WiP
See more:
https://www.instagram.com/p/B4Pyj5BhrHu/
https://fontstruct.com/fontstructions/show/729537/hexample_ldr
https://www.fontstruct.com/fontstructions/show/388184/surrender_everything_bold_square_katakana
https://fontstruct.com/fontstructions/show/1682603/ldr-8-1
https://fontstruct.com/fontstructions/show/985430/2589_ldr
https://www.fontstruct.com/fontstructors/1380715/kai-beckman
https://www.fontstruct.com/fontstructions/show/1701014/veldin-2
https://nomail.com.ua/font-page/134247?name=NightrunnerCondensed
https://www.fontstruct.com/fontstructions/show/1584989/game-battles
https://www.azfonts.ru/load_font/techno-hideo-regular.html
See more:
https://www.fontstruct.com/fontstructions/show/236199/tfa_langeschlang
https://www.fontstruct.com/fontstructions/show/528017/fs_space_operae
https://www.fontstruct.com/fontstructions/show/1546019/ftr
https://www.fontstruct.com/fontstructions/show/1549515/casila-1-1
WIP
See more:
https://www.fontstruct.com/fontstructions/show/1723835/circularities-14-1-1-1
Wip
See more:
https://fontstruct.com/fontstructions/show/2048686/aereo-mono
https://www.fontstruct.com/fontstructions/show/1723771/umstellen-thin
https://www.fontstruct.com/fontstructions/show/1667824/slaster
https://fontstruct.com/fontstructions/show/364262/nontroppo
https://www.fontstruct.com/fontstructions/show/1532321/tm-extend
https://www.fontstruct.com/fontstructions/show/696376/dm_informe_00
https://www.fontstruct.com/fontstructions/show/1310974/umbrella-c
This is a clone of Regulr CSee more:
https://www.fontstruct.com/fontstructions/show/898234/nfs_attic
https://www.fontstruct.com/fontstructions/show/204251/legality
https://www.fontstruct.com/fontstructions/show/894584/ds_blacky_serif
https://www.fontstruct.com/fontstructions/show/322284/indiglo
https://www.fontstruct.com/fontstructions/show/894584/ds_blacky_serif
This is a clone of zircus eYe/FSBig & Tall is a wide and tall typeface used for headlines and everything big and tall.
This is a clone of Big & TallA variant of Bulwarx Pixel which uses halftones to save 64% more ink than the original.
The second halftone is 60*60 (3600px) within a 100*100 (10000px) canvas. So, this halftone fills only 36% of the grid square, and yet it remains solid-looking even at 2x Original size. I think this is therefore the best single halftone on FS for actual printing purposes. Of course, modern printers are likely to be accurate enough to print this with the grid squares showing...
This is a clone of Bulwarx PixelA pixel demake of Bulwarx. The original design was so close to being Pixel Optimized that I decided to go ahead and make a version that actually is.
I decided to make this version the same size as the original in order to preserve the ratios. This means that the font is very similar at small sizes, and sacrifices only a few corners/angles in exchange for superb crispness.
The original diacritics had to be reworked, as well... this makes the font effectively taller than original Bulwarx, but it couldn't be helped.
This is a clone of BulwarxFriends, I'm asking for help! Which "R" do you prefer? The one with the straight, or curved leg? I'm split, because personally I much prefer the straight leg, but curved seems more consistent with the rest.
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The term "sidereal" (/saɪˈdɪəriəl/) refers to a measurement of time based on the position of stars.
Industrial, geometric, display, extended, modern, uniform weight. Based on a 2-brick tall grid. Inspired by Microgramma/Eurostile and the Terminator logotype.
"Prototype" means that this is not the final verison. In this case, FontStruct has been used as a fantastic preliminary design tool. But due to its limitations, the font will have to be reworked. Not by much - only the ⅝ roundings will be made circular in a traditional font editor, I'll be introducing optical improvements, and real kerning will also be implemented.
FontStruct's kerning tool is extremely rudimentary (understandable), and honestly, because of that, I left the kerning in a really messy state, it's kind of beyond repair at this point, as I don't really know what's what anymore. Oh, and also - due to limitations of the nudge tool, the ampersant (&) is offset to the right by half a brick, I tried to fix it with kerning as well, and it kinda works, but that will be fixed in the final version, outside FontStruct.
This is a cloneWIP
This is a clone of zteefunny dm eYe/FSA trapezoidal sans-serif with a flattened groovy look.
The name is a play on the bird called "bustard" and the phrase "Bunker Buster" since these glyphs sort of look like bunkers that have been flipped upside down.
A slightly chimeric sci-fi design with no relation to Space Blam, Space Clam, Space Cram, Space Dam, Space Fam, Space Flam, Space Gram, Space Ham, Space Jam, Space Kazaam, Space Ma'am, Space Pram, Space Ram, Space Sam, Space Slam, Space Spam, Space Tram, or Space Yam.
In making this I attempted to achieve a harmony between angles and curves. You can see it especially well on "B", "3", "8", and "&".
Boalt from GEOS FontPack 1 on the Commodore 64.
Apparently Boalt was so popular that it was included in FontPack PLUS too. Personally, I didn't care much for Boalt. It's heavy, wide, big serifs - not my kind of thing. But without much else to create, and wanting to keep in the Fontstruct game, here it is. Rescuing these fonts from obscurity is the main prize!
Unkerned, and no extra characters other than what the original had.
Version 1.5
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Experimental slab-serif. The added height from the serifs is quantized so that the serifs, rather than the normal lines, determine a glyph's geometry.
It reminds me of the Wild West and the old cartoon "The Jetsons" at the same time. It uses two kinds of serifs: normal slabs and "hangover" serifs. The hangovers are the ones that look like overhangs. Is there another name for them? I don't know.
This font is set to appear in several games at once! I'm not the developer of any of them! WOO
Despite what you may have heard, a "hoedown" is just a party.