Greek characters.
[2022.08.06] Fixed the backslash (\) so it's more accurate to the original games.
[2022.06.16] Adjusted underscore (_) and macron (‾) spacing.
[2022.05.27] Changed the design of Greek Small Letter Zeta, which was too tall.
[2022.05.17] Added Cyrllic character set.
[2022.05.16] Changed the design of Greek Captial Letter Xi.
[2022.05.16] Adjusted spacing for some More Latin characters.
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The main font for menus used in Undertale and Deltarune, created by Toby Fox.
NOTE: Click "TrueType Font" when downloading!
This is a clone of Greater Determination MonoThe Unicode bitmap font from Minecraft, also known as GNU Unifont. The game has a font priority system called "providers" that looks for bitmap data for a specific character in the non-Latin European character set first, then in the accented Latin character set, then in the game's low-res default font, then finally here, in the high-res Unicode character set. You can override this priority system by going into Options... > Language..., then setting "Force Unicode Font" to ON.
The game stores this font in images containing 16 rows and 16 columns of characters. Each character is 16 pixels wide and 16 pixels tall, totalling 256 characters per image. Each image represents one Unicode codepage, and there are 256 pages, which covers characters U+0000 to U+FFFF. Control characters and most CJK characters are omitted here, because FontStruct doesn't officially support them.
The font is not monospace, however, so the effective widths of each character are stored in a separate file called glyph_sizes.bin. Information for each character is stored in one byte, and the upper and lower 4 bits of this byte represent the start column and end column with a number ranging from 0 to 15, where 0 is the leftmost column of the character's allotted 16x16 space, and 15 is the rightmost column, respectively.
Knowing all of this allowed me to automate most of the steps involved in creating this recreation. I did not use the FontStructor to make this, I instead used a program to directly interact with FontStruct's API. It is possible to add unsupported characters to a font with this method, but I chose to stay within the limits of what is officially supported.
[2022.08.06] Fixed the backslash (\) so it's more accurate to the original games.
Single case version of Determination Alt. Mono.
Single case design only applies to Basic Latin and More Latin characters.
NOTE: Click "TrueType Font" when downloading!
This is a clone of Greater Determination Mono[2022.09.03] Added Extended Latin A character set.
[2022.08.31] Added more commonly used Greek characters.
[2022.05.17] Added Cyrllic character set.
[2022.05.16] Added More Latin and Greek character sets.
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The main font for enemy dialogue used in Undertale and Deltarune, created by Toby Fox.
The font looks similar to "DotumChe" at 10pt. The only difference is the character spacing. "DotumChe" has a spacing of two pixels, while there is only one pixel spacing in-game.
NOTE: Click "TrueType Font" when downloading!
Courier (PC Recreation)
NOTE: Click 'TrueType Font' when downloading!
Thin version of enemy dialogue font used in UNDERTALE and DELTARUNE.
This is a clone of Greater Determination Speech Bubble[2022.09.16] Fixed "W".
[2022.09.03] Added Extended Latin A character set.
[2022.08.31] Added more commonly used Greek characters.
[2022.08.06] Fixed the backslash (\) so it's more accurate to the original games.
[2022.05.27] Changed the design of Greek Small Letter Zeta, which was too tall.
[2022.05.17] Added Cyrllic character set.
[2022.05.16] Changed the design of Greek Captial Letter Xi.
———
The main font for dialogue used in Undertale and Deltarune, created by Toby Fox.
NOTE: Click "TrueType Font" when downloading!
[Version 2.1]: Added "More Latin" Character Set.
[Version 2]: Fixed differences between the real font (from the NES or arcades) and the original (by me).
NES/Arcade Font.
This is a clone of NES/Arcade Font MonospaceRecreated Microsoft Sans Serif font from the original font file.
NOTE: Click "TrueType Font" when downloading!
[2022.08.06] Fixed the backslash (\) so it's more accurate to the original games.
Single case version of Determination Alt. Sans.
Single case design only applies to Basic Latin and More Latin characters.
NOTE: Click "TrueType Font" when downloading!
This is a clone of Greater Determination Single Case Monotyping "SICK#" gives you the word "SiCK!!"
typing "GOoD!" Gives you the word "GOOD!"
typing "BAd" gives you the word "BAD"
typing "s-- OH GOD CANT SAY THAT ONE JEEZ
this font is used for week 6 on friday night funkin' (no, not on the textbox, the UI.)
Senpai: Ah, a fair new fontstruction has arrived in fontstruct.com!
Senpai: We shall download this font right now!
Boyfriend: Beep bo bop
Apologies about the terrible monospace mastering before! Spacing is reduced and is made to look better than the original. Unfortunately, the long letters (“M” and “W”) will stick to the letter next to it.
This is a clone of Sonic HUD Globalspaced 1.1Ever seen the classic Minecraft font in languages like Russian, Greek, Polish, Vietnamese ... ?
It’s possible by downloading this font.
NOTE: Click "TrueType Font" when downloading!
Thin version of the menu font used in UNDERTALE and DELTARUNE.
This is a clone of Greater Determination Mono ThinPC Font recreations: "System"
This font only appears in Notepad, MS Paint and nowhere else, so replicating it might be a good idea. It's also stuck at bold, so a regular version will be coming soon.