The extra-bold/black weight of Ari-W9500 Condensed.
This is a clone of Ari-W9500 DisplayThe extra-bold/black weight of Ari-W9500.
This is a clone of Ari-W9500 BoldThe bold weight of Ari-W9500 Condensed.
This is a clone of Ari-W9500 BoldThe bold weight of Ari-W9500.
This is a clone of Ari-W9500The condensed style of Ari-W9500.
This is a clone of Ari-W9500Presenting... Ari-W9500 - a complete pixel font family with multiple weights & styles.
This is basically pixelated Arial. Nothing interesting, really. The font is heavily inspired by the pixelated font used in Microsoft's Windows 95. The project was originally meant to be an improved and revamped version of the popular W95FA pixel font.
With more than 1600 glyphs, the font can support a wide range of languages (primarily supports Latin, Greek and Cyrillic).
The alternative glyphs of all the font styles included in the family are stored in the "Braille Patterns" Unicode block.
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Extra context:
For those who are wondering, Ari-W9500 began under construction BEFORE Roguewas even planned. After done publishing Rogue, I just wanted to finish this project up and move on.
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The entirety of the Ari-W9500 font family (6 styles):
• Ari-W9500 Display (Extra-bold)
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Future plans:
Looking forward to adding Hebrew support soon.
Due to technical difficulties, I WILL NOT be making italic versions for the styles.
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If you see any glyphs in the font that's incorrectly designed, please tell me by commenting.
Feel free to clone the project and add additional language support (e.g.: CJK, Thai, Arabic, Devanagari) as you wish.
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Thanks for enjoying this moment with me.
Based on the game 'Xevious,' this font does not only contain small letters, but it contains a brand new small letters just related to the big ones from the original game! It also contains a small Solvalou symbol to salute to the 1982 classic! A sci-fi raster font for shooting fans, everywhere.
THE DEVELOPMENT OF THIS FONT IS CURRENTLY TEMPORARILY PAUSED.
A simple and clean (10 px in width × 20 px in height) Unicode pixel/bitmap font, inspired by Unifoundry's Unifont typeface project.
This project is still very in-progress of making so it'll be a while until an actual release is made.
If you have any improvement ideas or reports on any incorrect glyphs, please tell me by commenting. I don't have much experience in designing glyphs for non-latin, especially symbol characters, so any help is greatly appreciated.
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Unicode Blocks that are fully supported (excluding Unencoded Unicode characters):
- Basic Latin
- Latin-1 Supplement
- Latin Extended-A
- Latin Extended-B
- Latin Extended Additional
- IPA Extensions
- Spacing Modifier Letters
- Combining Diacritic Marks
- Greek and Coptic
- Greek Extended
- Cyrillic
- Cyrillic Supplement
- Phonetic Extensions
- Phonetic Extensions Supplement
- General Punctuation
- Superscripts and Subscripts
- Currency Symbols
- Letterlike Symbols
- Number Forms
- Arrows
- Mathematical Operators
- Enclosed Alphanumerics
- Box Drawing
- Block Elements
- Geometric Shapes
- Miscellaneous Symbols
Unicode Blocks that are in progress of making but are not yet finished:
- Supplemental Arrows-A
- Supplemental Arrows-B
- Braille Patterns
- Miscellaneous Technical (PAUSED)
- Dingbats
Unicode Blocks that have glyphs yet to be fixed:
- [none]
(Work in Progress)
This is a larger variation of my smaller 8-bit Nostalgia series, and assumes 16pt rendering. It's inspired in large part by the computers from my past: the Commodore 64, Atari, and IBM PC. In many ways, this font is closer to the font used for VGA text -- this font is on an 8x16 grid, while the VGA used a 9x16 grid. However, the VGA font has more letters with serifs, while this font avoids that whenever possible (aside from the typical I/i, L/l, J/j). Only a few other glyphs get serifs when they wouldn't otherwise need it to appear reasonably well-kerned.
This font uses an 8x16 pixel grid. The top three rows are reserved for ascenders and diacritics. The bottom four rows are reserved for descenders. This leaves nine rows for the capital forms, and seven rows for the lowercase forms.
Notable glyphs:
- The "A" and "V" is angled a bit more than usual in a font of this type.
- The "B" has a narrower top half in order to offset the fact that the top and bottom are equal height.
- "J" more closely resembles its lowercase form.
- "g" is a double-story form.
- "3", "4", "5", "6", "9" numerals are fairly unique forms