Zoom out to see it in a smooth form. Font operates at its best at 12, 24, and 36 but it is flexible. How to use: Classic wasd for redstone up down left and right. Classic numerical keypad for redstone intersections. (hold shift for numbers for coordinates) top qwerty row for various redstone devices (including slime to makes pistons sticky. The bottom row is reserved for pistons and repeaters. For any slight nudging of things, press `.
Update: I added "Slime blocks" f. g for hopper. Observer is j. Chest is h.
North, east, south, west, up, and down directions which will help the comparators and repeaters and redstone torches and hoppers. This is done by using Z,X,C,V,B,N. Let us use the example of a repeater, west facing, on 3 ticks delay. First you put a c to make a 3 tick repeater, then you put the v which will put a "West" on that repeater.
See picture entitled "The layout" (below) and youll see its actually quite simple.
Clone of Motorik NBP. In my symbolic logic class, when I was typing out my homework, there wasn't any font that had logic symbols, I thus had to copy-paste each individual symbol from a wiki article. It was very tedious. Hence for the first time in Fontstruct (I checked) I present The Logic font. For this "project" I needed a good, clean font with a "type 1" filter. Thus my thanks goes out to Perjys547 who doesn't seem to be an active Fontstructor anymore. I want to emphasize that absolutely all of this is his work minus the !@#$%^&*, which I put into logic symbols. That's all I did. ! is the "not" @ is the "all" since its like an A # is the "some" since its like a 3 $ is the "therefore" since FOUR % is the "if then" ^ is the "or" since the symbol is similar & is the "and" because duh!!!! * is the "if and only if" /mutual biconditional.
This is a clone of Motorik NBP