The free and open source alternative font to Bauhaus and the rare Burko
The display font alternative to the rare Burko.
Supports Afrikaans, Albanian, Catalan, Standard Cyrillic, Danish, English, Estonian, Finnish, French, German, Greek (with Coptic chars.), Icelandic, Italian, Norwegian, Portuguese, Romanian, Spanish, Swedish, Turkish and Zulu. More languages coming soon!
Version 1.5. Added Romanian and Turkish languages and the OE ligature.
Older ones:
v. 1.4 - Completed the Greek language, including Coptic.
v. 1.3 - Added Most Greek Characters.
v. 1.2 - Added Standard Cyrillic Characters.
v. 1.1 - Added 16 languages, ligatures, kernings and more symbols.
v. 1.0 - Initial Release
My version of Jan Tschichold’s “Schmale Grotesk - Leicht und schnell konstruierbare Schrift” (narrow grotesque - font that is easy and quick to construct), from 1930.
Turns out it isn’t always “quick and easy” to translate a pen and straightedge approach to constructed letters into Fontstruct’s prefabricated bricks setting.
In expanding the glyph coverage, I tried to remain true to the spirit of the original self imposed limitations, both in terms of grid (e.g. the cramped space for the uppercase diacritics), and of tools (see the solution for superscripts et similia).
The font covers all of Google Fonts Basic set and, given the c-caron present in the source, all of Czech orthography. I may try to add other Eastern European languages in the future.
For different takes on the same source, you can look at Serious, here on Fontstruct, or at Iwan Reschniev, for an extensive expansion in weights and typographic features.
As always, comments and suggestions are welcome :-)
SUPER MA(RE-)O BROS.
A bitmap typeface family that recaps the classic fonts that were used for 1985 Nintendo Entertainment System game "Super Mario Bros."
-- It's a large piece that covers a bit of everything. And two seporate typefaces will be published the following days to accompany this one seemlessly.
both more less finished as well, but changes were made in this one that requires the other two to be fixed again in order to seemlessly work together before getting published, So stay tuned!
About this fist part:
It combines not just the two (title screen and ingame regular text)fonts used for this game, but also includes dingbats related to the game, and combines it all into one single typeface!
The sample will only display correctly at exact pixel size or double the value of this due to dither gradients that otherwise not show as a solid surfaces.
Basic and Extended Latin - letters seen at title screen
Superscripts and Subscripts - regular text font (only partial alphabet, as according to the unicode standard for this block)
Miscellaneous Symbols - miscellaneous dingbats related to the game such as emoji's and blocks to make seemless ornamental features like seen ingame
Halfwidth and Fullwidth Forms - regular text font but with full suport for both uppercase & lowercase, as well as numerals and basic punctuation.
Enjoy!
a little something I had in my head for quite a while already, finally decided to try and make it in Fontstruct.
No kerning done right now, but maybe some time later I'll do it. though even without the kerning it looks nice in my opinion.
Feel free to clone and see how it was done. (some glyphs like { are quite messy though)
also may redo some glyphs in the future.
UPDATE: cyrillic done
Unbroke 2 is an update on my earlier Unbroke. It is a san-serif headline display typeface inspired by the prensent and the absent; the broken and whole. It is minimalist heavily derivative of stencil typography.
This is a cloneBerlin, Moscow, Paris in the 1920s... Bauhaus, Konstruktivizm, Art Deco... Effervescent people! This font is for Stefan, the cameraman in the picture, and for all the people who together built the world. Alternative M and N in the { and } glyphs. See also zergei and zandrine.