Based on https://fontstruct.com/fontstructions/show/2155925/threebyfive-6 but extended to 5x5, so cyrillic greek and kana are more readable.
Crisp at sizes multiple of 4.5 (9)
This is a clone of ThreeByFiveA terminal font used in several of my own games. Think of it as my own replacement font for a DOS prompt. It is meant for all-uppercase terminal use and does not have extended language support.
This design has been further refined since its initial Fontstruction. I have improved its aesthetics as well as its visual interpretability using Marinanian methods. This is still a design with more functionality than aesthetic appeal, though.
Original size: 3.75pt (use multiples of this value for pixel perfection)
See also:Amalgarmada, Amalgarmada 2
Earliest version of Gremlin Cipher, a scrambled cipher. This version (V1) has no numerals. V2 had numerals and other symbols included and scrambled every glyph, but V2 is not possible to make in Fontstruct since only "space" can be used to create empty space.
- LEGEND -
A - n
B - K
C - e
D - W
E - j
F - y
G - o
H - S
I - c
J - P
K - J
L - f
M - Y
N - I
O - G
P - l
Q - i
R - v
S - d
T - ,
U - N
V - b
W - z
X - V
Y - m
Z - R
a - x
b - U
c - g
d - q
e - '
f - h
g - a
h - !
i - C
j - X
k - A
l - .
m - B
n - "
o - M
p - Z
q - L
r - u
s - O
t - Q
u - H
v - F
w - E
x - s
y - w
z - D
. - t
, - r
! - k
? - T
' - p
" - ?
5x5 sunburst design. I think it can be made more legible, but I'm not sure if it can be done without sacrificing style...
See also: Quadra Magic, Trafalmagus
An omnilingual cryptographic system which disguises itself as a scrambled substitution cipher. Glyphs are prearranged in groups of four and it is the differences between items within these groups which comprise the actual information. These "words" represent and describe any sound made by any method with any frequency content, and their "strings" (monolinear arrangements) describe the shape, structure and context.
The details of how to properly encode/decode these symbols will remain secret. This is designed in part to inspire others to invent their own systems of this kind. Think about how to do what I claim here to have done, carry it out, and you will have devised yourself something which is human-readable on its own yet as secure as a One-Time Pad.
Gemseeker texts feature in several video games of mine, although the system is only used to display jokes and Easter Egg messages. People know I'm on this site by now, so I can't give them all away on here, can I? ;)
Experimental 12-segment display. This is my attempt at making an ultra-small segmented display suitable for printing on actual pixel art screens. As far as I know, this is the first fusion of Latin-style microfont and segmented display.
Initially I tried making this with 3px long segments, but the result looked almost exactly like Calculatrix 12. So I shrank it down to 5x5 to ensure it would take on its own look.
Of course, your pixel art style still needs to be a pretty big one for this font to work well - I recommend a display area of 82*7px or more.
*
See also:Pandora's Blocks
A 5x5 design made to be very open and airy.
It has a much higher degree of internal consistency than most of my other designs. This was achieved by opening up the forms (A,E,F,J,K,P,Q,R,W,X,Y), minimizing the use of diagonals (A,K,N,X,Y,Z), using a soft 1px break to indicate curves (B,C,D,G,O,P,Q,R,S,U), and squaring off a few areas that are normally angled or rounded (M,N,S,W,Z).
"Ash Isotope" is an anagram for "Apotheosis". Bit of an in-joke between friends. :^)
It's split horizontally. An uppercase letter one line above the same lowercase letter produces a full 5x10 letterform.
Unlike other fonts with similar ideas, this one is made in a nonstandardized way. Some letters can be extended beyond 2 lines of height without changing their structure and some can't. By experimenting with these forms one might discover new styles.
Despite what the preview shows, there is no line spacing at all.
"Tameshigiri" means "test cutting".
Original size: 4pt (use multiples of this value for pixel perfection)
Megashark's hard 1px outline was experimentally converted to a soft 1px outline. This result is far less readable to my eye, though it does look cool! Its printed words have a balloon-esque, almost organic quality.
"S.D.M.G." stands for "Super Dolphin Machine Gun", a weapon from the game Terraria. The Minishark and Megashark are from the same game. :^)
This is a clone of MegasharkWritten language of the Skalmish, people within my simulation ESOSVM. These were the people initially used to colonize the universe "Rskalmwayt" wherein several stories take place, including Dheen's Folly and Trap Farmer Brer Brah. 5132 random selections were taken from Oinai stock and placed on Planet Fyromr, and their descendants became the Fyromrese. Tandem AIs then began to refine and alter remnants of Unified Oinai language into this.
Glyphs of this style can be seen on cave walls, objects, signs, records, etc. dating up to the time when I began to intervene in the workings of the Rskalmwayt simulation (ESOSVM Canonical Year 16573440000). They were always pixel art - no high-res renditions of these shapes were ever created, so there's ample room for reinterpretation.
Like most Runic languages (including Elder Futhark), these glyphs have a specific ordering associated with them. Additionally, in written Skalmish the glyphs which make up a word are always written in alphabetical order. Glyphs have no associated sound components. They were used to record gestural communications, so there's no way to speak them. Had this language been spoken, however, it probably would have used a priority-based system wherein certain glyphs were pronounced before others or preferentially stressed. Kind of like Thai language, but way more convoluted.
Telos Unicase with overzealous antialiasing applied to it. It looks as if it were automatically antialiased by 16-bit hardware - a bit smudgy, almost pencil-shaded. Check it out at 2x Pixel size!
Despite its simple looks, this font is just about the densest thing I can create on a 5x5 grid without obfuscating the letters themselves.
While using this font I discovered some unforeseen uses for shaded styles such as this. Since the "antialiasing" occurs in only one shade and never overlaps or replaces solid pixels, it can be easily mass-selected. One can quickly and easily recolor sections of the font, convert it to the non-antialiased version, or clone the layer the translucent pixels are on and achieve more interesting effects.
This is a clone of Telos UnicasePixel demake of Arizone Unicase. Same glyphs as the original.