Recreation of the built-in font found in the old Thomson line of 8-bit computers (Thomson MO5, MO5E, MO5NR, MO6, T9000, TO7, TO7/70, TO8, TO8D, TO9, TO9+ and Olivetti Prodest PC128).
This recreation combines the character sets found in the various localised versions. A few accented characters have been added to make the set more complete, but note that there are no acute/grave/circumflex accent versions for uppercase letters.
Apart from that, only the characters present in the original font (that I could find through emulation) have been included.
Recreation of the pixel font from Nintendo's "Donkey Kong Classics" (1988) on the NES, which combines the fonts from "Donkey Kong" (1981) and "Donkey Kong Jr." (1982).
The one distinctive feature of this font are the "G" and the exclamation mark. Note that in the original "Donkey Kong" (1981) the period/full stop and the ".," (mapped here to the ";") were one pixel higher than in the "Classics" version. In addition, this recreation includes the maths symbols ("+", "-", "×", "÷") from "Donkey Kong Jr. Math" (1983). "Donkey Kong Jr. Math" and "Donkey Kong 3" (1983) also used this same font, except they changed the "8".
Other than the additions of the maths symbols, only the characters present in the game's tile set have been included.
A retro-modern display font, inspired by video game fonts of the 1980's.
Recreation of the pixel font from Universal's "Snap Jack" (1982). This font is identical to the one from "Cosmic Avenger" (1981), but includes an additional single quote mark. Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Jaleco's "Pop Flamer" (1982), with a few extra punctuation marks from the expanded version used in "Chameleon" (1983). Only the characters present in the games' tile sets have been included.
This was used in one of Jaleco's early games Naughty Boy and Pop Flamer made in 1982. This font would make another appearance in Jaleco's Chameleon made in 1983.This is a clone