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An extension of Computer Says No by Christian Munk.
This is a clone of Computer says noBased on Anypix 7x5 Unicode.
Done:
Basic Latin, More Latin, Extended Latin A, Extended Latin B, Greek and Coptic, Cyrillic, Arabic, Devanagari, Hebrew, Katakana, Thai, Georgian, Armenian, Bopomofo, Hiragana, Bengali, Gurmukhi, Gujarati, Sinhala, Even More Latin, Google Fonts Basic
Working on:
Telugu, Tamil, Malayalam
(The reason why I am not doing Hangul is because 7x7 is too small for most of the letters. Once I get around to VCR-14, I will do Hangul and (hopefully) the rest of Plane 0.)
Kubasta is a monospaced pixel font designed with legibility in mind. The glyphs are easily distinguishable from one another and legible even in small sizes. It’s perfectly applicable for retro style interfaces and games.
An earlier version was created with BitFontMaker2 in 2014 and featured in Beat Cop by Pixel Crow.
It's been a year since I've created "Fixedsys 2 Monospaced." It's the most downloaded font on my account, with more than 500 downloads.
To celebrate these achievements, allow me to introduce the new Fixedsys--reFixedsys.
Directly re-created from the image in the Wikipedia page, it'll be the best Fixedsys font you'll ever see and use. Enjoy.
NOTE: Click 'TrueType Font' when downloading!
Experimental 24-segment display or massive monochrome Mondrian matrix. Pixel compatible!
The thinking behind this one was that with incongruously sized segments arranged in the proper way, I would create a design which was effectively 5x5, but which accomodated more glyphs than 5x5 usually does. Negative space is incorporated into the structure of many glyphs, though not enough to classify this as an IVO design.
"Qualtron" is the name of an imaginary entity that a friend believed in - a being meant to represent the result of "a mathematical equation that can rule the universe". I didn't inquire further about it... :D
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Design Rules:
1. Segments can have interior length/width of 2 or 5.
2. The central 2x2 square must always remain open.
3. Square bricks and 90-degree angles only.
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Original size: 20.75pt (use multiples of this value for pixel perfection)
Recreation of the international character set for ASCII Corporation/Spectravideo's MSX computer (1983).
The majority of the characters (with a few exception) have been mapped to their respective modern unicode points.
The recreation also includes a few additional accented and special characters from the Brazilian/Portugese variant. Beyond these, only the characters present in the original ROM have been included.
Recreation of the character set used in the Atari ST TOS (1985), and later reused in the Atari TT and Atari Falcon.
Most special characters have been included and mapped to their respective unicode equivalents. This recreation also includes the special characters that form the Atari logo (mapped to the dingbat code points U+2768 and U+2769) and the pixelated face of J.R. "Bob" Dobbs (box drawing code points U+250C, U+2510, U+2514 and U+2518).
Only the characters present in the original set have been included.
Recreation of the medium/high resolution character set used in the Atari ST TOS (1985), and later reused in the Atari TT and Atari Falcon.
Most special characters have been included and mapped to their respective unicode equivalents. This recreation also includes the special characters that form the Atari logo (mapped to the dingbat code points U+2768 and U+2769) and the pixelated face of J.R. "Bob" Dobbs (box drawing code points U+250C, U+2510, U+2514 and U+2518).
Only the characters present in the original set have been included.
This is a clone of Atari STRecreation of the pixel font from JoyMasher's "Odallus - The Dark Call" (2015). Contains an extensive set of special characters (234 total), including cyrillic. The shape and spacing of some of the extended/accented characters have been slightly modified for greater consistency.
This is a toxicity-based raster font. It started out with the base fonts & symbols from VTech CreatiVision, and small letters by myself, making this nice font set for games and typewriting. This font may be good for commercial/personal use. It was a fun font! Be sure to try it!
If you like this font, please consider checking out ReFixedsys Mono and Refixedsys Sans as well, which are my better attempts at recreating the Fixedsys font. They also have more glyphs for other languages.
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This time with More Latin characters! Fixed height issues as well.
Also used as dialogue text in Undertale and Deltarune.
NOTE: Click "TrueType Font" when downloading!
This is a clone of Fixedsys MonospacedCourier (PC Recreation)
Reconstruction of the typeface used on most video games from Konami in systems as MSX and NES - earlier games used MSX's default typeface. This typeface differs from the most known at this style (7x7) used at games like Pacman and Super Mario Bros (on truth, since 1977, at B&W coin-op machines).
Lowercase letters were done by me, never were seen at that games and probably don't match any font with lowercase letters used in games, the far as I know.
Recreation of the built-in font found in the old Thomson line of 8-bit computers (Thomson MO5, MO5E, MO5NR, MO6, T9000, TO7, TO7/70, TO8, TO8D, TO9, TO9+ and Olivetti Prodest PC128).
This recreation combines the character sets found in the various localised versions. A few accented characters have been added to make the set more complete, but note that there are no acute/grave/circumflex accent versions for uppercase letters.
Apart from that, only the characters present in the original font (that I could find through emulation) have been included.