10720
Published: 12th June, 2015
Last edited: 10th June, 2015
Created: 21st April, 2015
First FontStruct work !
Hope you guy's like it!
Only big letters.
90480
Published: 9th March, 2015
Last edited: 9th March, 2015
Created: 2nd March, 2015
This was a class project-we were to design a typeface for 1980's style arcade. I came up with this looking at pac man mazes. It is totally a display font-it doesn't work at anything less than 18 pellets. Or rather, points.
80480
Published: 9th March, 2015
Last edited: 11th March, 2015
Created: 25th February, 2015
DMACC student. Project to design a type face with 8bit and other video games in mind.
132870
Published: 28th January, 2015
Last edited: 28th January, 2015
Created: 27th January, 2015
This font is made to look like the Fontstruct logo font
101731
Published: 16th January, 2015
Last edited: 16th January, 2015
Created: 15th January, 2015
I created this dystopian font for my own graphic design / album artwork, but if you find it useful, feel free to incorporate it into your work.
1570983
Published: 16th December, 2014
Last edited: 16th December, 2014
Created: 16th December, 2014
Clone of Mitsubishi Modern.
--For Skyscraper Simulator User--
You can give credit to me under Text-to-Texture funtion. You just need to add "#Test Tower" after this funtion.This is a clone of Mitsubishi Modern
1591610319
Published: 19th August, 2013
Last edited: 22nd August, 2013
Created: 1st August, 2013
Clone of FS Quirk, by Umbreon126. I added most of the missing letters and numbers, and made minor edits to some.This is a clone of fs quirk
162791
Published: 1st July, 2013
Last edited: 2nd July, 2013
Created: 1st July, 2013
The "casio fx-85ES natural display" calculator font, @ is a padder. Clone and add more chars at least possible.
83980
Published: 1st January, 2013
Last edited: 1st January, 2013
Created: 31st December, 2012
A strong and impressive font with bold but quite graceful lowercase characters and bolder and squared uppercase ones. Full set of characters. Build to be used in a logo creation project. Not perfect, but it's my first time. And everyboby knows how it is.
7621128925
Published: 4th October, 2012
Last edited: 9th October, 2012
Created: 1st October, 2012
My first font. I started it for the stencil competition, for fun, however it was extremely fascinating creating it :)
Hope you like it!
1303783
Published: 11th May, 2012
Last edited: 11th May, 2012
Created: 10th May, 2012
Made mainly for practice, wasn't intended on being made public. But maybe someone can find a use for it. Just mimics the design of the ubiquitous digital display. Apart from colons etc (which normally aren't part of the numeric display of LCDs) all letters and numbers are designed within the regular cells, so some letters do not look as normal, and others share an image (eg H+K+X). Numbers should be fine though!
1630981
Published: 31st December, 2011
Last edited: 31st December, 2011
Created: 31st December, 2011
This fonts based on my "Mitsubishi Modern" fonts but I'll make it look like the Sigma Elevators Floor Indicators.This is a clone of Mitsubishi Modern
1662983
Published: 14th September, 2011
Last edited: 20th May, 2014
Created: 14th September, 2011
Clone of Schindler Led Wide.
This is the newer set of the Schindler Indicator.
--For Skyscraper Simulator User--
You can give credit to me under Text-to-Texture funtion. You just need to add "#Test Tower" after this funtion.This is a clone of Schindler Led Wide
520984
Published: 26th August, 2011
Last edited: 20th May, 2014
Created: 26th August, 2011
Clone of Otis Indicator.
--For Skyscraper Simulator User--
You can give credit to me under Text-to-Texture funtion. You just need to add "#Test Tower" after this funtion.This is a clone of Otis Indicator
1160984
Published: 19th July, 2011
Last edited: 20th May, 2014
Created: 16th July, 2011
This font based on the generic lift. Used to be Either Brand new or Modernized Otis lift & Schindler Lifts.
Here is my Demo Video: http://www.youtube.com/watch?v=WcEI1JR7DkY
--For Skyscraper Simulator User--
You can give credit to me under Text-to-Texture funtion. You just need to add "#Test Tower" after this funtion.