Version 1.1: KRX were modified to be more readable at small size, MQW14'"@ were edited for style, Basic Latin band completed, More Latin band underway.
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A font made by request for an author of custom Warhammer 40K modules.
See more:
https://fontstruct.com/fontstructions/show/1399486/new-azbuka-easy-to-read
https://fontstruct.com/fontstructions/show/1592397/amyn-1
https://fontstruct.com/fontstructions/show/1563198/yakut-brilliant
https://fontstruct.com/fontstructions/show/522360/alphane
This is a clone of RetroVision2000See more: https://fontstruct.com/fontstructions/show/1418134/lasers-1
This is a clone of Ockham SmoothMonospace, single-case display font based on simple geometric rules. Starting with a square, alphanumeric characters are created only by rounding corners, adding a center hole, or adding vertical or horizontal slots, with few exceptions.
Expanded from a logotype designed for a portfolio piece- interesting for titles, headings, and other decorative use but too stylized to be legible in larger blocks (try it out though!)
Alternate glyphs are included in the "uppercase" set.
See more:
https://fontstruct.com/fontstructions/show/706597/headhole
https://fontstruct.com/fontstructions/show/354848/psychotron
https://fontstruct.com/fontstructions/show/351106/zeta_11
https://fontstruct.com/fontstructions/show/1548988/technofraktur
https://www.behance.net/gallery/38159271/Focal-Project-Logo-Type
https://fontstruct.com/fontstructions/show/235910/sans_serious_i
https://fontstruct.com/fontstructions/show/1752328/cyberbug
This is a clone of TLoF NatureWIP Kerning in progress
See more:
https://fontstruct.com/fontstructions/show/1778910/neo-konstructivizm
https://fontstruct.com/fontstructions/show/2146779/knight-of-universe
https://fontstruct.com/fontstructions/show/1501135/lazzaro-1
https://fontstruct.com/fontstructions/show/1476625/sycamo-light-2
This is a clone of SkvorecA font made to reskin a particular roguelike game. This is made to look cold and slightly insidious. I accomplished this by using a 6x6 grid which, apart from being a slightly odd size, gives the forms asymmetry and makes their enclosed parts look as if they're squinting or sneering. Best seen on letters like ABKPRVY.
Monospacing helps give the whole thing regularity and reinforces the clinical/overly-serious feeling.
The game this is made for has very few ASCII glyphs. But, I will expand this to support all ASCII characters soon. I know many games (CDDA, DCSS, DF) support new tilesets so maybe I'll optimize this for those kinds of games...
See also: Nobody's Treasure
A tiny font made for pixel art tutorials and streamer use. The inspiration comes from old art of video game controllers which I used to make, in particular the letters ABCLRXYZ which I drew many times on many controller buttons. The more complex letters (B,E,M,W) take on slightly abstract forms for neatness' sake.
Since these glyphs are all 4x4 unicase, compositing them for use in Fontstruct tutorials might save you a lot of work. Feel free to clone this for such a use.
Original size: 3pt (use multiples of this value for pixel perfection)
See also: Four on the Floor, Glyphstamp 1x1
A dashed line design made with the new half-arc bricks. The emphasized spurs/stems and off-kilter geometry give it a quirky, almost handwritten quality. Its striped appearance makes me think of candy as well as the Cheshire Cat, thus the name. :D
I doubt the upper case would look as cute as the lower. So I've cloned all LC to UC to make this easier to use...
A monospaced 3x5 font used in Vidora15 and later programmable electronic displays made by AMFA Cybernetics (formerly "ATMA Robotronics").
This font is made with AMFA encoding in mind. As such, the character set is very limited and there are no glyphs which require NKRO>1 or buckybits (Alt, Ctrl, Fn, Shift, Strg, option keys, etc). The glyphs normally present at these codepoints have been reverted so that any text displayed in this font is also effectively displayed in AMFA encoding. The encoding has 48 possible glyphs (including one which doubles as both "null" and "new line") so there are 96 glyphs in this font overall.
Hope this saves you some work, Feng! :^)
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Since this exact font and encoding scheme were used in other devices and software, some of which were (or had) games, I'm also tagging this with Game Recreations.
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Original size: 4pt (use multiples of this size for pixel perfection)
MIV: h6.24 @ 1x / m8.35 @ 1x
Experimental 5x3 font. This went through quite a few iterations! The result is surprisingly readable, but still not quite something I'd want to use as a chat font.
In making this I did my best to avoid compression and truncation, trying instead to use the interpretation of light as my guide. Many glyphs don't look much at all like what they represent, but as my eye glides over them, they make sense and I read them without issue.
Pixel demake of Arizone Unicase. Same glyphs as the original.
See more:
https://fontstruct.com/fontstructions/show/383322/zaratustra_ooooo
https://www.fontstruct.com/fontstructions/show/1562369/candylander-plain
https://www.fontstruct.com/fontstructions/show/851715/dolphin_sans_3
https://www.fontstruct.com/fontstructions/show/1331355/circuit-thin-1
This is a clone of Ouyahttps://fontstruct.com/fontstructions/show/239418/volume_metric_lo
This is a clone of TLoF NatureSee more:
https://fontstruct.com/fontstructions/show/1604109/dojin
https://fontstruct.com/fontstructions/show/1511659/stf-a-s-c-communications
This is a clone of TLoF PixelA script for the Larimin language by Olga Laedel
(neither the language nor the script belong to me)
h is /ʍ/, q j are /ʃ ʒ/, 8 9 are /θ ð/ since the language is base 8
' is umlaut, ` is nasalisation, ~ is both
. is end of sentence, "," is octal comma, : is end of paragraph, - is hyphenation sign
See more:
https://www.fontstruct.com/fontstructions/show/1675680/gyroscope-1-1
https://www.fontstruct.com/fontstructions/show/431934/trec_funch
https://www.fontstruct.com/fontstructions/show/743755/kiova_captura
https://www.fontstruct.com/fontstructions/show/823024/fs_remix01